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Vote On The Way Combat Should Work!

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Danny

  

573 members have voted

  1. 1. Read, think, vote, discuss

    • Default RP
      260
    • Default PVP
      262
    • Gaius' Syshtem
      52


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I am going to leave all my opinions out of this post and simply create a course of action based on the information at hand

 

Information:

  • 50% for PVP
  • 50% for RP

The server is clearly split between this issue. And forcing half of a group to partake in something they decide is unfun will damage the server. If rpers are forced to pvp, the server will lose some strength and perhaps some of the best individuals who choose to play on this server. Similar might be said about pvpers, but not as extreme since they've had to bare with it so long it will be as if nothing happened

 

To tackle this split issue, the only method would be to compromise. Each side will have to meet in the middle to decide the fate of the server that will leave a much healthier server behind. Weather it be Guias's idea or something else someone has envisioned, this must be met in the middle and not placed on one end of the polar spectrum which will cause upset on the other end.

 

Or you guys can continue to follow the philosophy of the republican party and stay with your stubborn views. Never getting anything done and only hurting the server itself. Meet in the middle and make compromise.

 

EDIT:

 

Also a question for Telanir about the pluggin, from a concerned darkie

 

I trust that dark elves with have a distinct set of skills that are more honed for the combat. In that in their lore, combat has always been present.The original lore and skillset  it stated "Dark elves are good with swords. They're easily angered" and they got +40 to their swordsmanship in the original skill system. If people have been rping along these lines, a dark elf has an advantage in combat that a normal elf or even a human does not. The current lore still reeks of this combat breed elf. So I ask, if you truly desire to make a pluggin that follows lotc lore, I assume you'd give the dark elves a combat advantage of some form?

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So many keyboard warriors around here. Sheesh.

 

But I noticed someone posted a reply about them being a dread knight which brought up a notable concern. If someone could go read their lore you would see they are pretty much super soldiers. Wouldnt that defeat their purpose of all the time and effort they put into their lore to only be PVP'd by everyone in every fight they get? There are so many broken parts to all these rules and so many loopholes people bring up. The most notable being "Let me make a magic app so I can bypass the PVP rule." sort of mentality. 

 

Well yes, although they count as magical beings?... So I guess they would run under magic people...

 

~_~

 

Although the complication of this is, as it was in Aegis or more so of what I do see here is that, PvP default will be first good internet speed, although that topic was taken and already suggest before.

 

Although the people that come up when you are Role Playing during a 'PvP' fight and join in?. Or a friend sees another about to engage with PvP and they join in... What stops this?...

 

Or if you are PvP'ing with fist and you take out a iron blade, which you did not have in RP or if you RP it as a dagger comes into play?.

 

--=--

 

Server issues also might create lag with all the hit-boxes bouncing around, which would create lag for the server... Almost like the NpC problem?.

 

Someone comes up RP's with a few lines and PvP's you when you are typing back?.

 

Oh I have one... you are AFK... someone finds you RP's and than PvP's you.

 

Many problems arise with PvP default... and you will loose some of the player base if it is chosen.

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Could people stop saying that Gaius' option counts for Default-PvP.

This is not the case for Gaius' option is a mid-way point and plenty of Default-RP have voted for it. Surely, which ever wins will be subject to a second vote between that same option and Gaius' and you will notice that Gaius' will win.

If Default-RP wins the poll, all Default-PvP will vote for Gaius' option.

If Default-PvP wins the poll, all Default-RP will vote for Gaius' option.

 

Quite simple.

 

The server will never be Default-PvP because there is only so much mechanics can do. Even with a magic plugin, magic cannot be simulated properly.

Take conjuration for example. Conjuration can be used for combat very proficiently and with great outcomes. You cannot simulate conjuration with mechanics though.

And a last try at convincing that RP-fighting is more detailed. The fact is that it is. I prefer to be able to stand a chance and fight my way through people instead of being clicked to death by someone who has trained PvP to be better. I have watched to video and although it would be great to have in wars, it just doesn't cut it for RP fighting.

Telanir, when I say each hit counts, I'm being much more precise then a successful click on the enemy, even with your plugin. Putting things to be judged by a randomiser and equations just doesn't cut it to simulate RP properly.

Might as well resolve large battles like in those Risk games, rolls and bonus'.

 

It's not your place to say whether or not this server will be default PvP or not.

Also, you're limiting yourself far too much to mechanics. Way more is possible to code with bukkit that you'd have ever imagined.

Combat in real life isn't calculating tactics and the next move in the heat of the moment. It is your reaction-time and adrenaline as well as skill that come into play.

 

 

Incorrect. If PvP is default and Gaius' option is not chosen... It will be PvP default, no exceptions. 95% you say, what figures do you have to say so? Right now it is looking like 50%.

 

However, neither of these arguments you have provided actually further why PvP is better, so I really don't mind you saying this.

 

Pointing out that half the server is against PvP becoming default and the other half is for PvP becoming default... There is going to be the need of choosing the compromise. Enforcing PvP as default would only harm the server, in my opinion.

Yes there would be exceptions, otherwise the plugin wouldn't work. And it might be looking like a 50% on the poll, but you could take a look at the arguments instead.

 

So many keyboard warriors around here. Sheesh.

 

But I noticed someone posted a reply about them being a dread knight which brought up a notable concern. If someone could go read their lore you would see they are pretty much super soldiers. Wouldnt that defeat their purpose of all the time and effort they put into their lore to only be PVP'd by everyone in every fight they get? There are so many broken parts to all these rules and so many loopholes people bring up. The most notable being "Let me make a magic app so I can bypass the PVP rule." sort of mentality. 

 

Dread Knights get their own race type. No purpose here is defeated. They alongside Golems will be quite powerful.

Magic app = You have to be able to actually use that magic to influence the outcome of the battle. It doesn't make sense for you to be able to emit 1 ember expending your powers and then poof roleplay right.

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When I say mechanics can only do so much I'm talking about magic in the most part. Just to clear it out.

 

And Telanir, I am not claiming something will or will not happen. Sure the administration team get the last say, but I'm just pointing out what a logical decision would be. You could claim biased but its plain logic.

Anyway, I'm bailing from the argument, no point in continuing this. 'Tis like Evolution VS Creation.

 

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Well yes, although they count as magical beings?... So I guess they would run under magic people...

 

~_~

 

Although the complication of this is, as it was in Aegis or more so of what I do see here is that, PvP default will be first good internet speed, although that topic was taken and already suggest before.

 

Although the people that come up when you are Role Playing during a 'PvP' fight and join in?. Or a friend sees another about to engage with PvP and they join in... What stops this?...

 

Or if you are PvP'ing with fist and you take out a iron blade, which you did not have in RP or if you RP it as a dagger comes into play?.

 

--=--

 

Server issues also might create lag with all the hit-boxes bouncing around, which would create lag for the server... Almost like the NpC problem?.

 

Someone comes up RP's with a few lines and PvP's you when you are typing back?.

 

Oh I have one... you are AFK... someone finds you RP's and than PvP's you.

 

Many problems arise with PvP default... and you will loose some of the player base if it is chosen.

Resorting back to the scare tactics to try and make people choose RP? All your issues will certainly be brought up if PVP was to be made default, everything I see that you're writing right now would almost certainly have a logical compromise. I swear, you all are already hyperventilating over "what could happen" over the logical "what probably will happen". I'll address your hypotheticals with what I think would be done, using logic.  You're first hypothetical relies heavily on might, notice how I've bolded that. I think Telanir is competent enough to be able to fix this if it was a problem, or to find another way if it became one. Again, that problem one of the biggest maybes you can throw out there.

 

I see your second hypothetical as extremely illogical. I would assume all role-play must be done before the PVP fight could be begin. Probably before the fight there would need to be a confirmation of readiness and a countdown, thus effectively eliminating that issue. Refer back to my response to your second hypothetical as if there was no confirmation of readiness or no general reaction from AFK player, I trust it would be common sense by the other player not to PVP. I could see that issue resulting in a temp ban to the offending player.

 

For your third hypothetical, sure, some may leave. Others will undoubtedly stay, and most who leave will come back, because, after all there is no RP server with LotC's population. As far as I'm concerned, the people who will leave if PVP becomes default are rather close-minded and immature and are no real loss to the server as they seem to only wish for self-betterment and selfishness. if RP remained default, would I leave? No. I would be disappointed, but I'm not so immature as to draft up a leaving post, or to blackmail leaving so as to make the staff fear for the population.

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To be honest PvP would just make Rp better, instead of everyone spending all day fighting and then arguing about half of it anyway. PvP is faster, and yes some people may not be good at PvP well then dont make a fighting character or if you are Rp fights are not being banned. They are trying to make it go PvP so people can have more time for Rp, they are just trying to make it more fun for everyone.

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To be honest PvP would just make Rp better, instead of everyone spending all day fighting and then arguing about half of it anyway. PvP is faster, and yes some people may not be good at PvP well then dont make a fighting character or if you are Rp fights are not being banned. They are trying to make it go PvP so people can have more time for Rp, they are just trying to make it more fun for everyone.

I have fighting chars and I'm not going to stop RPing them just because pvp default is in effect.

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Again, to all the people saying that RP fights lead to arguments- changing the rules caused this argument, that is much larger than any RP one. I don't know where you people find the massive amounts of ban reports or OOC arguments. Sure, sometimes it can be frustrating, but PvP can be as well. 

 

Also, I just remembered something. There are instances in which one party has a longer range than the other when hitting. This usually depends on the place where the server is being hosted. PvP largely depends on OOC factors (THAT ARE NOT FREE) such as connection and hardware, while RP fights, as somebody stated earlier sometimes include two parties with varying knowledge on weaponry and techniques. (KNOWLEDGE IS FREE)

 

 

Sure, there is no winning or losing in LOTC, but we have just come one step closer to becoming, for lack of a better word- a pay to win. Not necessarily pay the server, but hardware stores and internet providers.

 

To the person that said that PvP would give us more time for RP- RP fighting is RP as well. In fact, I sometimes enjoy it more than RPing eating or just talking to someone. It is subjective. Every part of the server (other than trivial things such as placing things or flicking levers) should be RP. Including fights.

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I'm gonna put my vote on PVP because why not try. While I'm never very trusting of plugins that try to pretty much dictate RP for you I'm willing to give it at least a try.

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I'm gonna put my vote on PVP because why not try. While I'm never very trusting of plugins that try to pretty much dictate RP for you I'm willing to give it at least a try.

It will be unimaginably hard to change back if your decision is wrong. I do respect your choice, but still. 

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I love how all these people who are voting for RP default were not there for Aegis. 

 

Try out something new for a change, and quit being so damn stubborn.

 

Change is good.

 

PvP default.

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I love how all these people who are voting for RP default were not there for Aegis. 

 

Try out something new for a change, and quit being so damn stubborn.

 

Change is good.

 

PvP default.

Check when I joined. Late Aegis, but Aegis. I do not reject PvP because I don't like change. It is because it favors people with better computers, aka a better financial situation. You are talking about bringing back Aegis-like systems in one sentence and then saying we should change in the other. If /you/ aren't afraid of change, let Aegis go. We are in Anthos now.

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Check when I joined. Late Aegis, but Aegis. I do not reject PvP because I don't like change. It is because it favors people with better computers, aka a better financial situation. You are talking about bringing back Aegis-like systems in one sentence and then saying we should change in the other. If /you/ aren't afraid of change, let Aegis go. We are in Anthos now.

We aren't afraid of change, that's why there wasn't half as many shitstorms when they changed it to RP default than now. We've had about a year of default RP so when the GMs offer to change it back, we're gonna try to make that happen.

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I voted PvP not because I'm good at it, or that I like it, I voted for it because of the state of server. If people didn't emote "dodges" every attack that the aggressor makes then maybe we could have RP as default. This server is an RP server and should have RP'd combat but because of the people who just think of themselves I think we must have PvP for a while. 
 

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