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Haldon

The Master Thieves Guild

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Same for the ravens. And he post the exact same format as the one he posted in the master thieves guild and other guilds.

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[Questions]

MC Name: Preatorlupus

Why do you want to join?: I want to join because I feel that joining would help kick-start my criminal career and start to get a name going for myself.

How will you provide the guild and the LOTC community with a great RP experience?: I hope to allow people to enjoy the style if role-play I bring and the crimes I commit.

What do you think are vital in RP? (I.e Emotes, RP fights over MC fights etc): Proper communication is a must. Too may RP experiences are messed up because of confusion or lack of communication of the act your commiting. RP (for me) Is preferred with s'mores and rolling but depends on who it is I'm commiting an act against and their preference.

To break the Guild laws, or the Server laws is instant banishment unless in a specific circumstance where you are offered an appeal form by the Guild, do you understand this?: Yes perfectly.

[Character Questions]

RP name: Lupus ( but changes when I take up an alternate identity to conseal my own )

Biography: Nothing special. Lupus came to Aegis when he was 18-19 years old. Spent a deal of time wandering the wilds to the north and in Al'Khazar. Saw combat first at Wraths Clutch then later at Al'Khazar. Was welcomed by Dragon Kin as a brother. Hunted by orcs and the Shad'Rin.

Became involved in crime. Fled Aegis for Asulon. Made a home in Ascella where he resides now.

Personality: Moody, kind, abusive, aggressive, patient, spontaneous anything needed to keep his guise and cover from being blown.

Motives: Lupus is motivated by coin, to protect his friends and his own and a duty to leaders.

Aspirations: To be renowned and feared as a thief, villain and killer.

[Open Response. Answer all questions]

You notice a rich foreign merchant in the markets browsing wares such as jewellery, weaponry and armor. You notice a stall owner has just walked away from his stall for a few moments, several guards are patrolling the area, the merchant walks towards the stall to browse its wares. To the North is a sewer grate you could escape through, though the guards seem to be patrolling it more than usual. How will you pull of this thievery?

Sliding up beside the merchant I pretend to browse the wars on display. When the merchant leans over the counter to examine some good I swiftly pocket tge most valuable items I can. Looking around I spot a guard patrol heading this way. Glancing at the still leaning merchant I stuff a few stolen items into his pockets. As the guards close to a few meters away I make a commotion. "Guards, Guards" I call, the guards rush over. I grab the merchant and say "I saw him pocket some things from the stall here". One of the guards turns out the pockets of the protesting merchant and uncover the stolen trinkets. They detain the merchant and as he is escorted away I quickly pocket a few more things before moving off.

The Upright Man has asked of you to steal a scroll from a house that is just outside the city limits of Alras, the house seems to be alive with laughter and drunken men, you look through a window to see the chest is in the room, while 5 drunken men sit around the fire telling war stories, they seem armed but drunk, you see in the corner of your eye a small hole in the roof into the room. The door hinges are old and rusty, it can be easily kicked down. How will you pull of this thievery?

"Drunks....Great" I mutter as I peer in the window. Carefully stepping away I notice a window to the next m slightly open. "Good a way in and out" I mutter to myself. Looking down I spot a fist sized stone on the ground. Lifting it I test it weight. "perfect" I say as I smile. Moving quietly to the front of the house I step back a few feet before lobbing the stone through one of the downstairs windows. I move quickly around back to the open window as the drunks noisly shout and move to see what the noise was. Sliding through the window I move into the room with the chest."Jackpot" I murmer as I open the chest and find the scroll and a bag of minas. Pocketing the scroll and my minas I move back to the window and slip away. The drunks none the wiser.

An old man has taken rest from his travels under a tree, his bag is to the left of him, he appears to have a dagger on him. In the far distance you see some travellers coming, though they are still a far while off. How will you pull of this thievery?:

Moving through the trees behind the man I pick up a stout stick from the forest floor. Moving closer I spie a small party moving down the trail and closing. "blast" I mutter. "Right" hedging the stick I come right up behind the resting old man. Bringing the stick down hard I crack the old man on the head. He slumps into unconsciousness. Grabbing his bag I move off back into the woods while the party grows ever closer.

I hope this is up to scratch.

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[Questions]

MC Name: AutarchCosmos

Why do you want to join? I wish to be apart of a thieving community and help others have a good RP experience.

How will you provide the guild and the LOTC community with a great RP experience? I hope to add opposition to other players, having a criminal to catch. A game is no fun without villains to face.

What do you think are vital in RP? (I.e Emotes, RP fights over MC fights etc) RP fight are always better than MC fights because the game mechanics just arn't designed for intricate combat. Emoting is important to show your actions but you must always give the other player a chance to respond as powergaming is just no fun!

To break the Guild laws, or the Server laws is instant banishment unless in a specific circumstance where you are offered an appeal form by the Guild, do you understand this? Yes

[Character Questions]

RP name: Sabethia

Biography: Copied from my VA.

Sabethia was born to a juggler and a fortune teller who were both members of the Winter Brothers travelling carnival which travelled around Aegis with the mission to spread laughter and joy among its denizens. Though it had been many years since the original Winter Brothers had died and now the carnival line-up was almost all crooks, con men and thieves. Sabethia grew up with these people calling them family and soon at the ripe age of 9 began in family business running small time cons with her mother and the occasional pickpocketing session. She soon found she was quite talented at it.

One day when she was about 16 a noble came to the carnival, a gaunt man his face affixed in a scowl. Apon seeing the fortune tent where Sabethia and her mother worked he decided to take a look and see what the travelling peasants could do to entertain him. It was only once entering he saw how incredibly attractive Sabethia's mother was. After making some rather crude attempts at flirting all of which declined. He then grew angry and in front of Sabethia dragged her mother out of the tent yelling at her telling her to bed him this evening. Shocked and appalled Sabethia's mother did the only the only thing she knew, slapped him square on the cheek where the fingers left a glowing red mark. Now in a rage the noble stormed out of the carnival ground but before he left he turned and yelled to Sabethia and her mother that she would regret it and he'd make sure she never saw the light of day again. The next morning several armed men approached the carnival with the grinning noble behind them. he shouted to his guards to seize woman who slapped him and her husband and take them to his cell. Unable to resist Sabethia's parents were taken away and that was the last she ever saw of them. After a night of weeping in sorrow Sabethia visited the noble in his manor in the nearby village. Sabethia implored him to let her parents go. The noble just chuckled at the little girl before and as joke suggested he might be tempted if she brought him 200,000 minas. Taking this to heart Sabethia vowed to use all her skills in thievery and acting to find a way to come up with the sum he suggested in such a joking manor. Sabethia stormed out of that manor with a desire to do whatever it takes to get that money and a burning hate for nobles.

Time passed and without her parents to tent the fortune tent she was forced to leave the carnival and so Sabethia found herself a street urchin wandering the grand city of Al'Khazar. Her skill increased with each year that she picked pockets and slit purses to live and slowly she began to adopt different techniques to her thieving, she would use her theatrical skills to her advantage, feigning sickness and helping herself to coin pouches as people helped her up. Before she could hone her skills any further the undead came. At first it was rumours but then it grew until everyone was living in the shadow of the day the undead would strike. Hearing about ships preparing to set sail and leave Aegis while they still had the chance, Sabethia quickly disguised herself as a cabin boy and headed to the verge, and to the ships. Sabethia had no trouble while on the ship even after it had set sail, no one seemed to question her. After several days of sailing Sabethia was positively famished, just as her stomach was growling she saw a cabin boy a bit younger than herself and he was smiling over a warm bowl of mushroom soup. She walked up to the boy and whispered to him "Hey I um... I don't know who to tell about this but I found some treasure or something....?" The boys eyes lit at the mention of the word treasure, "Really? He said in a nervous little voice "Sure, and I'll tell you where it is for that bowl of soup" Sabethia replied smoothly a glint coming to her eye. That was all it took. A few words and the boy handed over his soup and began his search for the mythical treasure.

Sabethia arrived safely in Asulon and tried using her new thieving technique. It worked! Sabethia had never been so amazed in her life, all you had to do was talk to people and they would hand over money, well at least that how Sabethia viewed it. After a few years later in the newly built city of Alras Sabethia had a chance meeting with the noble who took her parents away. "Are my parents well?" She asked in a cold voice, The noble was about to chuckle and tell her how unfortunately he had forgotten them in their cell while he had run and the undead took control of Aegis but she but in before he could crush her dreams, "I will get the money!" She said with utter conviction, the noble was about to laugh and say it was just a silly joke he made but then he noticed the look in her eye, By the gods she is actually going to do it! The noble thought "I look forward to doing business then" He tipped his hat and walked of a wide grin spread across his normally scowled face. Sabethia has slowly been amassing her wealth hoping to free her parents that are already dead. Fate has funny ways of con-ing us all eh?

Personality: Sabethia rarely trusts others and views her job as her life, she is disdainful to those who jest while working as she views thievery as a serious task.

Motives: She want to gain 200,000 minas to buy her parents freedom.

Aspirations: To become a notorious con artist and a master of disguise.

[Open Response. Answer all questions]

You notice a rich foreign merchant in the markets browsing wares such as jewelery, weaponry and armor. You notice a stall owner has just walked away from his stall for a few moments, several guards are patrolling the area, the merchant walks towards the stall to browse its wares. To the North is a sewer grate you could escape through, though the guards seem to be patrolling it more than usual. How will you pull of this thievery? Sabethia would audaciously step forward posing as the owner of the stall, describe all the wares to the rich merchant, telling him there incredible value and persuading him to purchase some. After she has gained money from selling wares that are not hers she quickly heads for the shadows before the merchant returns or the guards sense something suspicious.

The Upright Man has asked of you to steal a scroll from a house that is just outside the city limits of Alras, the house seems to be alive with laughter and drunken men, you look through a window to see the chest is in the room, while 5 drunken men sit around the fire telling war stories, they seem armed but drunk, you see in the corner of your eye a small hole in the roof into the room. The door hinges are old and rusty, it can be easily kicked down. How will you pull of this thievery? Sabethia would charge through the door, face stricken with fear, "The plague!" She would scream, "Get out of the city its spreading" still screaming she would run outside and hide under the window still. Once all the men had left she would quickly slip inside take the contents of the chest and search for the scroll. After locating the scroll she would slip out into the night and leave befoire the men realized it had all been a clever rouse.

An old man has taken rest from his travels under a tree, his bag is to the left of him, he appears to have a dagger on him. In the far distance you see some travelers coming, though they are still a far while off. How will you pull of this thievery? Sabethia would hail the travelers a worried tone in her voice, "Oh my father has taken deathly ill! He fine a moment ago but he just collapsed under that tree!" Beckoning the travelers along she would show them the resting man and implore them to help her find out whats wrong. After the man wakes up to see strangers fussing over him he would probably feel rather confused. Taking advantage of this distracting Sabethia would take his bag and slip away quietly.

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(( I OOCly vouch. ))

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[Questions]

MC Name: SuperKanman10

Why do you want to join? I wish to be in a thieving guild, and provide interesting RP for other players.

How will you provide the guild and the LOTC community with a great RP experience? Every game in my opinion needs a bad guy to make it fun, so that normal life ca get turned by events and can suddenly be twice as exciting in the hunt for the criminals.

What do you think are vital in RP? (I.e Emotes, RP fights over MC fights etc) MC fights are for PVP servers, which LOTC is not. Since it is a RP server it is vital that you use said RP and also dont forget to emote. We've all played with a power gamer, and they are not fun.

To break the guild laws, or the Server laws is instant banishment unless in a specific circumstance where you are offered an appeal form by the Guild, do you understand this? I do.

[Character Questions]

RP name: Viglead

Biography: (Copied from my VA, its REALLY long, so its in the spoiler)

Adolescents

Viglead is a Dwarf was found on a hill as a babe wrapped in a rag by Elves from the White Raven clan. They had him for all of a harvest moon, until neighboring Dwarf heard that a Dwarf was being raised by Elves and they wanted none of it. So the Dwarf clan called the Vaulen forcefully took Viglead back to their camp to grow up, as a Dwarf should. He was given to a Dwarf couple that was barren. He grew up in the Vaulen clan. When he was older his Dwarven parents told him about his Elven family. All he yearned for was to see them and at least meet the people who had first adopted him. His Dwarven parents reluctantly agreed to let him go off on his mini-crusade, and told him where he would find them and sent a bird to the elves to tell them of his return. He journeyed for a moon phase and found the Elves and they loved on him like grandparents and taught him about nature and the importance of being kind. Viglead listened to them, and understood. When it was time for him to go home he did painfully, thanking and wishing luck onto the Elves. The journey home was a breeze, what he found when he got home wasn’t.

The Turning Point

Viglead came home to find the entire Vaulen clan dead and burning. Now the Vaulen clan was not small, it consisted of about five hundred members each of them being fit and able, for the weak ones with defects were thrown out to die. So the invading force was a mystery at the time to Viglead, but the sight of his entire family burning in front of him rotting and dead caused emotions that were not as much of a mystery. He left his clan’s town forever with anger that completely consumed him. He ventured out into the woods and came upon a small town, he did not know the name, but tried to control his still seething anger as he walked into the town. He sat down at a local pub and ordered some ale, while he was doing so he saw a human sizing him up. Viglead grunted and continued on drinking away his anger. The human walked up and sat down in front of Viglead and asked him his name, Viglead replied that he preferred not to. The man nodded and handed him a slip of paper and walked away. Viglead finished his ale and opened it, on the piece of paper it said for him to meet the man at the butchers shop near the moon’s peak.

Spilled Blood

Viglead found the butcher’s shop pretty easily and found the man waiting there for him dressed in a hooded cloak. He nodded at Viglead and told him that in that butcher shop was a man who had aided in the genocide of Viglead’s family. Viglead threw him a questioning glance and the man pointed to Viglead’s family crest stitched onto his shoulder. The man handed him a blade and said, “Go, and kill.” Viglead didn’t even hesitate as he walked up the cobblestone stairs and slowly pushed open the wooden door. He slipped inside and found the butcher slaughtering pigs from their pen. Viglead saw how brutally the man was murdering the pigs and an angry thought reminded him of how this was probably the same way he had killed his clan. Viglead however is not a hot head, he may be furious but he had practiced patience from his Elven family, and even had their swiftness in him. With that same swiftness he followed the butcher as he went to the pen to fetch another pig, and as he was grabbing one, Viglead gently taped the man on the shoulder and stabbed him promptly in the stomach, then pushed him over and into the pen with the hungry pigs. Viglead felt that slowly his blade was avenging his clan.

A New Career

Viglead had gone outside and handed the man his blade and nodded. The man told him to come and Viglead followed, he lead Viglead to a house and told him to stay outside. After a few minutes he told Viglead to enter. He entered and a man welcomed him and told him he was invited to join an assassin group, Viglead joined and grew strong quickly and learned the art well from the man who still would not give his name to Viglead, but this did not matter, as long as Viglead could kill in the name of his clan imagining that by doing so he was saving yet another soul in his family. While he was sitting in a pub with a group of friends happily pretending to be drunk, hoping to extract his friends secrets. After all, he was an assassin, secrets and like gems, they can be used as tokens for blackmail. Then one of his Orc friends recalls the time they wiped out an entire Dwarven clan. Viglead’s ears perked up and his hand on his glass tightened. They all laughed and talked in detail how the town’s people had tried to fight, but were no match. Viglead asked for the name of the clan with his hand resting on his blade. The Orc with a chuckle impersonated a dying Dwarf begging not to be killed. Viglead looked at the Orc and tapped his clan’s crest and the group silenced. Out of drunken anger the Orc grabbed Vilgead and took him to the Overseer. Viglead hardly resisted the Orc and starting planning his next move when he was to arrive there.

Imprisonment

Viglead was in a cold dark cell. In this cold dark cell were two things. Spiders and angry thoughts, both which Viglead did not care for. He had been thrown in there by order of the Overseer for being a backstabbing pig and traitor. A peculiar thought came across Viglead’s mind as the jailer came shuffling in. He wondered why the man who had introduced him to the guild hadn’t killed him. He pondered this while the jailer gave him soup, spilling it. He pondered this while he was led to be exterminated like a rat stealing from the master’s food. His witnesses to die were the jailer, the executioner, and a skimpy politician hiding in his cell muttering to himself. Viglead knew what he needed to do.

The Escape

Viglead was being strapped onto a stone slab where he would be executed and stared at the jailer. He responded by twitching a little and stared back with empty eyes. Feeling uncomfortable he looked down for a second. Viglead saw his chance, the executioner was sharpening his blade, after all they had all day, and the jailer stared uncomfortably at the floor. Viglead tucked his chin in and felt around in his beard with his tongue. His tongue found cold steel and he sucked it into his mouth and spat it out at his hand and started to work on the lock. He quietly slipped his hand out of the first one when the pin found purchase in it and flipped the pin over to the other hand, but keeping his first hand where it was as to not alert the jailer. He popped the other hand out and leaned up and hurriedly tried to work at the one at his ankle, as expected the jailer saw him and ran towards Viglead. He popped his leg out and swung it across the table smacking the jailer in the jaw. The executioner heard this, turned around with his sharpened axe with a gleam in his eye and swung his axe. Viglead closed his eyes and heard the smack that was expected; however he felt no pain. He opened his eyes and saw the jailer’s head rolling around at his feet. The executioner pulled of his mask revealing he was the man who had originally introduced him to the guild. He nodded at Viglead and helped him free his other leg. Together they ran out of the prison and into the guilds main complex.

Escape Part II

Viglead and the man ran into the courtyard, where almost expectantly they saw the guild holding a ceremony. They saw Viglead and the man and started pursuit. They chased them out of the complex and into a marsh where Viglead promptly tripped over a rock and landed face first in the mud and looked back to see the other members right on top of him.

Reflections

Now earlier I told you about how Viglead was raised by Elves. We’ll go back into that story now, about a week into his visit.

Viglead lifted the bucket above his head and walked back towards the house, there his Elven parents Miona and Fielkah awaited him. He walked in the door and smiled at his parents. “ello”, he said. “I brought back tha bucket o’ water as ye requested.” Minoa replied “Viglead! For the last time! If you ever want to succeed learn to pronounce words correctly!” Viglead bowed “I’m sorry.” His parents nodded. “Your father is going to be showing some things that are...” She paused. “Not spoken of.” Viglead raised an eyebrow and followed his father, Fielkah out the door.

He lay in the bushes not moving a muscle. Several ants had gone out of their way to bite him making his belly tender and raw, but still he stayed. He was learning, what the Elves know as ‘Acceptance’ which was a sacred ceremony where whoever was performing it had to near literally become nature. The participant was to lie in nature and feel its pulse, as they remain hidden from Elves swiftly searching for you. Viglead was the participant. He lay still, not eating anything but smashed ants, for if he carried food his scent would easily be found. His drink was the morning dew, and he had never felt more alive. He had hidden among trees covered in mushrooms for four days. He felt the ground slightly move, a sign saying that a Elf was near.

Viglead was back at home, his Elven parents smiling at him. He had completed ‘Acceptance’. He was to return home and never come back.

Game Over

Viglead lay in the mud, accepting it like he did so long ago, feeling sink into his pores. Viglead disappeared. The guild member ran right by him, some even stepping on him, which did not matter. All that mattered is that Viglead wasn’t Viglead. He was mud. After about two hours to make sure the guild members wouldn’t come back the same way they went Viglead got up and returned to the complex once more. When he arrived there he paused for a moment and bowed his head, then continued on stealth fully moving in the shadows closer and closer to the complex. For what Viglead saw was the man’s head on a stake with a piece of parchment on it warning him not to return, but oh how Viglead would return. He neared the guard’s quarters and armed himself f with a dagger, for that’s all he would need. He dodged in the shadows past a squad of patrolling guards and neared the main entrance; he lay in the shadows watching the main building where his target slept, ate, and lived. This was just like any other assassination. He entered stealth fully through the open window and walked silent over the wooden floor. He heard guards patrolling and slid behind a bookshelf, and then walked down the hall from which they came. He found the door he was looking for. It was made of expensive dark wood and in a brass plate it said in block letters: OVERSEER. He opened the door and strolled on in. The Overseer looked up and saw Viglead and smiled. “Welcome back” he said warmly. Viglead lowered his gaze into a scowl feigning rage. The Overseer chuckled and said “Viglead, you always were stealthy and sly. I never expected you to come back” He put his feet up on his table and leaned back in his chair and used a knife to clean imaginary dirt from under his polished nails. Viglead said in an even tone “You know why I came, so let’s get this over with” The Overseer sneered at Viglead and replied, “Of course” and stood up and held open his arms, “Come Viglead, fufill your destiny.” Viglead knew this was a trap, after years of being the trapper, he was not easily trapped. He again feigned blind anger and ran at the Overseer with his dagger and thrust it at his chest, as expected the Overseer jumped out of the way, Viglead swiped his hand around with the dagger and attempted to find purchase on the Overseer. Little came, but was enough to wear him down. They fought silently, stabbing and parrying each other’s moves trying to kill the other. Viglead feinted a stab and swiped at his legs, finding no purchase at all, the Overseers wound was barely holding him down and Viglead wondered just how strong he was. The Overseer lunged at Viglead, cutting his arm. Viglead gave no more reaction than a grunt, but truly the blow was devastating, but still on they fought.

Overseer

A man opened the door just soon enough to see his master with a knife where head meets spinal cord, draped over the table like a sheet. The Overseer was dead, his crown and killer were never found.

Today

Viglead is still somewhat of an an assassin, but not the average one. He prefers for people to never know that he is one, therefore when he does kill it is swift and with ease. He does not leave anything that can link to him. He prefers laying in the grass like he did in his time with the Elves, but scouting out the enemy planning his attack. He has no regrets about what he’s done, only that he could have saved his clan. Viglead runs independently, but carries assets in each town. He does any jobs now from break and entry to high-profile killings, to even just pushing thoughts into your head. He lives his dream with the crown of the Overseer where ever he goes.

Personality: Viglead is trustworthy until the gold stops flowing, then he'll turn around and bite the hand that fed him. If you ensure that he is being paid, his services will continue.

Motives:Viglead wants his reputation to spread, and getting minas for it isn't a bad deal either

Aspirations: To be a Master Thief and be respected all around for having certain skills

[Open Response. Answer all questions]

You notice a rich foreign merchant in the markets browsing wares such as jewelery, weaponry and armor. You notice a stall owner has just walked away from his stall for a few moments, several guards are patrolling the area, the merchant walks towards the stall to browse its wares. To the North is a sewer grate you could escape through, though the guards seem to be patrolling it more than usual. How will you pull of this thievery?

I decide to pretend to be the shop keeper, so I offer the rich merchant luxurious items at a very low cost to the man, in hope that he'll quickly buy and give me some minas. Assuming that he buys them, I ****** whatever is left and duck into the shadows looking at the guards in the corner of my eye seeing if they had noticed.

The Upright Man has asked of you to steal a scroll from a house that is just outside the city limits of Alras, the house seems to be alive with laughter and drunken men, you look through a window to see the chest is in the room, while 5 drunken men sit around the fire telling war stories, they seem armed but drunk, you see in the corner of your eye a small hole in the roof into the room. The door hinges are old and rusty, it can be easily kicked down. How will you pull of this thievery?

I would knock down the door and run in screaming about a fire spreading throughout the land, and they needed to leave at once, once they run outside in a rush with me. I turn the corner and run back in the house and go through the chest and steal the scroll and leave

An old man has taken rest from his travels under a tree, his bag is to the left of him, he appears to have a dagger on him. In the far distance you see some travellers coming, though they are still a far while off. How will you pull of this thievery?

I walk up to the man and sit next to him and club him in the head with the hilt of my own dagger knocking him unconscious assuming that he wont put up much of a fight being weary, then I take his pouch and sit there next to him while the travelers pass. If they stop to say hello, I will feign being asleep and hope they keep going. Or have to flee with no dignity.

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(( I've informed the guild of your application, please wait and someone with the power to accept them shall be here shortly. ))

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