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Turbo_Dog

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Everything posted by Turbo_Dog

  1. +1 I agree. Only real practical way people are getting them is just blood magic summoning. Excited to see what Bobbox has cooking for this matter
  2. Riddle me this? If it wasn’t meant it be then why are you not called “Wholeflings”? Huh, because you are half elf. Checkmate
  3. A prideful gray Imp named Daal gawked at the advertisement, this was a dream come true. The high hells making a tavern their anchoring point in the mortal realm? This must be a place he visits regularly now
  4. Daal gives mischievous smile at reading the name of his opposition being listed off as he is quick to have a letter penned off to the pharaoh that spoke of purity, and then sent it off via a pure white dove. An offer he hoped to be tempting like devil cake
  5. RP Name: Ser Do’Spuds Loa’chil Race: Musin Participating in: Shogging
  6. Spuds the musin read on with great interest, plates of steel sat beside him as he folded the paper up and set it between the metal plates to not lose it
  7. A gray Imp named Daal to not be anonymous screeched in rage. Just last month he was happily being a evil devious Imp but now he has to watch his step lest he anger the most fearsome of Norlandic terrors and best canonist group around, the redclyfs
  8. A few doors down Spuds was reading the weekly issue as he leaned against a wall “This sure is nice, I wonder if anyone else here loves this paper as much as I do?”
  9. “If only Mika was still here. He’d solve this in a heart beat instead of that two face scoundrel.” Scoff Spuds as his eyes scanned across the missive “Mika please come back please!” His pleading words aimed at not a soul around him but to the winds
  10. Lately and in the past I’ve seen a bit of confusion on first time CA players ranging in variety. This guide is meant to help you understand how to properly fill out a Creature Application for the server. What is a CA?: A CA or Creature Application is a forum application that is necessary to play non-descendant races or creations such as Musin, Machine spirits, undead, and more. When applying it is vital to read the lore to fill the application out properly and roleplaying their abilities, weaknesses, and strengths. Filling out the application in order: MC Name: Put your Minecraft Username here Character's Name: Put the name in of the soon to be persona here Character's Age: Put the age of the persona, if they are just created such as a automaton then putting 0 or 1 is a valid number Character's Original Race (N/A if not applicable): This is only applicable for if the persona was turning into a creature application race such as undead, machine spirit, etc. In this case then put the race they were before the transformation happened. If it is a “natural” CA such as Musin or Kha then this is not the section for it. Transformed form: This goes directly with the Original Race section above. What creature are you applying for? Put that here. This is also used for “natural” CAs such as Musin and Kha Creator's MC Name: This is NOT for the author of the lore post of a creature. This is for who in game created you. All involved in your creation must comment in the comments of the CA with a link to their appropriate application that allowed for you to be created. Creator's RP Name: The Roleplay names of those who created you must be listed here. Briefly explain the lore behind this construct or creature: This is where many people stumble. This is for the lore of the whole creature race this is not your personal backstory section. This is the biggest part of the application as you must read the lore and in your own words write out a brief explanation of the lore. “Brief” can be classified as 1 paragraph or more just as long as it is clear that you understand the lore. Be sure to include physical descriptions of the creature in question like height ranges, colors they can come in, strengths, weaknesses, abilities, and other attributes that they have. this construct or creature has some form of aesthetic choice, can you describe how they look?: Description of how your character will look. Such as cloths, height, appendages and other features. Do you have a magic(s) you are dropping due to this app? If so, link it: If you have transformed into a CA that you can no longer hold a magic on then put the link to your magic app (MA) here and it will be dropped on acceptance of the CA. Do you agree to keep Story writers updated on the status of your magic app?: Just as it says, if you have a certain magic and are asked about it or have questions then contact ST in regard to such. Simple yes or no. Are you aware that if this creature is shelved, your character may be given the option to revert or be indefinitely shelved?: Just as it says. CAs sometimes have a sad ending where the whole race is shelved. You can if you were transformed into the creature be reverted back in this scenario or be shelved meaning the character is unplayable. Simple yes or no. Memey RP or using this CA for subpar villain/bandit RP can lead to your app being denied, even after acceptance. Please put "I understand" as your response once you have read this part and understand the consequences. Put “I understand” here. If you deny this then your CA will be denied as this hold you the player responsible as you have agreed to this term. Have you applied for this creature on this character before, and had it denied? If so, link the app: If you have applied to be the creature you are applying for before and the application for it was denied then copy and paste the link to the denied CA here. Well that is it. I do hope this helped you if you are in a bit of a fix writing your Creature Application. Best wishes future creature!
  11. If you could weaponize a food what would you pick and why?
  12. Dubious Daal munched on a news missive after reading over the word wedding a scheme in progress with his target set as he giggled like a excited child that was told their favorite candy at the function with his black clawed hands over his mouth to keep his smile from overtaking his whole face
  13. This just seems like Constraint Concoction [Common - Tier 2] from the Wizard Brew pack. Why not just use it instead for the effects?
  14. The lesser Demon, Daal chewed on an old boot he found while occasionally peering over at a grand church of canon. The devious infernal spawn plotting even more devious things like putting a banana peel outside the doorway, snickering at the idea and then promptly getting his teeth stuck in the boot with a bite too deep in
  15. “By the spirits. I must find Patches immediately!” The musin named Spuds jumped up and ran twoish houses over to go find his friend
  16. MUSIN SPEND PLENTY OF THEIR DAY HAVING TWO OLOGS IN WEIGHT WORTH OF FUN. WHY DONT YOU? Hello, that is right you read it right. The secrets of Musin fun and games are being told. Let’s waste no time and get to it already. THE RAT RACE Best played with a total group of 5 The Rat Race has four players running and skulking around a selected territory of land that is chosen for the game’s ground. Any amount of Items the players wish will be hidden throughout the grounds by whoever cares too though it is recommended to have someone who wasn’t planning on playing hiding these items or an extremely forgetful friend. Roles Now for the roles in the game there are only two; The Hungering andThe Fleeing. The Hungering is very simple, their goal is to track down the Fleeing and tag them with any appendage they have free. They are identified at the start of the game and are given a head covering with eye slots, and a slot to breathe. They three times a round may shout aloud for the Fleeing to scream out and thus reveal where they hide if the shout of The Hungering is heard. Each one that heard it must this. Now once A Fleeing is tagged they must hold there position as the Hungering has them lay or sit on the ground and look down as this Fleeing is now out of the game until a fellow Fleeing save them with a certain one of the items that is hidden [touched on later in the hidden gems section]. The Fleeing on the other hand are vastly different as they must hide and run away from The Hungering in order to find the set amount of items and win. The Fleeing always outnumber The Hungering but this doesn’t make them any more resilient against The Hungering as fighting back with real physical violence or emotional isn’t allowed or having someone else do it for them. The Fleeing must remain within the selected playing grounds or risk being caught and labeled as out or disqualified if the one catching them is feeling serious that day about the game (this goes for The Hungering too). The Fleeing must find the amount of items hidden around the selected territory and bring them together as a horde where the game first started at. This horde can not be tampered with by anyone except for two items [touched on later in the hidden gems section] Once all hidden items are found and in the horde pile the Fleeing have won the game and to cement their victory they must then leave the selected territory. Be warned though confident Fleers that The Hungering is still after you and can tag you still and stop as many as they can get from leaving the grounds. The Fleeing have an ability like The Hungering does, they each once a round may let loose a sharp whistle or any noise and if heard by The Hungering, The Hungering must reveal where they are currently seeking at by yelling out verbally or letting loose a noise. THE HIDDEN GEMS Hidden throughout the territory and sought after by The Fleeing collecting Hidden Gems is an objective that is a core point of the game. Before the game even starts they must be hidden in the agreed upon playing grounds by someone and the locations can not be shared to any of the players by the one who hide them the only two details that must be shared is the amount and special properties. Two will have a note or be verbally told by the one who hid them that they have a special property. The first special property is Frightening Feast the item with this property is the only thing that can be used against The Hungering, when a player who has it in their possession is being pursued by The Hungering they may show it to them and The Hungering must shut their eyes and stop in place for ten seconds (/countdown 10. Command run by them) giving The Fleeing time to run away and carry on with their duties this may only be used once a round and announced when it is used, attempting it twice will result in nothing occurring. The second special item property is The Second Course this item property allows the one holding it to bring a play that is tagged and out back into the game, this can be used on themselves even when they wish. This property is a one time use and attempting to use it again will result in nothing and be considered cheating. The one using this must announce their usage of it in any semi-audible tone they wish (#q, #rp, #s. The player can choose). If these items are deposited into the horde pile before their usage any player may take them out and use them before having to return them back to the horde. Being tagged Being tagged isn’t the end of the world though for you Fleers. During your tagged state any items you have found and have on you may be given to a fellow Fleeing that is passing by and either approaches you or can hear you in a medium range (#w-#rp). They can not be waved over though meaning your voice is your greatest aid here, though if a player is mute or just overly shy waving will be allowed for them and only them. Tagged individuals may also not reveal any information on hidden objects. They are tagged until saved by the item with The Second Course property attached to them. WRITER’S NOTES: The game is meant to be all in good fun, don’t let your pride and ego get in the way of this. And happy running players. -Sincerely, Giggles the Musin
  17. Just wanted to ask, why do they get genus? As of now it says that Genus is only a greater soul thing.
  18. Name: Ser Do’Spuds Loa’chilRace: MusinPick for Sheriff: Ser Do’Spuds Loa’chilPick for Mayor: Crumpet the Scarecrow
  19. Get this man a true! It is tough to believe that you currently can go from stitching together rotting abominations and sapping the life force of others to sustain yourself and then go to kissy-kissy rp. Necromancy doesn’t make full sense to have with romance. They are the antithesis to mostly anything good. Lots of spells and features the magic brings to the table are set on inflicting misery, even the cauterization which keeps someone from dying is painful and debilitating for the day to both parties. If you signed up for necromancy and thought you could try and be a normal descendant with a normal life than that is crazy.
  20. People tripping out. SOL, romance, and evil aren’t the only types of roleplay on here. So many other types exist to flush out your character, you can do so much with your time instead of chasing that [1m] prefix or Union of X animal.
  21. “I LOVE BOON AND BANE’S GOODS I LOVE THEM!” Bellowed a musin named spuds as he ran towards Aaun
  22. Name: Ser Do’Spuds Loa’chil Race (only certain races are valid!): Musin Position ye wish to run for: Sheriff What are yer campaign promises?: A better protected town, better equipped to deal with tragedy before it strikes and to help speedily recover anything after it strikes.
  23. I believe this could be worded more clearly by saying for [1] emote after [2] casting emotes or charging emotes. +1
  24. Lair PRO MC Name: Turbo_Dog Lair PRO Character Name: Daal Lair Name: Vhorazu-Natla Primary Lair Color: black, red, orange Lair Members: Turbo_dog, Minth_11, stargazerology, Femurlord, Dutchsupremacy, Kaptainscarlet, Idiogen, Brojimbo, FOOBje, Greisn, Edencringe, Funtzu Proposed Lair Locations (Highlight/draw at least three on the map): [See Imgur album labeled Lair Locations] https://imgur.com/a/WklhdDL Lair Lore (supply link to an existing creature or other lore if being used as basis for this lair) (1000 words minimum): https://docs.google.com/document/d/1Jbiu-XkovmOTnMV1-DJWCo7IHSo88sGB9Rm0BaMK3gw/edit Lair Build and Infrastructure (photos required, give dimensions): 75x75 [see Imgur album labeled Untitled Album] https://imgur.com/a/lEVtOLY Why can this group not fulfill their roleplay niche in an existing settlement or nation? (Give a detailed answer and examples of how this has not worked in the past.): This group is unable to fulfill their roleplay niche in an existing settlement or nation due to the villainous nature and behavior of the group along with rituals and meetings between members. Necromancers, Warlocks, inferi, and undead as not welcome openly in most if not all cities. Choosing to be under a city or settlement would place our fates more in the hands of the PRO and ROs which has in the past lead to metagaming from them. Getting this lair would directly go past this issue as the ROs would all be aquatinted with eachother, leaving acts of metagaming to be more easily spotted and pinpointed to the source minimizing the ooc conflict. How does this lair add to the greater world around it? How will its existence benefit its roleplay group and the server at-large?: This lair adds to the greater narrative of the world by providing a place where antagonists can quarter and funnel their efforts on world-altering schemes. It's existence provides a challenge to heroes or sell swords, allowing intricate webs of stories to be told.
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