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Found 46 results

  1. Dren Ofgarsson

    Dren Ofgarsson by: SimaRey Status: Alive Family Middle Brother: Ulfrik Ofgarsson Status: Alive Age: 25 Youngest Brother: Freki Ofgarsson Status: Alive Age: 24 http://imgur.com/gallery/USMdJ Appearance Age: 27 Race: Norlander Weight & Height: 96kg and 2 meters tall Gender: Male Eyes: Black Body Type: A huge Norlander. He stands 2 meters tall. He has incredible strength and is very muscular. He can carry a lot of weight due to his strong back. Head : A constant frown on his face.The sides of his head are shaved and on top he has a long braid with multiple golden rings holding it. The braid goes down to the middle of his back.His hair and beard are a dark brown color while his eyes are black. A small scar cuts his right eyebrow in half. Lifestyle Nation/Home: Jarldom of Mjöl Position: Huscarl Profession: Veteran Enchanter Personality : Despite Drens scary look he would be very polite and civilized. Being the oldest out of 3 brothers he knows how to lead and take responsibility. He will never stand down if he feels there is injustice. Always stands up for others who cannot defend themselves. He is also very intelligent even tho he doesn't seem like it. Combat Armor : Dren wears the armor of house Ofgarsson. Heavy plate covers all his body except his head because he rarely wears a helmet. Under the plate he would wear chain mail giving him extra protection. Weapons : Often uses a round shield and a norse sword although he is skilled with a large variety of weapons. He is also the wielder of Maurfang. Combat style : His fighting style can be rather unpredictable. He will often adjust his style depending on the opponent. If angered he will probably go full berserk mode. Character Sheet by : sullincollivan
  2. What’s your Minecraft account name?: RoseBadWolfTyler How old are you?: 16 What timezone are you in?: Pacific Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: No Discrimination Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): They are all very clear How did you find out about Lord of the Craft?: While browsing through good roleplay servers Link(s) to past Whitelist Applications (If applicable): none Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): yes What is roleplaying?: An interaction between different people playing (Some would say living) the lives of characters usually in a realm different from your own. What is metagaming?: When you use outside knowledge in a roleplay to gain an advantage over another team/person What is power-emoting (powergaming)?: Forcing actions on another character without giving them a chance to react. Ex: "(Character 1) stabs (Character 2) through the heart, killing him instantly." Character’s name: Maelyrra Gredove Character’s sex: Female Character’s race: High Elf Character’s age: 83 Biography: Maelyrra lives in the center of Haelun'or, born (In 1486) to a pure family, she was raised to pursue a career of alchemy and was pushed by her family (mostly her father) to excel greatly in this aspect. Although Maelyrra was born into a family of “Pure” Elves she often hated being around her own kind, she much preferred the Wood Elves and their way of life. During the night, she would sneak to the city of Linandria to meet Wood Elves and learn about how they live. Until her father found her sneaking out one night and put an end to the whole affair. At 60 years old Maelyrra started her own shop. She sells potions to this day, but usually doesn't have a lot of clients from Haelun'or. Most of her clients come from Linandria, Johannesburg, or Kal'Nikaer, Making the, sometimes very long, journey to get potions. Unlike her High Elf counterparts, Maelyrra is very kind to other species and treats them with respect. Making her somewhat unpopular with High Elves. Personality Traits: While Maelyrra is a small elf, she tends to be very outspoken and forward. She is a clean freak, making sure her shop is always spotless, and often cleans even when nothing needs cleaning. She loves practicing her trade, Alchemy, and going out into other lands to gather supplies for her projects. While Maelyrra is Respectful and kind to other species, she will and does not tolerate disrespect of people to one another. Ambitions: While she already is an Alchemist, she aims to be a master at the trade. She also wants to learn about the lives of other species and gain a good social standing with them. Strengths/Talents: Communication, Alchemy, Archery, Herbalism, Acrobatics, Cleaning, Organization. Weaknesses/Inabilities: Unable to stand still, Holding her tongue, Running, hand-to-hand combat, reading emotions, Sword combat. Appearance: A petite woman, Maelyrra is only 5’9”, small in the terms of an elf, and 123 Lbs. Maelyrra has pale skin, light purple eyes, White/silver hair and usually keeps her hair in 2 separate ponytails hanging on the sides of her face. She does have a scar but none can see it because it is on her abdomen. Skin:
  3. ~Finn Gillfeck~

    ~Finn Gillfeck~ By Collin Sullivan (IGN: sullincollivan) Appearance Finn stands around 3’2” & weighs 86 pounds. His hair is dark brown and neatly combed to each side, exposing his large purple eyes and homely face from beneath his bangs. Finn doesn't care much for clothing although a hile fishing he wears high-water jeans, held up with suspenders, to accommodate to the aquatic nature of his profession. But, when he does not have the risk of getting soaked, he wears a light blue coat adorned with silver lining and cuffed black pants, exposing his massive hairy feet. Backstory Finn Gillfeck, born to Jess and Chett Gillfeck, was an adventurous lad from the start. Always wandering through the Sutican forest near his village. Most of his time there was spent fishing and building make-shift rods from fallen foliage, but the most important addition to his skill set was the ability to fend for himself. At the age of 26 he left his home and set out to make a life for himself. After weeks of traveling from settlement to settlement, and even sailing across a vast open ocean, Finn arrived in the mountain ranges of Urguan, better known as the land of the dwarves. He had been told many stories of the dwarves being mighty warriors, making him too cautious to enter their stone halls. He instead trekked deep into the snowy range in search of a collective he had heard of known as The Edict. Edict Oath Upon arrival Finn was near frozen, his tiny appendages turned purple. Sahar, the Hersir of The Edict, took him into their grand hall to warm up, before teaching him the ways of The Edict. She explained that the oath was a lifelong commitment and their main goal is to abolish slavery and racism of any form. This part struck a chord with Finn, for he had never had a worthy cause to fight for, giving him an overwhelming feeling of confidence and motivation. After completing the entrance ceremony, Finn was given a cozy room along with all the food he could fit in his miniscule halfling belly. Once he was well rested and rejuvenated he set out into the snowy cascading mountains again, only this time, it was to serve the Edict the only way he knew how, with his fishing rod. Veteran Fisherman After almost 25 years of practice, Finn can finally consider himself a veteran fisher at the young age of 30. He is very proud of this achievement and often implies his treasure hunting capabilities by giving out precious goods to close friends all of which he has reeled in from the ocean. The rest of the treasures Finn catches, he sells in his small bait & tackle shop along with any supplies his fellow fishermen could need.
  4. What’s your Minecraft account name?: Overstrand How old are you?: 14 What timezone are you in?: UTC + 10 hours Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes - I am aware that Lord of the Craft is PG-13. Have you read and agreed to the rules?: Yes - I have read all the rules and I am in agreement. What’s the rule you agree with the most?: I agree with the rule that states: The abuse of any glitches or/and exploits are not tolerated. Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): None that confuse me. How did you find out about Lord of the Craft?: A friend suggested LOTC to me. Link(s) to past Whitelist Applications (If applicable): My last application was sent two years ago - Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes, I have logged into the server to make sure everything works. What is roleplaying?: Roleplaying is the act of playing as a made up character and living through their eyes and thinking how they would. What is metagaming?: Metagaming is where a person possess the knowledge of something that his/her character wouldn't actually know, just so they could gain an advantage on the game. Metagming is disallowed on this server. What is power-emoting (powergaming)?: Powergaming is where a character announces what they are attempting to do, and then explain how it will end that instant, without the outcome being determined by the moderator. Power-emoting is disallowed on this server. Character’s name: (what do you want your character to be called?) Solo Character’s sex: (male or female?) Male Character’s race: (you can find all the playable races here.) Human Highlander Character’s age: (upon application, your character must be 18 or older, and depending on the race, they can be over five hundred years old!) 30 years old Biography: (where does your character come from?; where have they traveled to?; what year were they born in? et cetera.) Solo was raised in a dwarf-sized village in the harsh weathers of the mountaintops. There he grew to become a hard working family member, always doing as he was bid. At the young age of sixteen, their village was raided by a band of thieves, yet the people retaliated. They won and managed to drive them away from the lands. It was in this fight that Solo showed courage and strength in protecting his people. Without hesitation he saved a young women and her son from two bandits by fighting them with a sword, even though he was just a simple farm boy. This would seem odd to some, but the people of the village valued the few warriors and defenders in the town and accepted any help they could get, for these parts were vulnerable to thieves. Solo was given the opportunity to join the small band of guardians in the town but after much thought, he rejected. The boy wanted more in his life and although his parents advised him other wise, he strongly explained that he wanted to explore and experience the known world. Solo hoped to be part of something large, something significant in this world, and so his parents ceased to argue. A year later, after working at the house he gathered his supplies and set out into the Isles of Axios. Solo wanted to be prepared in case of fights, so he brought light weapons for his travels. For many years, Solo traveled alone, learning the ways of survival and practicing his skills with light swords, short bows, and knives. He knew someday he would attend something important, but for the current days he would explore the planet and continue to learn stealth and combat. Personality Traits: (what are your character's quirks?; habits?; likes and dislikes?) An unconscious habit of viewing the world from a higher point of view. Loves the excitement of exploring the unknown. Ambitions: (what does your character aspire to be?) Solo strives to be apart of something larger than himself, something significant. Strengths/Talents: (what is your character really, really good at?) Solo is skilled in the art of swift weaponry such as knives, bows, and light swords. His techniques are based upon stealth and swiftness. Weaknesses/Inabilities: (what is a skill that your character needs to work on?) Living out in the wilderness for so long has downgraded his social life and has caused him to feel very awkward around others. He is very slow to trust people due to the massacre to his family. Appearance: (what does your character look like?; how tall are they?; hair color?; scars?) Tan skin, deep blue eyes, ruffled blond hair, medium-sized. Skin: (please provide us a screenshot of your character’s skin; if you need help, see our screenshot guide here.)
  5. Out-Of-Character Information What’s your Minecraft account name?: Macisnotonfire How old are you?: 14 What timezone are you in?: UTC - 06:00 Are you aware the server is PG-13 (You won’t be denied for being under 13): I am aware of this. Have you read and agreed to the rules?: I agree to all of them. What’s the rule you agree with the most?: "Memeage" Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): None of them How did you find out about Lord of the Craft?: _Malynn Link(s) to past Whitelist Applications (If applicable): Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes Definitions What is roleplaying?: Roleplaying is when you assume the position of someone. What is metagaming?: Is when your character knows something he/she should not know. What is power-emoting (powergaming)?: Power gaming is when you force someone to do something. In-Character Information Character’s name: (what do you want your character to be called?) Avril K. Blythe Character’s sex: (male or female?) Female. Character’s race: (you can find all the playable races here.) Drow. Character’s age: (upon application, your character must be 18 or older, and depending on the race, they can be over five hundred years old!) 86 Years Old. Biography (Please make it a decent two paragraphs long. Remember to add three references to the server lore.): (where does your character come from?; where have they traveled to?; what year were they born in? et cetera.) Avril K. Blythe was born in Malin, the year 1496, only two years after the ruins of Leyulin was invaded by a group of Silver Enclave. She's a middle child to her family of four. Her youngest brother, and eldest sister with her two parents. Avril was never a shy being, as a child growing up, she'd always be loud and express her opinion to all the people around her. Especially her siblings in which caused many fights. Avril was always a fighter and never played passive. When in fights with her eldest sister, they'd fight with wooden swords, carved to their favor. Avril still carries her toy sword with her to this day, a memory of her childhood. As the next four years of her life advanced, the States of Larueh'lin and Ker'nor were vassalized by the Reformed Kingdom of Oren. Avril would've grown up, a rebellious person. She always fights anyone who challenges her. Avril had always desired to train and become a fighter. She has a strong build and wishes to find a town to protect. Her mind is a well developed and mischievous one. Her father had always shown her how to outwit men, her mother showing her the strength of her mind. Avril wasn't one to create relationships with others. She stays away from most women and enjoys drinks with the locals. Avril is a person you can never place in one spot and expect to sit. Personality Traits: (what are your character's quirks?; habits?; likes and dislikes?) Avril always enjoys herself a strong alcohol. She tends to be louder than other people, screaming almost all the time. She enjoys herself some music from most bards. Avril hates most women and how they suck up to men, this does not include all women. Avril also enjoys watching local lynchings. Ambitions: (what does your character aspire to be?) Avril aspires to be a more strong person and a protector. Strengths/Talents: (what is your character really, really good at?) Avril is well at wielding a long sword and her tactics. She's a more charismatic person allowing her to get the upper hand on some beings. Weaknesses/Inabilities: (what is a skill that your character needs to work on?) Avril needs to work on her attitude, as she's got a broken and rude one. Appearance: (what does your character look like?; how tall are they?; hair color?; scars?) Avril is at six feet. She's a strong built woman with copper, medium length hair. Her eyes are sharp with a bright red, they show her experience, very dully though. Avril has a small nose, a pointed one as well and her lips are always curled to a slim smirk below it. Her eyebrows always seem furrowed never failing to express her mood. Avril weighs 140 lbs, a small and tall figure. She's covered by ragged black clothing and a dark grey cloak. She tends to walk barefooted but when adventuring a pair of tan boots are to protect her feet. Avril has sharp and pierced ears, lined with little golden loops. Her lower lip would be accompanied by a silver loop. Avril's arms contain different forms of weapons in ink, mainly swords and daggers. Skin: (please provide us a screenshot of your character’s skin; if you need help, see our screenshot guide here.)
  6. whitelist application What’s your Minecraft account name?: CreeperWarlord12 How old are you?: 13 What timezone are you in?:(UTC+ 10:00) Brisbane QLD Australia Are you aware the server is PG-13 (You won’t be denied for being under 13): yes Have you read and agreed to the rules?: yes What’s the rule you agree with the most?: not power gaming Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): no How did you find out about Lord of the Craft?: a friend named Outlaw_jimmy Link(s) to past Whitelist Applications (If applicable): Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): yes i have in Character Information Character’s name: Jordyn Character’s sex: male Character’s race: wood elf Character’s age: 18 Biography (Please make it a decent two paragraphs long. Remember to add three references to the server lore.):Jordyn came from a wood elf town in the forests of savoy, he was raised to be a knight of his town one day, but as fate would have it, he would not become a knight due to his age and the fact that the openings for a knight in training to be accepted were closed for now since they did not need anyone at the time, his family were being careful as the recent victory at Hiebenhold 2.0 and The Kingdom of Urguan and the Konigsreich of Vandoria joining forces and form the Empire of Vanderguan not to mention The Empire of Vanderguan splinters and collapses after mere months,once Jordyn was 18 he decided he should venture off and go to oren seeing as it seemed like a place where interesting things happened and to start a new life there. Personality Traits: happy most of the time Ambitions: to become a famous miner Strengths/Talents: swordsmanship and archery Weaknesses/Inabilities: easily distracted Appearance: tall and fairly strong Skin:
  7. whitelist application What’s your Minecraft account name?: CreeperWarlord12 How old are you?: 13 What timezone are you in?:(UTC+ 10:00) Brisbane QLD Australia Are you aware the server is PG-13 (You won’t be denied for being under 13): yes Have you read and agreed to the rules?: yes What’s the rule you agree with the most?: not power gaming Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): no How did you find out about Lord of the Craft?: a friend named Outlaw_jimmy Link(s) to past Whitelist Applications (If applicable): Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): yes i have in Character Information Character’s name: Jordyn Character’s sex: male Character’s race: wood elf Character’s age: 18 Biography (Please make it a decent two paragraphs long. Remember to add three references to the server lore.):Jordyn came from a wood elf town in the forests of savoy, he was raised to be a knight of his town one day, but as fate would have it, he would not become a knight due to his age and the fact that the openings for a knight in training to be accepted were closed for now since they did not need anyone at the time, his family were being careful as the recent victory at Hiebenhold 2.0 and The Kingdom of Urguan and the Konigsreich of Vandoria joining forces and form the Empire of Vanderguan not to mention The Empire of Vanderguan splinters and collapses after mere months,once Jordyn was 18 he decided he should venture off and go to oren seeing as it seemed like a place where interesting things happened and to start a new life there. Personality Traits: happy most of the time Ambitions: to become a famous miner Strengths/Talents: swordsmanship and archery Weaknesses/Inabilities: easily distracted Appearance: tall and fairly strong Skin:
  8. What’s your Minecraft account name?: deatheater2151 How old are you?: 13 What timezone are you in?: Eastern Time (US) Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: "The abuse of glitches or any exploits are not tolerated" since in many other rp servers, a lot of users use glitches/exploits to their advantage and ruin the fun aspect(s) of the server. Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): No How did you find out about Lord of the Craft?: I was searching the web for Minecraft roleplay servers and I found this server, thought it was cool, and started to sign up. Link(s) to past Whitelist Applications (If applicable): None Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! Plagiarizing will result in the automatic denial of your application! What is roleplaying?: To play a certain role while committing to the behavior of your chosen character. What is metagaming?: When you have your character know something that couldn't have been figured out in-game. What is power-emoting (powergaming)?: When a player makes another to benefit them by forcing them to play under their rules/roleplay. Ex: Types in chat* "Joe chops off Jeff's head." Instead of - "Joe tries to chop off Jeff's head." In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Bhyrindaar Geriayar Character’s sex: Male Character’s race: Wood Elf Character’s age: 66 Biography: Bhyrindaar is a cunning Wood Elf born 1510 in Laureh'lin, Athera to Faerval and Hasben Geriayar. When he was three, his mom, Faerval was killed by the giant worm that destroyed Athera while they(the Geriayar family) were escaping to the Isles of Vailor. Bhyrindarr moved to the low district of Lin'sulan in Haelun'or with his father. Bhyrindaar never remembered his mother well but always thought there could've been a way to save her. When Bhyrindaar was 9, he started to find his fascination in nature and exploration, he would camp out with his dad regularly and study the creatures he spotted. Bhyrindarr lived in the low district of Lin'sulan for 28 years with his dad until the High Elven Silver Council banished them out the city for speaking out against the removal of Fi'Ceru. After being kicked out the city at age 31, he and his dad were forced to live out on the outskirts of Laurelin. His dad passes away a year after the move to Laurelin due to no access to medical treatment and his infection that was picked up from the journey to Laurein. Bhyrindaar's dad's death, he focused on connecting himself with nature and the elements. He also moved towards Aspectism. He prayed to Cernunnos every time before he went to hunt. Bhyrindaar has roamed much Vailor and it's rivers, mountains, plains, passes, and more. He spent and still spends much of his time going to the different regions of Vailor to study the culture, art, religion, and ecosystem of each country. He alsotried to spread knowledge about the corruption of the Vailorian governments. Bhyrindaar now in 1576, at the age of 66, explores the the wilderness and helps fertilize the crops with the Autumn farmers. He is still very, very young for an elf so he is hesitant to join any army without heavy encouragement. BUT... with several conflicts popping up closer and closer to his hometown, he is preparing for any attack that comes his way. Personality Traits: Bhyrindaar loves to walk around the Isles of Vailor and discover new places. He also play chess and the flute in his free time. And while it's more of a job, Bhyrindaar does somewhat to harvest and fertilize the farms in the Autumn. He gets easily bored during a lot of sports but he still supports certain teams. Also, he despises any type of war or fighting but again, isn't hesitant to defend him and his town. Ambitions: Bhyrindaar hopes to one day discover a whole new undiscovered part of the World or the Isle of Vailor and help colonize it. Strengths/Talents: He is superior in surviving in the wilderness for long periods of time, hunting for food, and farming small pockets of fruits, vegetables, and more Weaknesses/Inabilities: He is inferior in fighting hand to hand or weapon to weapon combat with another person. Appearance: Bhyrindaar is 5 10" due to him being a wood elf. He has dark dirty blonde hair and tan skin. He has a scar on his right arm from a creature that attacked while he was exploring a cave. He wears Robin Hood-like clothes and has a sheath on his right leg. Skin:
  9. Out-Of-Character Information What’s your Minecraft account name?:Outlaw_Jimmy How old are you?: I Am Currently 13 Years Old What timezone are you in?: (UTC+ 10:00) Brisbane QLD Australia Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes i am aware that this is a PG-13 server Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: Not To metagame [but i also agree alot with the other rule of not to powergame] Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): Nope None of the rules confuse me How did you find out about Lord of the Craft?: I just searched up Mc Roleplay server into google and youtube and here i am Link(s) to past Whitelist Applications (If applicable): i have not tried before. Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yup, i logged in quite some time ago but was confused at the time of how to start roleplaying [obviously i found out how] What is roleplaying?: Roleplaying is Putting yourself into the position or role of a fictional or real character and acting and speaking as they would, this also includes looking the part as-well as fitting the theme of the roleplay What is metagaming?: metagaming is where you roleplay but have prior knowledge that your character should not have then or there, this also means you use this prior knowledge to have an advantage over other roleplayers and events in roleplay, which ruins the experience almost completely if not completely destroying the scene and/or roleplay What is power-emoting (powergaming)? powergaming is where you play god and do what ever you want in roleplay having no regard for other roleplayers / people, this also means your untouchable if wanted or just an unbeatable character, which ends up in the experience being ruined and people usually ignoring you almost always, which makes your experience ruined as-well. Character’s name: Potentia Character’s sex: Male Character’s race: Human: Specified as a highlander Character’s age: 18 [almost 19] Biography: born in 1560 potentia was raised in a hovel on a mountain in the region of Istria , Potentia has not travelled very far from Istria's region and having to deal with his mother being unwell for most of his life up until the age of 12 when his mother died and The Kingdom of Urguan and the Konigsreich of Vandoria joining forces and form the Empire of Vanderguan in 1542, 17 years before his mothers death. meaning many things were going on around the region of Istria, his farther was a busy man and travelled around most of the time, so his farther was never around much to see his boy potentia grow up over the years of 1560 to 1570 ,1541: When the recent victory at Hiebenhold 2.0 happened and in 1540: After the defeat at Khro'Nogaak and since then the place of where potentia and his mother lived had been catotic, not to metion since his mother died he has had to start to travel out of the region he was use to and is now surviving out in the wild with what he had before his mothers passing, but even with those bad events in his life, potentia trys to make the best of his life and also speaking of potentia adventuring out of Istria, Potentia recently decided to venture out to oren and not return to Istria as he is starting to get older and tired of his native region, as we see now potentia's travel to oren has been a hard one seeing as he ran into many wild animals and even a witch that tried to poison potentia but failed as he could tell that the poisoned supplies he had were poisoned due to the extremely unpleasant smell they had giving them away and seeing as potentia knew that witches were around due to also seeing a few, but that is all but potentia's history up until now and today potentia arrives at oren for the first time and we will see what adventures he had from here on in. Personality Traits: Potentia likes fishing, jumping around high mountains and trees, sleeping is a big habbit, along with constantly checking the area around him, his quirks consist of inspecting anyone he meets or anything out of curiosity and sneaking around even when he doesn't have to sometimes. Ambitions: Potentia may not seem like it but he does dream of being a great adventurer who fights creatures of the un-dead and so forth Strengths/Talents: Potentia is good at being quiet, sneaky and fast not to mention has good aim with a bow Weaknesses/Inabilities: Potentia is bad at using everyday tools like a pickaxe or an axe itself and it pretty hot-headed if his family is insulted in anyway, he also jumps into things a bit too fast and sometimes can be hurt as a result despite his sneaking ability being good enough to stay hidden in enemy lines for quite some time, potentia is also easily knocked out if hit with a large metal, stone or wooden object like a club or hammer. Appearance: Potentia has pale-ish skin and decently sized arms, legs, body and head, Potentia is about 5'7 despite his age, Potentia's Hair is a Dark Black with a slight shade of dark grey in it, Potentia only has one scar on his left hand due to a dagger slicing it by accident once in his early childhood Skin: [Can Be Clearly seen at the top of the post]
  10. What’s your Minecraft account name?: Smoaki (Yes my LotC forum account has two i's at the end, but that I believe is because I attempted to create an an account before now and something went wrong on my end to do with my email and computer) How old are you?: 14 (No I am not lying about my age) What timezone are you in?: US Mountain Time Are you aware the server is PG-13: Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: What I refer to as the "Don't be a Jerk" rule that encompasses the Derogatory Comment and Harassment rules Are there any rule/s that confuse you or don’t make sense: No How did you find out about Lord of the Craft?: I have participated in many online and minecraft-based roleplay servers and websites and was searching for a new, more medieval-times based one independently. LotC cought my eye with how it is fully focused on being a roleplay server instead of roleplaying being a secondary focus. Link/s to past Whitelist Applications: N/A Have you logged into the server yet: Yes What is roleplaying?: Roleplaying is acting as if you are another person, usually referred to as a character, and living as they would in a different world or land. (No I did not copy and paste any of these definitions from the dictionary) What is metagaming?: using information your character would not know on his or her own to gain an advantage over another player or obstacle in the game. This is usually obtained by chat in OOC with other players that are watching out for your land, health, and more. What is power-emoting (powergaming)?: Commiting an act inside of the roleplay that you are currently a part of that is most often used to attack another player and aim to end that character's life without giving them a chance to 'dodge' or counter the attack. This can apply for physical attacks, magical, and more. Character’s name: Katia Rosalina Novak (first/middle/last) Character’s sex/gender: Female (she/her) Character’s race: Human (Heartlander) Character’s age: 24 (twenty-four) Biography: (Remember to add three references to the server lore.): Katia Rosalina Novak was born in the year 1548 during the winter season to two middle-class parents. Her life was never one of pampering, but it was not one of too struggle either. She helped her parents run their small yet rather prosperous restaurant of sorts in Felsen throughout her early life until about her 17th birthday. Deciding she wanted to see the rest of the land that she could, she ended up traveling everywhere that a human was allowed. She has just recently returned at around the age of 21 to her home, to the delight of her parents, and to the slight dismay of herself. Loving to travel, the only reason she came back to her home was to help care for her father whom had become rather ill. Her father died a while later, and her mother a few seasons after. They died of natural causes, so it isn't really something scarring to her, but still something sad enough that she dislikes talking about it. Now, she is a bit unsure of what she wishes to do. However, Katia has taken up an interest in the organizations affiliated with Oren that protect the land from outside forces that wish to do its people harm. Studying in marksmanship and swordsmanship, she is rather proficient, but definitely not yet skilled enough to fight in wars. For a while, she was determined to become the first female member of the Brotherhood of the Golden Croizer, but after some time she was sick of always getting rejected and chose to 'train' on her own. Often, if there are small threats to the edge of the city, she will often help out as best she can, receiving much distain from the Brotherhood at always 'being in their way'. She still keeps this up no matter how much she's told it isn't a 'woman's place' to fight. Personality Traits: Katia is a very friendly person whom cares deeply for those around her. She is rather emotional however, being easily angered or annoyed at comments on her want to be part of the 'military force' for one example. Her often boisterous energy and 'happy-go-lucky' attitude can cause most to think her childish, when she is in fact very knowledgable and responsible from her travels. Katia loves to cook, since it reminds her of her childhood spent in the kitchen with her mother and father. She also loves archery, finding it a bit more graceful than swordsmanship, though she also enjoys using her sword when protecting someone from a menacing creature. Disliking cats, she tends to stay away from Kharajyrs. This dislike does not stem from the species, but instead a rather mean stray that would hang around her parents' restaurant throughout most of her childhood. Partly because of this, she loves dogs and wolves and has been attempting to find a Renatian Mountain Hound of her own for the past few years. One of Katia's more noticable quirks is that she will talk a lot when she is nervous. this will get on the nerves of those who aren't close to her, but those who know her more personally know that it is her nervous 'tick' and can find it rather endearing. Ambitions: Katia hopes to become part of Oren's 'law-enforcement' somehow, through which guild she does not care. Strengths/Talents: Katia is very fast and rather agile, helping her when she does go to 'save' someone. She also is rather adept at cooking and can make an at least stomach-able meal from all kinds of plants and meats. Also, Katia is rather intelligent from her roots in Felsen. Weaknesses/Inabilities: Katia is rather short, standing around a foot shorter than most normal human females and much shorter than most other races. She also is rather clumsy and has a louder-toned voice than most around her. She doesn't purposefully say things loud, it's just how her voice is. Appearance: Katia stands at around 4'8 (four foot eight) in normal measurements, and has a very petite build to match with minimal curves and visible muscles. She has light brown hair that naturally fades to a very light, almost blonde hue at the tips. Her green eyes can seem rather striking in comparison and she often uses than to her advantage since it can throw some foes off-guard. A rather jagged but short (about an inch or two long) scar runs horizontally along the outer side of her right thumb from an accident with a knife when she was young. Her friendly-looking face is also speckled with freckles underneath her eyes and over her nose. They are not as prominent as they could be, but they are noticeable enough and add to her adolescent-like features. Skin: (If this is already in use I am willing to change it.)
  11. What’s your Minecraft account name?: Pikachu_Gamer17 How old are you?: 13 What time zone are you in?: mountain standard time Are you aware the server is PG-13 (You won’t be denied for being under 13): I am Have you read and agreed to the rules?: yes What’s the rule you agree with the most?: the abuse of glitches or any exploits are not tolerated Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): no How did you find out about Lord of the Craft?: looking for a RPG server on youtube Link(s) to past Whitelist Applications (If applicable): Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): i have Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! Plagiarizing will result in the automatic denial of your application! What is roleplaying?: Pretending to be a person/character you are not. What is metagaming?: using information you character does not know What is power-emoting (powergaming)?: it is forcing your emotes onto another character or player In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: (what do you want your character to be called?) Romian evergreen Character’s sex: (male or female?) male Character’s race: (you can find all the playable races here.) human Character’s age: (upon application, your character must be 18 or older, and depending on the race, they can be over five hundred years old!) 19 Biography (Please make it a decent two paragraphs long. Remember to add three references to the server lore.): (where does your character come from?; where have they traveled to?; what year were they born in? et cetera.) He was born in 1541 in Felsen.One week his family decided to travel to Lahreh'lih.On there travel they encountered a magician who did amazing things with magic.His mother and Father became obsessed with magic.They started studying it and trying to learn all about it. One night they left without a trace. He didn't want to be seen anymore so instead of going to an orphanage he slipped away.He raised himself in the shadows.He taught himself how to fight and survive.He spent his days in the shadows teaching himself and keeping away from guards.He knows how to blend in and fight and he will do whatever it takes to survive. He now wanders the land in search of adventure. Personality Traits: (what are your character's quirks?; habits?; likes and dislikes?). he likes the shadows, fighting, and sneaking around. He dislikes being caught, jerks, and magic. Ambitions: (what does your character aspire to be?) He wants to be with a family and help out Strengths/Talents: (what is your character really, really good at?) Plays the flute, Sneaking, Playing around, Funny, Fighting, and talking. Weaknesses/Inabilities: (what is a skill that your character needs to work on?) doesn't like being seen, falls in love easily, and doesn't like running from a battle. Appearance: (what does your character look like?; how tall are they?; hair color?; scars?) Hair Color: brown Height: 6'3 Scars: none Eye color: blue. Skin: (please provide us a screenshot of your character’s skin; if you need help, see our screenshot guide here.)
  12. Lyaera Tyrnea'Rahael

    Her Song Full Name: Lyaera Tyrnea'Rahael (WolfSong and Child of the Gods) Age: 68 Birth: Winter Height: 5'2 Weight: 115lbs Hair: Raven Eyes: Light green, almost silver Occupation: Fletcher Parents: TBA Siblings: TBA Heritage: Wood Elf Religion: Not very religious, just reveres nature. Hobbies: Dancing, Running, Cooking, reading, gardening Likes: Sweets, gardens, nature, music Dislikes: Enclosed spaces, underground areas, pitch black darkness Strengths: Fast, agile, quiet on her feet, well spoken, bit of an ambassador type Weaknesses: No good with blades and can be too curious, usually ending up with her in a bad spot. Also a bit paranoid of strangers. Character Background: The child of two wood elves, Lyaera is a typical example of the race. More at home in the forests than in the cities, she is quiet and gentle, but can switch to a fierce and determined creature when it comes to defending home and family. Her mother was a farmer and her father a hunter, her brothers soldiers. She has broken away from her family to find a place and future of her own, but will never forget her roots. She aspires to become a master fletcher as well as a great archer. She’s always had a respect for the bow and loves the feeling of running through the forest at top speed, letting her arrows fly as she hunts down the next week’s dinner. She’s no master, but she can survive, and runs as quickly as her arrows. Every morning can find her racing through the trees nearby whatever place she calls home. Wants: To become a better archer and fletcher, as well as start making some money Problems: Has no money to her name, is just a novice, no reputation as of yet. Logs: Day 1: Step into this damned world. Here we go.
  13. Millosm Lepida

    Character Name Millosm Lepida Basic Information Nicknames: Milo, Millo Age: 27 (auto age on) Gender: Male Race: Human Status: Alive and Well Description Height: 6 ft Weight: 134 lbs Body Type: Slender build, muscular arms and legs Eyes: Dark Blue Hair: Short, brown hair Skin: Tan Markings/Tattoos: None Health: Physically healthy, mentally ill Personality: Kind, always means well but he tends to become very rude and ill-mannered when he is stressed. Inventory: Wears a satchel on his side if he is not wearing his Ruric Tabard. Further Details: Suffering from schizophrenia and slowly developing multiple personality disorder Life Style Alignment: Chaotic Good Deity: Believes in a single Creator. Religion: He believes in a higher power, does not care enough to put a label on it. Alliance/Nation/Home Lives in the town of Nyrhold, in the county of Lorraine, in the Nation of Oren. He is loyal to the Rurics, but not necessarily to Oren. Job/Class: He is the Ruric’s “most trusted bannerman” Title(s): Profession(s): He is a chef and a woodworker Special Skill(s): Good liar, knows how to get on people’s good side when he needs to, great fighter when he is enraged or defending someone he loves. He is quick and agile on his feet and he makes bad ass pancakes. Flaw(s): Tends to let things go to his head, can get very stressed and angry very easily. When stressed, he does not think things through and he has trouble keeping his thoughts to himself. His mouth will often get him into trouble. He suffers from two voices in his head constantly telling him what to do, and most of the time they do not mean well. When he gets stressed he will sometimes give in to the voices. When he is under this state of mind he has no control of his actions and remembers none of them. The way he acts is dependent on which voice has taken over. If it was Zant, he will act violently towards the ones Millosm loves and will try and get Millosm hurt. If the voice was Vobis, he will do all he can to embarrass Millosm and do his best to humiliate him. Magic None. Weaponry Fighting Style: When he is level headed, he will use his light weight to his advantage, dodging and maneuvering around his opponent until they tire, then he will either tackle and restrain them, or he will target the back of their legs or arms to prevent any further resistance or attack. If he is enraged however, he will swing his sword in frenzied movements with great force. He will attack any vulnerable spot he can find, even if it would kill his opponent should his attack prevail. If he is protecting someone he loves, he will do his best to ignore any wounds inflicting unto him until he either cannot go on further or he has defeated his opponent. Trained Weapon: He has been trained in swordplay with other Ruric Bannermen Biography Parents: His parents’ names are not known to him, however they are both presumed dead. Siblings: None Children: Daia (farfolk, adopted, missing) Extended Family: None History Millosm, Milo for short, was born in The Holy Oren Empire. He grew up poor in the small town of Aegar, but what his parents lacked in wealth, they made up for in love. They always tried to do their absolute best to make him happy, and to keep him ignorant of the harsh outside world. Because of this, he rarely went outside and almost never played with any of the neighborhood children. His father worked hard in the wheat fields outside of town, working from dawn to dusk in an effort to take home as much money as possible. His mother was his primary caretaker, until he reached the age of 10. She was inflicted with a crippling disease that could not be identified by any of the village doctors, and she passed just a few weeks after. His father, although heartbroken, no longer had to work as often as it meant one less mouth to feed. He now came home in time for dinner, and often took a day off once a week. Millosm's old world view, a view in which bad things only happened to bad people, was shattered. The boy who stayed inside, never questioned authority, and kept to himself was gone. He often snuck out while his father was working in an attempt to learn what else he was lied to about. He walked the woods after dark, even when told it was forbidden. He butted into all of his father's personal affairs, and was deemed a "trouble maker." However, the most drastic change of all, was one of his sanity. He felt more alone than ever, and although he actually snuck outside of his house often, he never made any friends. His loneliness was brought to the limit when his father left him at the age of 13 due to a draft for the dwarven war plaguing the land. Millosm began talking to himself frequently, as a way to cope. He would talk to himself during the entirety of tending the fields, something he had to start doing in order to buy food. A few months after his father left, Millosm was given terrible news that his father had disappeared. He was MIA, and presumably dead. Millosm now found it hard to get out of bed, and the conversations between himself were unending. One day, in the midst of telling himself he needed to get out of bed and work, he received an answer back. One within his head. It told him "Milo, just skip the day. They won't notice you're gone. just go back to sleep. You'll thank me for it later." Millosm contributed this to overworking himself, so he went back to sleep. But this didn't stop the voice, who began talking to him during all waking hours. He was a bad role model, always encouraging negative behavior out of Millosm. He informed Millosm that his name was Zant. Millosm got into much more trouble now because of Zant, and he always blamed Zant for when he got into trouble. In Millosm's eyes, Zant was his only friend. That was until he met Bellany. Millosm met her when he was 15. He was sneaking around at night, listening to Zant's urges to find "some nice coin laying around." This always led to stealing, which a fourth of the time would lead to being caught. But Millosm listened to his friend, and began lurking the streets, searching for a cracked window or unlocked door. Whilst creeping along a small house at the edge of town, he heard what sounded like crying, and hitting, followed by a human girl about his age running out the front door. His gut urged him to confront her, while Zant urged him to walk away. Courageously, he talked to her. She wasn't very open at first, until Millosm offered her some fresh bread he had found cooling on a window sill, a fact that he didn't share with her. She spoke of how she had forgotten to sweep the living room floor, which made her father angry. She expressed how he had hit her and told her to come back after she had thought about what she had done. She told Millosm that she had to leave, else father would be upset that she would be taking too long. Millosm met with her the next night however, and this led onto another night, and then another. By the time they were 16, they were in love, and Millosm had stopped his trouble making ways. All he wanted was Bellany, no more answers, no more mischief, just Bellany. He often snuck Bellany out of her house at night so they could spend time together at his house. When they turned 18, Millosm proposed to Bellany, but she wasn't sure of herself. She was afraid her father would interject, forcing her to stay with him. Millosm went with Bellany to confront her father. Her father was furious, and told them that they would never see each other again; when Bellany protested, a fist was slammed into her face. Millosm stared in horror as another fist was slammed into her. Bellany was crying and pleading for her father to stop, but all Millosm could hear was Zant, who was tired of being ignored. He told Millosm one simple thing: Kill him. Zant repeated himself and repeated himself until he was screaming inside Millosm. Kill him! Kill him! Millosm snapped. In a bloody rage, Millosm threw himself onto Bellany's father and began beating him and beating him. Millosm screamed in anger as he pulled out the lucky heirloom his father gave to him before he left for war. It was a jagged, curved knife that Millosm always carried with him. He had never once used it against someone, the only time he ever used is was when he was hungry and needed to peel fruit, or even sometimes as a tool to help with lockpicking when he was younger. But now it was being put to good use. He thrusted the blade into her father repeatedly until there was nothing but a bloody mess. Millosm stared at his blood drenched clothes, horrified to what Zant had seemingly forced him to do, then he looked at Bellany, also covered in her father's blood. In fear of what he might do to Bellany should he snap again, he fled the town immediately. What the authorities would do to him wasn't even on his mind. He just thought of Bellany, and wanted her to be safe from him. He wandered the forests beyond the fields for quite a while, living off the land. But he didn't stay for long. He wanted to be free from Zant, who was nothing but a burden on his mind now. This led him to many places in search of information, The Republic of Sulvis, The Crownlands, and Cloud Temple, where he stayed for several months, learning of new philosophies and ways to control his angry companion. He has picked up many skills in his adventures such as Sword fighting, cooking, and he has learned that kindness towards others keeps tends him out of trouble. Artwork (The following is a disclaimer. I do not own any of this artwork unless stated so, nor do any of these directly depict my character, they are just a guestimate of what he should look like, unless stated otherwise)
  14. Application What’s your Minecraft Account Name?: snakemcgirt How old are you?: 16 Are you aware the server is PG-13 (You won’t be denied for being under 13): yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: The white listing is a great idea, for it keeps out people who don’t know what there doing. Are there any rule(s) that confuse you or don’t make sense?(If so we can help clear it up! You will not be denied for having a question on the rules): no How did you find out about Lord of the Craft? I found the server on http://minecraft-server-list.com/ on page 4 of Most players. What is roleplaying?: The acting out or performance of a particular role, either consciously or unconsciously, in accordance with the perceived expectations of society with regard to a person's behavior in a particular context. What is metagaming?: is any strategy, action or method used in a game which transcends a prescribed rule set, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game. Another definition refers to the game universe outside of the game itself. What is powergaming?: is a style of interacting with games or game-like systems, particularly video games, board games, and role-playing games, with the aim of maximising progress towards a specific goal, to the exclusion of other considerations such as storytelling, atmosphere and camaraderie. Character’s name: Thomas Character’s sex: male Character’s race: Dwarf Character’s age: 24 Biography – The name of my character is Thomas A 74 year old dwarf from the hold of Nogrod in the Blue Mountains. After surviving the battle of Nirnaeth Arnoediad I had only minor burns thanks to my heat resistant skin and was still able to return to my home in Nogrod. My uncle is the most notable of all the smiths in Nogrod, his name is Telchar. Personality Traits: Strong, quick thinking Ambitions: Become rich and powerful Strengths/Talents: Fighting, Persuasion Weaknesses/Inabilities: Slow, short Appearance – Short and stocky, 5”2 196 LBS Here is a screenshot of my character.
  15. Out-Of-Character Information Please excuse my grammar, english is not my main language! :D What’s your Minecraft Account Name?: anihilatorul How old are you?: 14 years old :) Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes, i am aware of this. Have you read and agreed to the rules?: Of course :D What’s the rule you agree with the most?:" Excessive trolling or use of 'memes' in roleplay are disallowed. " I do not think i have to explain why i agree with this rule, trolling is the bane of lots of RP servers, not only on minecraft. Are there any rule(s) that confuse you or don’t make sense?(If so we can help clear it up! You will not be denied for having a question on the rules): Read everything that i did not understand completely several times before writing this application, so i think i understand all the rules. How did you find out about Lord of the Craft? I used to play on another account back in Anthos and had loads of fun. Unfortunately lost that account so i am using this one. Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! What is roleplaying?: Roleplaying is acting and speaking as a character that you are impersonating. What is metagaming?: Metagaming is using OOC knowledge in RP, for example (RANDOM NAME) says in OOC Chat that he is about to backstab you, so you turn around and kill (RANDOM NAME). What is powergaming?:Powergaming is the act of enforcing your RP action on another player without letting them respond to it. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Donovan Fontaine Character’s sex: Male Character’s race: Human Character’s age: 43 Biography (Please make it a decent two paragraphs long. Remember to add server lore, and events that happened to your character so that they don’t contradict history.): Born to Francesca Fontaine, a proud Heartlander and to Duncan Fontaine, a Hunter from the outskirts of Felsen. He had an older brother by the name of Wallis, who was also an aspiring sorcerer. Donovan grew up in a cozy mansion in Felsen. He was a very agile boy and a quick-learner, being able to best his dad in combat by the age of 13. He always wanted to learn magic, but his brother was against it, saying that it was too dangerous for him. His brother was quite the introvert. He stayed in his room for countless hours a day, practicing his strange spells and incantations, saying that they were just harmless alteration spells. But Donovan was smarter than that. He knew his brother was up to something. His parents loved Wallis with all their heart, and would not believe that their ''pumpkin'' would do anything bad. They did not trust Donovan. He knew he had to have actual proof of his brother's evil tidings. So he followed him. Wallis only got out of the house after dusk, so young Donovan had to be careful. He silently stood in the shadows, watching every move of his brother. He eventually reached an abandoned mansion in the outskirts of the city. There, Wallis met with a bunch of people. Bad people. Donovan knew it. Each one of them carried a bag with them. It seemed heavy and reeked of flesh. All of the strange people dropped the bags on the floor, revealing corpses. His parent's corpses. Donovan gasped, trying to hold his tears. Trying not to get caught, but it was in vain. Wallis did not flinch at the sight of his parent's corpses. He also did not flinch when his brother was discovered by one of the necromancers. He knew what he had to do. The next morning he found his house burned. everything he loved was turned to ashes. Worthless ruins. He set out, knowing that he will find his brother, knowing that he will end him. The next years he made a living as a mercenary, gaining enough gold for a good sword and good armor. He needs to prepare if he is going to face his brother. Personality Traits: He has a cold personality, only opening up to his most trustworthy friends. He is fair, too fair, some say. He is also determined to reach all of his goals. Ambitions: He wants his brother's head on a pike, but he also feels that he should help people in need. He wants to learn the arts of magic, since he was fascinated by that since he was a little boy Strengths/Talents: Good swordsman and tracker, very agile and pretty strong, due to his harsh training routine as a child, since his father was a hunter. Weaknesses/Inabilities: Gets angered quite quickly sometimes, leading to carelessness in battle. Not good with any ''two-handed'' weapons(axes for example) and no affiliation with magic(for now :D) Appearance (List the extra details of your characters appearance, IE; height & weight): 186 cm height, 90 kg weight Appearance, please provide us a screenshot of your character’s skin (If you need help, see our screenshot guidehere):
  16. Out-Of-Character Information What’s your Minecraft Account Name?: TheHoodMiner How old are you?: 13 Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes, I do Have you read and agreed to the rules?: Yes, I have. What’s the rule you agree with the most?: Probably the power-gaming rule, because power-gaming is stupid and makes no sense. You can't just make yourself a god of sorts. Are there any rule(s) that confuse you or don’t make sense?: No. How did you find out about Lord of the Craft? Bobo4us (Sara Clover) told me. Roleplaying: Playing with a character and knowing nothing but what they do about themselves, and if not, may be considered meta. Metagaming: Using information from other characters (their location, loot location, etc.) that would otherwise be unknown. Powergaming: Playing with an over powered character, weapon, or item that creates an unfair advantage. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Daniel Topaz Character’s sex: Male Character’s race: Wood Elf Character’s age: 127 Biography: Daniel's life started after his entire family left one of the Thousand Isles to stay away from problems His father came home after hunting for their meal with a large fowl. They ate some of it before selling parts of it for extra money. A part of that money was given to Daniel as a gift. He left one afternoon for some new clothing and ran off into the woods with his friends afterward. Night fell and he ran back into town. On his way back home he noticed somthing odd about his house. It seemed a little empty. No lights were on, no sounds were heard. He figur ed they left for some food at a local shop. He entered the dark home and carefully walked to his room, in case anyone was sleeping. he laid the supplies on his small bed. The satchel he owned had a few small items inside. A dagger carved and sharpened by his father, a map explaining the layout of his town, a wad of tree sap for jokes he found hilarious. He bought a gift for his mother as well. A small bottle of a perfume-like liquid. He placed this item on his mother's bed, tied the bag to his waist and climbed up onto the top of his house. He sat and watched the stars twinkle as the moonlight shone upon his hair. This day was perfect, for the time being. A loud crack in the supports of the roof he lay upon. He stood up quickly and ran up the roof, avoiding a deadly fall. He saw a dark figure by the broken main support. He saw his room below, and grew angered with this killer. The bodies of his mother and father lay beside his bed on the side he didn't look on while he examined the wares in his satchel. He ran across the frame and jumped at the figure swiftly. It turned and grabbed him out of the air and threw him off the building. Daniel's world slowed as he fell closer and closer to the inevitable death he was about to reach on the ground. He had no regrets, but he still felt he has failed as a person. He hit the ground with a thump, and darkness filled his vision. He woke up days later in a home that was not his own. A man stood to his right, looking down at him. He helped Daniel up onto his feet, and he was off with a "thank you" and a small token of appreciation. Daniel was ready to take on the cruel world. Personality Traits: Shy, unable to cope with stress, but charming at that. Ambitions: To put an end to evil that harms the innocent. Strengths/Talents: Daniel has somewhat impressive skills agility-wise. Weaknesses/Inabilities: Daniel has a fear of heights after being thrown off of a roof. Appearance: Daniel stands about 5'6" and weighs 110 pounds. He wears a shirt woven by his late mother, boots cobbled by his father, and trousers made by his local tailor in his old town. The seal of his belt is the last item he has of his family.
  17. Lucia Rhosyn Roke Theme Song Basic Information Nicknames: “Lucy” Age: Eighteen Race: Human Father and Mother: Denis de Bar & Klarisse de Bar Brother(s): Richard de Bar & Guy de Bar Sister(s): Aurelia Horen Son(s): Athirius Roke Daughter(s): Status: Married to Baron Ser Rhys Roke Religion: The Faith Home: County Drusco, Oren Skills & Hobbies: Lucia enjoys writing, socializing, and baking under the direction of her Mother Klarisse de Bar. She can also be found caring and tending to small creatures quite frequently(including abducting them from the forest claiming she found them alone). In a secret area(referred to as her Hide Away), Lucia also practices archery, she takes much joy in the art and sees it as only a peaceful activity. Description Height: 5’4 Body Type: Lucia stands at five feet and four inches, weight a hundred and two pounds. She has a rather slimmed curved body shape; resembling a more pear shape. Her legs are much longer than the length of her torso, though little can be seen through her gown. Eyes: Her eyes are an emerald green colour, reflecting nicely against her skin tone. Lucia’s grey-ish black eye brows are thin, and nicely shaped around her wide eyes. Hair: Lucia has the de Bar trade mark; grey-ish black hair. Her hair is a rather vicious curly “proper” mess that flows down her back, hitting directly above her buttox. Normally there are many crimson and white ribbons pulling her wisps of hair from her face; allowing her mane to travel directly down her back. Skin: She had a snowy, white tone as of skin. Her skin is free of blemishes and is without a trace of freckles. Health: Lucia has a rather terrible immune system, falling ill quite easily. Though other than this, she is a healthy young woman. Personality: The young de Bar often is a cheerful, curious soul and is easily laughable; often giggling at almost every joke spoken. Lucia loves to share and give to charity, she is fond of the excitement and feeling of being giving. She is an open, social butterfly and is rarely in a bad mood. Since birth, she has always been a bright light of joy without the need to upset others.Though if crossed in a horrible way, there is little to be done to stop her from pure hatred to the specific person. There is only black in white when it comes to how she feels; little room for grey. She may be a forgiving person and often to forgive the wrong done to her, but she will not come to trust the so said person again. Life Story Lucia Rhosyn de Bar was born to the heir of Drusco, Denis de Bar and his wife Klarisse de Bar. When born, she was not an only child; her eldest twin siblings(two years older) being Richard and Aurelia de Bar. Lucia grew up following her eldest brother about, imitating anything he were to do; how he walked, how he talked, and how he crossed his arms over his chest. She took much interest in picking flowers and carrying for small birds that broke their wings. Lucia grew up a kind, happy child from the day she could walk, till Guy de Bar was born. She didn’t happen to like the new child; finding all the attention that she once had flowing to him. Due to this, it has caused a ripple for irritation and faint jealously over Guy’s life to her present teen years. When reaching the age of eight, she was then taken to the Palace to train as a Lady in waiting under the watch of past Empress Adelheid Horen. During these days, Lucia awoke a special trait of hers, socialization. She made many close friends and was friendly to anyone she ever met within Felsen. Not only did she create a few personality traits, though a woman decided she should teach Lucia how to handle the use of a sword. The lessons did not last very long before they were discovered, though in this time she learned basic maneuvers that she still remembers to present day. After having her lessons taken away, someone told her of how archery could be used as not only a weapon, though a Lady’s art. So she soon took up archery, building her “Hide Away”(an archery range and a makeshift shed) outside of Drusco. Though after the Declaration of Dissolution, the annulling of the marriage between the Emperor and the Empress, Lucia at the age of fourteen was sent back to Drusco due to her unnecessary presence at the Palace court. When returning home, Lucia bussied herself with “kidnapping” rabbits, practicing archery, and following Richard around once again. She didn’t mind the lack of playmates as long as she had someone to look up to. When Richard wasn’t around, she’d instead pester her younger brother Guy. After a long time spent at Drusco, she finally decided that she was to spend her time in Felsen rather than wait around hoping for someone to visit. Since then, she has made many friends and continues to live her day by day life between Felsen and Drusco. [Can't be bothered to update past this]
  18. (WIP) Arlen Kharadeen (AR-luhn Kaha-rah-deen) "Though we may bend, we do not break." - Faiz Kharadeen Appearance A natural tan, well-toned, and thin man standing at about 5’11 and weighing somewhere around 150 lb. Often, when speaking, his voice sounds honeyed and silvery albeit he has a small Waldenian accent despite his origins. His gait is relaxed and he often carries himself in a mellow manner. His hair is left relatively groomed — thick strands of black draping down loosely. A Family crest adorned with the an angled crescent moon and star. Name Origin The name Arlen derives from the Qalasheen farfolk. Tribes people would form an arlen or “Pledge.” Titles At the age of 34, Arlen was proclaimed as “Sultan” or sovereign over the Caliphate - most often ruling over the Realm of Khalestine whilst his father,Faiz Kharadeen, bears the title of “Caliph” and has absolute rule over the Realm, able to overrule any decisions made by the Sultan. Personal Characteristics * Born on the 2nd of Snow’s Maiden, 1469 - Arlen was born in an infirmary within the frozen walls of Aesterwald’s keep in The Fringe. The infant was a frail thing, weighing a measly 4.5 lb. ChildHood Like most toddlers (those with parents), the mother would be the caretaker for her young and nurse them with loving care. Arlen’s father was currently a member of the Sentinels of Equilibrium near the Princedom of Fenn and had one master bedroom that included a small crib for their firstborn. Arlen’s early life consisted of being mentored by his mother as his father was often away slaying monsters. He also had a Shepherd pup named “Fellah.” When the war between Raev and loyalists to the Chivay dynasty had begun, skirmishes took place nearby Fenn and the young boy would often travel North with his father to Aesterwald where the temperatures dropped below freezing. Here is where he grew up learning about Lucienism, a faith compiled of many chauvinists who devoted their lives to the Creator. Mental Characteristics Arlen keeps himself in a sort of genial stupor, where he feels as if his decisions are bettering the lives of others akin to his own. He lives a life devoted to his family or so... that’s what he tells himself . During the transitioning period between Athera and Vailor (and even several years after that), Arlen dropped off the face of the planet without explanation while in a relationship with Sahárfajhari Ajaháli and returned fifteen years later as a vagrant in rags — left by Sahár who then began seeing his younger brother, Malik. Often categorized as weak and lacking of a firm hand when he was younger, Arlen returned changed, hardened by the changes throughout the years. Now perceived as arbitrarily brutish, the Qali’ has seemingly become confused with his own worldview. Arlen’s obsession for his family’s reunion clouded his vision and drastic measures were taken during a search for his sister, Ceto Kharadeen. Philosophical Characteristics Chaotic Good “I do the things I do only for the reunification of my blood.” With ambiguous innocence, this character sees himself as some sort of “saviour” to his kin. Perverted by insecurities, the self-deluded Qali’ believes wholeheartedly that the unity of a family is the terminal key to unlocking joy. But to what extents has this Sultan gone to achieve this goal? Arlen is an optimist and sees that every situation can be bended towards his favor by the use of any means necessary. He’s created this slanted reality for himself that leaves him completely blind — unable to recognize the disruption he has brought to those he thought he cared for. Apparel Accessories When Arlen was only a child, his father had gifted him with a brown scarf that he keeps on always even underneath his armour. It’s his “good luck” charm that he feels it keeps him safe. Upon his ring finger rests a smooth ashen-gray wedding band. Dress Style/Wardrobe Arlen’s wardrobe consists of a large variety of clothing from all different cultures although he would often be seen wearing traditional Qalasheen robes. Equipment Spoiler Arlen rarely carries any form of currency on him simply due to being absent-minded. Attatched to his belt is a scabbard which hides curved saber, commonly known as a scimitar. These weapons are commonly found and crafted within Khalestine. Relationships Relatives Father: Faiz Kharadeen (ymbninjakiller, Unknown) Mother: Arabella Kharadeen (Immahorseridda, Unknown) Sister: Ceto Kharadeen (PessPess, Vital) Sister-in-law: Saharfajhari Kharadeen (Malocchio, Vital) Brother: Malik Kharadeen (tuslwmonster, Deceased) Brother: Alai Kharadeen (lucdean, Vital) __ Wife: Irsia Kharadeen (Imibee, Vital) Eldest Son: Fakhri Kharadeen (Pandann, Vital) Eldest Daughter: Kaia Kharadeen (Contact if Interested, Vital) Daughter: Amina Kharadeen (LadyRebecca, Vital) Daughter: Nahla Kharadeen (Cytharia, Vital) Son: Amal Kharadeen (tuslwmonster, Vital) Son: Yusef Kharadeen (Publius, Vital) Character Art “Happy Trail” by Cave_Creature “Portrait of Irsia and Arlen Kharadeen” by Shiloh Ellis Portrait by Numirya
  19. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft Account Name?: Not_Yet_Named How old are you?: 14 Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes. Have you read and agreed to the rules?: Yes. What’s the rule you agree with the most?: Cyberbullying. Are there any rule(s) that confuse you or don’t make sense?(If so we can help clear it up! You will not be denied for having a question on the rules): All the rules seem reasonable to me. How did you find out about Lord of the Craft? I was looking for Serious role playing servers Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! What is roleplaying?: When a player plays a game with the role of a fictional character. What is metagaming?: Meta gaming is when a player makes a educated guess for the character, even though the character originally would not have. What is powergaming?: Power gaming is when a player follows and sticks to the backstory of a role play. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Skimpy Leere Character’s sex: Male Character’s race: Common Elf (Wood Elf) Character’s age: 22 (Elf to Human Age) Biography (Please make it a decent two paragraphs long. Remember to add server lore, and events that happened to your character so that they don’t contradict history.): Skimpy was birthed by his mother Luna Leera and his father Tug, a local pub owner. At the age of 4 ( Elf to Human Years) his family was slaughtered by a group of ruthless Orcs. Luckily Skimpy escaped unseen, into the woods. He was found few years later by a group of travelling bards and vendors, varying from many different races and ages. Skimpy traveled the lands with his guardians, he was raised to be loving and jolly. Skimpy was adventurous in his teenage years, he enjoyed running in the woods and playing the animals. As tradition Skimpy had to pack his belongings and travel as a Vendor and or Bard, he was only 16 ( Elf to Human Years ). Skimpy was a loved and sought upon person. Children loves the jolly traveler, they would often make stories, such as, Skimpy was a lone warrior trying to infiltrate the evil doers or Skimpy was truly the spirit of all things good and loving. Then his story comes to a pause, this leaves off to now. Personality Traits: Loving, Protective, Friendly, Outgoing, Adventurous. Ambitions: To stop war and spread peace, even if violence is needed Strengths/Talents: Music, Bartering, Survival Skills, Social Skills Weaknesses/Inabilities: His past, Parents Death, His Childhood. Appearance (List the extra details of your characters appearance, IE; height & weight): Wears a green Cloak and green boots, Brown Cloth pants and shirt, Pale Skin, Green eyes, Messy brown hair. Height: 6.3 Weight: 136 lbs. Appearance, please provide us a screenshot of your character’s skin (If you need help, see our screenshot guide here): I'll put it in comments ( Sorry it wont let me upload it )
  20. Leon 'Takumi' Fuz'ra

    Leon 'Takumi' Fuz'ra (Sorry if my english is not perfect, I'm german, sorry for that.) Basic Information Nicknames: Takumi Age: 24 Gender: Male Race: Human Status: Healthy Description Height: 5'10 Weight: 187lbs Body Type: Normal, some muscles on is arms Eyes: light blue Hair: light blue Skin: Slitghtly tanned white, if you touch them, it feels like you're touching soft sand Markings/Tattoos: N/A Health: Very healthy Personality: Loves childs, very nice Inventory: Half broken iron chhestplate, half new leather boots, half broken stone sword, very worn wood pickaxe, 2 steaks Further Details: Got a few scratches under his armor. Life Style Alignment: Lawful Neutral Deity: N/A Religion: N/A Alliance/Nation/Home : Currently, he is sleeping in a sleeping bag and a tent Job/Class: Villager/Homeless Title(s): The Adventurer Profession(s): Adventuring Special Skill(s): Climbing, Athletic, Fast Flaw(s): No war experience Magic Current Status: N/A Arch-type: N/A Sub-Type: N/A Rank: N/A Weakness(es): N/A Strength(s): N/A Current Spell(s): N/A Weaponry Fighting Style: Strategically and melee Trained Weapon: Sword Favored Weapon: Archery: Good but not perfect Biography Parents : Unknown Siblings: Unknown Children: N/A Extended Family : Rameziel Fuz'ra Pet(s) : N/A History Leon 'Takumi' Fuz'ra were born by his mother who is unknown. After his birth, he was found on the street by his Uncle Rameziel Fuz'ra with a few scratches. His Uncle took Leon 'Takumi' Fuz'ra in his family. On his 24th birthday his Uncle Rameziel were in the mountains and picking up apples. After that he were never seen again. On 12.3.? Leon came out with his own fist and disappeared from the village. His curiousity lured him into the mountains. Leon got lost in the mountains, he was a free boy, he didn't even wanted to go back in the village. He became a Adventurer and also wanted to make friends
  21. Out-Of-Character Information What’s your Minecraft Account Name?: Andreas_McBen How old are you?: Nineteen. Are you aware the server is PG-13 (You won’t be denied for being under 13): Yee. Have you read and agreed to the rules?: Yee. What’s the rule you agree with the most?: "No bullyin'" one. Are there any rule(s) that confuse you or don’t make sense?: Nah. How did you find out about Lord of the Craft? - Mah friend told me 'bout you lads. Decided to check ye out. Seems interestin'. Definitions What is roleplaying?: Roleplayin's when ye're playing a certain role in a certain situation(s) and act like the character / object you're playin' as. What is metagaming?: Using information that's outside of ya char's knowledge for his / her / it's advantage in the game. What is powergaming?: Forcin' your IC actions against the other, performing actions without letting others respond. In-Character Information Character’s name: Undres Mugbean Character’s sex: Male. Character’s race: Mountain Dwarf. Character’s age: 140 fine years. Biography: Undres was born in a small family of farmers and highlanders that lived in the mountains. He was taught the basics of combat and breeding when he was a kid. He left his home quite early and has been working at different places all across the Athera. However, when he came back to his parents' house the only thing he saw was a burned carcass of a once beautiful house. This caused the young highlander to go down into the depths of depression that slowly turned into alcoholism. The dwarf abandoned all his dreams of calm life and switched to casual banditry and other criminal activity. He continued doing so until he realised that doing the same thing over and over again was simply too boring for him, which made him think about his future plans. Undres decided to try doing some farmership again, but eventually failed because of his dwarfish impatience. The dwarf was close to descending into the depth of depression again, when he suddenly realised that there was much more to life than what he was taught in his childhood. Undres took his kilt, sword and belt and went on a journey all across the Athera. He had many jobs, many friends and many foes. However, his journey was interrupted by the war between orcs and dwarves, in which he participated. Unfortunately, he lost an eye during it and barely made it to the boats when the giant worm attacked after the war's end. After arriving at the new continent, he decided not to care about the loss of an eye and keep looking for a good life. He ended-up becoming a mercenary, doing job for anyone for anything. Undres currently lives in a small shack somewhere in the mountains of Vailor, drinking and doing some sheep breeding as sort of a hobby. Personality Traits: Friendly; Loves to talk; Not too greedy; Ambitions: None. He does anything that he thinks makes his life more or less interesting. Strengths/Talents: Resistant to cold; Sword mastery; Survival skills of the highlander; Great ship breeder; Fast runner (For a dwarf); Carries the legacy of Highlanders; Weaknesses/Inabilities: Alcoholic and slightly mentally unstable; Not the best miner; Sometimes it's hard to understand his speech due to his clan-specific accent; Crappy at archery. Appearance (List the extra details of your characters appearance, IE; height & weight): A tall (for a dwarf) bulky dwarf with light-brown hair and an eye-patch сovering his left eye. He's wearing an old family kilt of his father and a thick woolen shirt made by himself. His thick moustache barely cover his mouth, and his bright-blue eye shines fabulously under the sunlight, What is noticable is a large, golden buckle on his belt that keeps his kilt from falling down. He also smells like a barrel of ale. Literally. Appearance, please provide us a screenshot of your character’s skin:
  22. Out-Of-Character Information What’s your Minecraft Account Name?: Burnbow How old are you?: Sixteen years old. Are you aware the server is PG-13: Yes, I am. Have you applied to this server before?: No. Have you read and agreed to the rules?: Yes, absolutely. What’s the rule you agree with the most?: "No Multi-boxing." Are there any rule(s) that confuse you or don’t make sense?: No. How did you find out about Lord of the Craft? - I've always been enjoying roleplaying. I just googled "Minecraft roleplay" in and got the result. I got more than amazed by the scale of the project, and I hope I will be able to join it. Definitions What is roleplaying?: Playing a role of a certain character / person / object, which includes being fully in character (speaking, acting and thinking for your character). What is metagaming?: Using information that is outside of your character's knowledge to gain an advantage or success in a certain situation(s). What is powergaming?: Forcing your action(s) against the other players without letting other players react ICly. In-Character Information Character’s name: Kul'gan "Deathblinder" Character’s gender: Male. Character’s race: Ork (Uruk). Character’s age: In his forties. Biography (Please make it a decent two paragraphs long. Remember to add server lore, and events that happened to your character so that they don’t contradict history.): Kul'gan was born in the years of early Athera explorations in a long-banished and now forgotten clan of Gromrosh, in a family of a warrior. Once the Clan arrived at Athera, their ship got crashed, resulting in multiple casualties and the rest of an already weak clan getting trapped in the southern Forests of Adrallan. Orcs of the Gromrosh clan decided to stay hidden in the forests, keeping them away from the threarts of the outer world. And so the village was built. Young Kul'gan spent most of his time with his father, Belurk, who taught him the very basics of combat. However, the state of things was far from good - The clan lived in fear, isolated from the rest of the world, hiding in the southern rainforests that were the so-called "No-man's land". But the fear did not help them. When Kul'gan was 12 years old, the village got attacked by a group of Orcish bandits. They've hit the village with speed of a thunderbolt, burning the village down and killing every single Gromrosh member except for Kul'gan, who managed to sneak out of the village during the attack. But he witnessed it, he saw his parents getting killed and eaten by other orcs. That's how he got his nickname. The orc that blinded the death. However, it was not the thing that tortured his young soul. It was loneliness. Kul'gan lived months in the rainforest before crushing the remnants his fear and going out into the Big World. But it was a mistake - once he found the road, he got captured by a group of slave-trading Goblins that forced him to fight on a small arena of theirs for the public's amusement as a gladiator. While not being the strongest warrior, he managed to keep himself alive, which was already something. After a series of victories Kul'gan got bought out by a human mage who the let orc free. There was a new problem - there was nowhere for him to go. However, it got solved quickly as Kul'gar joined one of the local small bandit gangs. Everything was going relatively fine for a couple of years until, during one of the raids, he encountered the Mage that let him free. Both fought against each other for almost an hour until Kul'gar snapped the Mage's neck, which struck the orc deeply into his cold heart. As a result he went berzerk, executing his unprepared gang-mates in less than a minute. Kul'gar lived alone in the forests for years, training himself and trying to take total control on himself. However, after he arrived at the Vailor he decided to seek for his inner satisfaction among the rest of the Uruks - at the Iron Zug. He quickly got spoiled in the company of the other Orcs, making him the Orc he is today. _____________________________________________________________________________ Personality Traits: Purposeful, manipulative, unprincipled, deceitful, egoistical, greedy and extremely violent, almost sadistic orc with "iron will" who is used to getting what he wants at any cost, even if the basics of Orcish moral foundations have to be ignored. He is very incredulous and prefers to keep his "true colors" inside while lying to almost everyone around him. Ambitions: To achieve power that no Uruk has ever dreamed off; Gather all Orcs together, making them into one strong "Iron clan", wiping out all dissidents and bring their race to their renessance at all cost, even if great sacrifices had to be done. Strengths/Talents: Strategy knowledge; Charisma (at least for an orc), which makes him a good Speaker; Knows how to lie; Close-handed combat knowledge; Axe mastery; Basic survival skills. Weaknesses/Inabilities: Lustful (Unable to resist woman's wish); Easily spoiled; Alcoholic; Absolutely terrible at archery; Can go berzerk during combat, meaning he will attack both allies and enemies; Appearance: Kul'gan is a tall, brown Uruk donning worn brown trouthers made out of theck cloth with pieces of fur sewed-up to it. The orc also has an old leather shoulderpad on his right shoulder and a pair of warm fingerless gloves covering his arms. His long sharp fangs protrude out of his mouth, making themselves visible even from a distance. His whole body is covered in small scars, burns and severe bruises. A fingernail on his right hand's middle finger is missing, and the finger's tip is almost completely burned and has a distinct black tone of it's skin. Another noticable detail is his belt. A large, dark-brown leather belt with an old dirty canine skull used as a buckle of sort, probably to show the owner's strength off. Height - About 8 feet; Body type - Rather bulky; Skin color - Pale brown; Eyes - Gold-coloured; Hair - black; Appearance, please provide us a screenshot of your character’s skin: Note - I know the character is kinda Mary Sue-ish, but I just got tired of playing a role of a passive / "good" characters. I hope you're gonna understand me.
  23. Andwise Peregrin Basic Information Nicknames: Andy Age: 40s Gender: Male Race: Halfling Status: Alive Description Height: 2'8 Weight: 55 lbs Body Type: Mesmomorph Eyes: Blue Hair: Strawberry Blonde Skin: White Markings/Tattoos: A few scars on his fingertips from tinkering mistakes Health: Fit Personality: Friendly Inventory: A shovel, some food, a slingshot, a Deputy badge, a pair of goggles and 0 minas Further Details: He takes pride in his rather long foot/toe hair and sometimes washes and brushes it. Life Style Alignment: Chaotic Good Deity: N/A Religion: Agnostic and Confused Alliance/Nation/Home: Petyrborough Title(s): Thane and Deputy Profession(s): Masterful Tinkerer Special Skill(s): Has mastered the Peregrin family recipes and is a very good swimmer. Flaw(s): He is very freindly to strangers until the step a toe out of line, then he will become very technical about laws and manners and likely ask them or force them to leave. Magic Current Status: None Arch-type: N/A Sub-Type: N/A Rank: N/A Weakness(es): N/A Strength(s): N/A Current Spell(s): N/A Weaponry Fighting Style: Peregrin Shovel Technique Trained Weapon: Shovels of most/all kinds http://gizmodo.com/5994728/the-8-types-of-shovels-everyone-should-know Favored Weapon: Ferrum Drain Spade Archery: Self trained with a slingshot Biography Parents: Never knew his mom, his father raised him away from society for fear of his son becoming improper. Andwise eventually ran away at the age of 17. Siblings: None that he knows of. Children: He has adopted a child name Till Peregrin Extended Family: A cousin name Bobo Peregrin (Deceased) Pet(s): Two dogs, Spot and Poncho Chica. A bird (Common House Martin) named Jenna who delivers messages. A karin brought from Athera named Chrissy. A pony named Buster. History When he was two years old his father took him to the woods of Athera in fear his child would grow up improper. Kenwise, his father, taught him survival skills, how to be proper and how to defend himself with the shovel. Andwise left in the night scouring the land for people until he found his people in Gimblewood when he was 18. He was allowed to have a home even though he was just a child and he made many friends. When he was a kid he had a crush on Mirabelle and often spent time with her at the druid groves or the Scarlet Lotus Tavern. Eventually Andwise went to learn druidry and was taught by Arch-Druid Veren Ibar'ker. Andwise spent more than four years learning all he could until he became confused on the teachings of why void magic was evil. He soon after left his dedicancy behind in Vailor. Not too long after leaving the dedicancy Andwise had mastered his craft of tinkering but also taken up a new skill of breeding. Then the halflings held an election between Andwise and Perdic to see who would be the next Elder. Andwise's cousin Bobo tried to rigg the election which was found out about and Bobo hung himself in the stables of Goodborough and Perdic was announced the Elder. Not too long after Perdic stepped down, leaving the halflings without a leaer. A while after he and his neighbors of Goodborough had a terrifying dream of skygods telling them they must leave their land and move to another place. The Jr. Deputy Andwise got a promotion to Deputy and the Elder Fumble Willowbottom promised to teach him to become an Elder. When the time came for the halflings to move Andwise was given the rank of Thane as Fumble and his family left for a family reunion. Andwise decided to go to the Grand King Skippy and ask for land. Skippy obliged and gave Andwise and his fellow halflings the Green Valley to build their new village. Artwork None at the moment
  24. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft Account Name?: acim How old are you?: I’m not allowed to say, I hope you understand. Are you aware the server is PG-13 (You won’t be denied for being under 13): I am aware. Have you applied to this server before? (Please link all past applications): No, this is my first time. Have you read and agreed to the rules?: Yes. What’s the rule you agree with the most?: I’m not sure, I think they’re all very good rules. Are there any rule(s) that confuse you or don’t make sense?(If so we can help clear it up! You will not be denied for having a question on the rules): Not about the rules, but I was wondering, is there a way for a character to die besides old age if they keep getting revived by the monks? How did you find out about Lord of the Craft?: I wanted to find a roleplay server, so I looked up roleplay servers and found LotC. Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! What is roleplaying?: Roleplaying is creating a character and acting them out with other characters to make a story. What is metagaming?: Using knowledge acquired OOC in the roleplay. What is powergaming?: Mostly used in fighting, powergaming is forcing an action on another roleplayer without giving them a chance to react. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Azalea Avarel Character’s gender: Female Character’s race: Wood Elf Character’s age: 47 Biography (Please make it a decent two paragraphs long. Remember to add server lore, and events that happened to your character so that they don’t contradict history.): Azalea was born and raised in Salvus by her mother, an animal breeder, and her father, a woodworker. Her mother mainly raised horses meant for merchants and travel, but also had some other animals. such as cows and chickens. Her father enjoyed making wooden sculptures and selling them. They lived in a two-story house, the bottom floor being her father's shop and the top floor being the actual house. Unfortunately, when Athera fell to the giant worm, Azalea's mother died from a building collapsing on her, breaking her spine. When they arrived at Valor, Azalea's father decided to follow the other salvians to re-build Salvus. Azalea decided to instead wander the world. She crudely mapped out what she found on her travels, and often slept in trees. After a couple of years, she became lonely and tired of wandering, so she decided to settle down. She went to the city of Laureh'lin with high hopes of making a buisness from breeding travel horses and other animals like her mother did. Personality Traits: Kind, sometimes over-emotional, can be stubborn, loyal, friendly. Ambitions: Breed lots of animals; maybe have a child or children one day. Strengths/Talents: Climbing, Knitting, Good with animals. Weaknesses/Inabilities: Bad at fighting, Terrible liar, Sometimes impatient. Appearance (List the extra details of your characters appearance, IE; height & weight): 5’3” ½, 132 lbs. Appearance, please provide us a screenshot of your character’s skin http://s29.postimg.org/6nrw9zvqr/Character.jpg?noCache=1439444838671 Thank you for reading and considering! :D
  25. My Characters

    Effile Ker'Vulnir look at that dank traveling outfit Name: Effile Ker'Vulnir Nicknames: Effie Age: Gender: Female Race: High elf Status: Alive Height: 6'1 Weight: 140 lbs Body Type: ectomorph inverted triangle (jk everyone is a square but if we where not square people) Eyes: pale green that look fairly somber Hair: Silver Skin: fair, yellow undertone Markings/Tattoos: She got them nice scars across her eyes. Health: PURE Personality: Unusually and exceedingly peculiar and all together quite impossible to descriiiIIIIIiiiiiibbbeee Life Style Alignment: True neutral (Might become lawful evil) Religion: None Alliance/Nation/Home: Haelun'or Professions: Tailoring Flaws: Narcissistic, Perfectionist, self obsessed, frail, lack of attention-span, Low upper-body strength, sadistic, indecisive Weapon: knitting needles and scissors. Parents: Ker'Vulnir fam eh im gonna add more later