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Bonito

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1208 Godly

About Bonito

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    kujo#0404

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    The Money Store

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  1. On distant shores, a crew of men unhitch the black and gold sails of the Royal Flagship commandeered from under Haeseni noses. Word of the King's efforts reaches their Captain, who cannot help but laugh. He expects to see the Haensemen again, and so sets about having those sails returned to the northerners, crowning the vessel with colors of his own.
  2. A stout sailor finds the missive in a bottle, having washed up on an island not far from Almaris. He hands it to his one-eyed vagrant of a captain. After some thought, the captain nods, making to board their vessel. An old relic, much like her namesake, bobbing in the waters. She had seen places beyond the horizon, untouched by descendants, but this trip would be different. "Chart a course for the north," the captain said, and the men around him spring into action.
  3. Charlie reads the paper outside his Florentine home. "What a day," he remarks, patting the bust of Godfrey I he had acquired during the mayhem.
  4. As Horen’s sons and daughters bicker amongst each other, there is a place where matters of territory and title are left at the gate. South of Vienne now sits the people’s town of FLORENTINE, land of leisure and merriment. If you seek a place to set aside your arms and empty your wallets, look no further. [!] Depiction of a damsel who has collapsed from shock, mere moments after seeing impeccable Florentine goods at unbelievable prices. FLORENTINE prides itself on the best wine and tobacco in Almaris. The fertile soil kisses our leaves and grapes like a mother her fat, wrinkly baby, and it does not end there. Trade is one of the building blocks of our fair home, the exotic goods and lucrative auctions attracting merchants from all corners of the world. A trip to FLORENTINE is incomplete without partaking in festivities. The Illatian drive for improvement fuels healthy competition all round the town in the shape of wagers and bets, and nowhere is it more prevalent than the Summer Games: a traditional gathering call to the eager eye and ambitious heart. A series of horse races are held in the Forum, where other traditional forms of entertainment also occur. THE FORUM OF FLORENZA, CIRCA. 1881 After the previous landowners all died in a fire and their homes reduced to rubble, the Falcone family made a humble name for themselves in what remained, and a gathering of Illatian-Almarican immigrants would soon join them. What the settlers had not anticipated to find was a bottomless abyss where souls are damned to eternal suffering, and so FLORENTINE was built atop, as it looked much nicer.
  5. where are the credits for whoever made the skins
  6. fleshing out my comment cause it was made in 3 seconds Liquid preservation reads like a way to circumvent the age curse, much like tawkin klones, but a lot easier to produce. I'll say this is my favorite out of all of them, vat tanks are cool. some more downsides might help, like making it so players cant choose to wake up whenever they like, leaving the potential danger of being trapped in eternal sleep. Vivification concoction feels useless, as a player can burn the corpse or hide it, but im also biased ab alchemy bloat. spectral solution is just temp vivification and i can see it easily being abused with the mass production capabilities that alchemy has. should probably remove this one. death dispersion acts as an inverse to blight potions. its a decent idea, sorta like a gaseous null arcana, but theres a big chunk of spooks on the lt and i can see them not liking a potion that handicaps something as general as 'false life'. clarifying exactly who this affects could help. im not an lt, only giving my personal thoughts, but i hope this helps
  7. it looks like more alchemy potions trying to copy stuff that already exists, and i'd sorta understand if this was an attempt to make those avenues more accessible to players, but all the recipes are locked.
  8. Skin Name: Blue overcoat Bid: 25 IGN: Bonito_ Discord: kujo#0404
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