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FlemishSupremacy

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Everything posted by FlemishSupremacy

  1. "Cured, mayhaps, but he still aided the vampire Vukosav! To no avail!" Elathion grumbled, peering at the salted head of Vukosav!
  2. "Would this make 'em fairweather friends?" Elathion asked the empty room around him.
  3. Elathion was ecstatic with the victory, the wry feeling of before washed away. It took a long time after the battle of Elathion to calm down, and he soon took to his steed to go and scourge the countryside for fleeing thralls.
  4. Honestly, lore creatures that have to suffer major cooldowns, have their character locked away for x amount of time or require an extansive process of revival to be playable again after death are simply incentivized to try and avoid dying at all costs in encounters. Strip that shit out please, it doesn't make it any more fun for any party involved

    1. Show previous comments  4 more
    2. Agy

      Agy

      @Unwillingly Yeah sorry about that... Was riding a dumb train of thought at that moment.

       

      It had more to do with viewing it through the lenses of the ever favorite concept of "immortality" and how it provides no real 'point' at all and infact makes you be OOCly more worried over death since it now actually has penalties for said creatures. For example you could just become an elf and never consent to PKing your character on death and you could still have them live for up to 20 IRL years before they grow too old. (Which of course isn't an issue! This is in the end of the day a place with the goal of creating stories, nobody should be able to forcefully kill off another's character before their player is ready to put their tale to an end themselves..!!!!!)

       

      That was the idea, entirely divorced from the fact that the creatures that often possess said immoralities are inhumane entities that have grown detached and separate from the rest of descendantkind down to their very soul having been altered and being creatures that most often than not, retain said immortality by eating the bone marrow of newborn infants or smth. On which point I 100% agree with you, OF COURSE and creatures that have abilities that center specifically on murderizing people should face penalties once they are actually vanquished so that they are even the smallest amount more careful about who or where they attack

       

      This wasn't mean to be interpreted as "Darkspawn should have the exact same respawn mechanics as your average unremarkable person", just how having your character become actually immortal is not all that special really

      Edited by Agy
    3. FlemishSupremacy

      FlemishSupremacy

      @UnwillinglyYou're not wrong in saying that people really not wanting to die is a general issue and not found solely in people who have CAs that have death restrictions. I still think that being a CA that may not be able to play for XYZ time or until someone does ZYX to revive them WILL contribute to this attitude.

      I just think it's not a good thing to implement these death restrictions and then usually, use that to justify a CA being very powerful. There you get situations where CAs are both frustratingly powerful in CRP AND really averse to losing and dying because it locks them out of their persona. 


      I also think it's contraproductive to promoting fun villainy rp coming from these CAs. For example, a player might want to go out to do villainy but, they realise they have an event in 2 days, so if they die, they can't attend due to the respawn mechanics, so they either don't go out and do that rp OR do go out but be really unwilling to die.

      I really don't see any benefits to any of the CAs that have these restrictions. You're punishing CA players for doing these encounters and losing. I don't think the people who win these encounters get more enjoyment out of the encounter knowing the enemy player's character won't be around for a week.

    4. rukio

      rukio

      if you dont want a respawn mechanism, go play a character that isn't a CA, it's that easy. 

  5. Elathion, who is definitly a lightener, reads over the document with a grim look upon his face.
  6. "What point is there to requesting this when the treaty clearly outlined that Winburgh was to be dismantled and a monument to the fallen be constructed? Their defiance is not in the face of Haense alone, but in the face of all the Covenant. The treaty does not bid them to live under Haeseni rule, it bids them to leave the Midlands alltogether and live elsewhere." Grumbles Flemius in a mechanical manner as he reads over the missive in between siege weapon inspections.
  7. "Compare us to paladins?!" Said a Nephilim, far away, equally enraged as he read over the report. "This pontiff doesn't know what he's talking about! Allied with darkspawn? Bah!" He shook his fist at the sky in impotent rage.
  8. Besieged (Credit to some AI generator on google images) One moment, they were charging up the hill, through the snow, smashing through the raider flank. Heavily armored cavalry men had overcome traps and storms of arrows, overwhelming the enemy thralls, swiping them and their mounted allies off the ridgeline. The massive keep loomed overhead, defiant in the face of a siege. Cavalry faltered, snow began to sweep them away, and yet, it was a moment of triumph… A warrior had taken their leader down the mountain, and was confident he would slay him in mere moments! Triumph was his, the foe was beaten! Soon, they’d be swept from the mountain entirely! Then, in the blink of an eye, this champion had escaped, stepping into foul shadows and disappearing, and the reality of their position set in… Most of their mounted men unhorsed, many trapped beneath the snow, a few slain, more injured. A warhorn sounded from below the mountain, and soon, they would be attacked from the rear by fresh raiders. Crawling to his feet, the warrior looked around, helping to pull another man to his feet. The retreat down the mountain was cut off by a mob of raiders, and so, the Haeseni around him began to call for a retreat into the safety of the fortress walls. The warrior’s heart sunk in his chest. It was not the first time he had taken part in an engagement that had gone south, but it stung nonetheless. As he waded through the snow, the cold began to set into him, fought back only by one feeling; rage. Soon, he was within the walls, near a fireplace, which banished the cold but failed to dissipate the rage. The warrior was seething at the turn of fortunes. Those around him agreed that, at worst, this was a draw. They had smashed the enemy with minimal casualties and reinforced the keep, but the warrior felt cheated and determined to make those responsible pay. It didn’t take long for the warrior to convince the Rutherns to give him access to their store of cannons, ballistae and ammunition. Soon, he would begin to ply his deadly trade and the forces arrayed around the keep would know no rest. Much to his pleasure, the Ruthern lords were diligent in their work, and had ample ammunition stored in the keep, and a sufficient amount of powder to match it. 5 positions were set up for cannons, and the warrior ‘requisitioned’ a few unfortunate defenders cursed with having to help him hauling ammunition and cannon pieces up to the walls. The warrior was pleased to find out the defenders were no stranger to using siege equipment, having recently besieged several fortresses in the midlands with success, and so, they set to work; soon, none of the shadow raiders would be able to pop their head out of cover without fear of cannonballs or ballista bolts taking that head off. With his resolve steeled and his cannon positions established, the roar of guns soon disturbed the quiet, with persistent bombardements of targets around the walls of the massive keep, whenever they presented themselves.
  9. Elathion took note of the Cerusil's passing with mixed feelings... Nonetheless, he poured out drink for the fallen warrior as he stared across the battlements of a besieged fortress.
  10. yeah please do add pigs, and while you're at it, readd rideable polar bears and make goats rideable so the dwarves get smth cool too.
  11. Elathion smiles the sun's smile as a productive meeting led to a splendid agreement!
  12. Lothar slapped the palm of his hand against his face as he read the report. "Oh, Brothers... Have you no tact?"
  13. As long as this isn't use to find weakspots in armor where there typically are none For example, a Corcitura shouldn't be able just "*slashes at the weakspot in their armor!" even though realistically slashing through a full plated opponent's armor would be very infeasible. Corcitura should still go through the same measures to defeat armor as everyone else
  14. Elathion prepared his armor and his Oyashiman style blade and headed out to the West, determined to fight the undead scourge.
  15. I don't feel like mass, random testing happens very often, though? I do believe that spooks get tested for legitimate reasons, though, and a way to test characters suspected of being spooks shouldn't be locked behind some magic, feat or rare material.
  16. Flemius had watched the meeting, and pondered as the Duke seemed unwilling to disband the state that had twice seen the rest of Canondom arrayed against it due to their actions... To admit guilt to so many offenses yet to expect trust from the offended that the offered peace will not just be a break so Veletz can gear up again for a third round. Was it reasonable? He pondered as he took back to his logistical work.
  17. [!] A letter was distributed to the Veletzian towns, and to various other hubs of the Covenant. It bore no insignia or heraldic marks, merely a signature at the bottom. To the Duke of Adria, Markus Sarkozic Once, long ago, I walked into a church just in time to overhear you speak ill of my kin. At the time, this was an understandable sentiment, as my kin who had migrated to Adria had committed horrible acts in furtherance of your war of rebellion. You were quick to denounce them, and in doing so, bought your state a way back into the Canonist fold. Today, you find yourself fighting alongside men committing the same acts for which you condemned my kin all those years ago. Bandits, robbers, church burners. Men who kill innocents, kidnap pregnant women and harass their own allies to get concessions. You do not disavow them like you did my family back then. I wonder if all those years back, I listened to the words of a man truly meaning his repentance and now made a hypocrite by circumstances? Or was this the work of a shrewd negotiator and diplomat, who’s only care for words is the advantage they might bring? We now find ourselves in a similar position, with Veletz, or Adria, facing a Canondom united in its desire to see your state wiped away for its transgressions. You are once again called to try and mediate a way out of this predicament. But what is the point of a peace agreement with one who does not stick to their agreements? What has changed since then? How can one trust the promises of a nation who have betrayed every agreement they’ve ever made? Thus I turn to you and ask you this; are you truly repentant? If so, are you willing to disband the state which has brought with it so much strife? Are you willing to cast the power that was used to bring harm to the rest of Canondom away? Can you truly consider yourself worthy to rule, after you participated in the crimes of Veletz? Do you and your fellow midlanders consider that you still have any right to the lands that have fueled villainy? I believe I speak for many that should you want peace at this eleventh hour, you must be willing to truly right the wrongs perpetrated by you and yours. It will not suffice to scapegoat Ser Gaspard, or on those who have perished in the conflict, or on others, who may be fleeing the consequences of their actions. All of the Veletzian nobility is in equal part guilty of supporting and partaking in the atrocities that occurred in the past years and decades. If you want peace, there must be justice for the crimes committed. Justice is not negotiated. Justice is served, and one can only submit to it. You wish to reconcile with the other Canonist nations surrounding you? Submit to them, fully, and let them pass judgment. Signed, Cassius von Draco
  18. Elathion shivers his timbers at the thought of Sigrun "The Humble" Ireheart StormStonehammer being sent in his vague direction, and urgently urges the An-Gho to consider to respond to this dwarf.
  19. Flemius inspects the cannons and other siege cannons after the battle of Drusco, taking note which need repair and which may continue to serve as is in the battles ahead!
  20. Quartermaster Quinten reads over the missive while sipping from his pina colada on a faraway beach, nodding in approval.
  21. Bring back villainy blacklists and punishments for poor villainy

    1. Show previous comments  1 more
    2. Zolla_

      Zolla_

      blacklist people who powergame like shit and find any reason to modreq when rping

    3. olpx

      olpx

      people who powergame at all should be removed from lotc crp

    4. monkeypoacher

      monkeypoacher

      from you of all people, lol

  22. Flemius rode down the enemy formation, hacking away before being smacked off his horse... While he landed on his back, he saw covenant soldiers rushing forward all around him to strike at the fleeing league soldiers... By the time he got up, the enemy was in full rout, having been shattered by the decisive cavalry charge.
  23. Flemius cheers mechanically after the victory! "Onwaaaaaaaaaaards!" He'd rage in his grating voice.
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