@Delmodan Won't quote what you said because there's nothing really to reply to. It's just that sentiment really defines how I view pieces on this server and I'm not hopeful at all for the lotc playerbase to use something like this without abusing or ruining its charm.
@WuHanXianShi14 Just to start, people may not believe this but I support high fantasy a lot more than I show, because I think most high fantasy concepts are not done well on LotC. So, with the festivals point, I'm quite happy you do that with newer players and focus on the festivals with them. An introduction in cultural RP is great and by any means I'm not bashing that, if anything I would encourage you to keep doing that, as you can see the impact you have made considerably without being able to summon the Mani and have their presence prove to everyone that 'they're here and can help us'.
As I did say in my post, I do enjoy the concept of Mani as animist spirits and stated that, I can't even distrupt the actual content of this lore-post because it's done decently well. Though, my qualm is the idea of 'Gods' on LotC and that they mostly extend beyond the Aengudaemonic spectrum. All 'patrons' of the Aspects are some sort of godly spirit, with them literally being called the 'Demi-Gods' of the wild, you can't act as they are just a simple niche spirit. They are forces of nature beyond the grasp of normal magic and can manipulate things on the level of lower 'gods' in other fantasy worlds. They aren't just nature spirits, or I wouldn't oppose it as such.
I do not classify gods as the normal Abrahmic sense on LotC, for then they'd be accurately removed from the playerbase and seen as only concepts. What has happened with LotC is that these aengudaemon are seen as some strange mixmatch of Daedric Princes but their control and powerlevel are increased like 400x to what they should be. Aeriel literally controls all life and death, yet she is seen regularly in visions and 'talks' to her set followers, Xan is meant to be a pillar of justice and he's literally just spouted throughout lore to **** humans and have motives that are borderline that to a protagonist in an RPG. The horrid use of the Aengudaemon lore within LotC will ultimately cripple how this addition is viewed, because it may be great within your culture, but mages will investigate how to attack these Mani and stop them on a 'subatomic' level and things like that. It's the idea of everything being seen as a power source within LotC, anything that transcends the norm has attained some form of Godhood.
My qualms with this lore-post are literally not the actual Mani. It's a strange thing to really explain, it's just the context that this'll be introduced and how it'll be implemented I believe will be flawed and will ruin such a concept that has potential. Backstories and history I believe should be barely recorded and hidden from common players, I believe that the formation of their own histories through roleplay is essential but that'll never happen. So this is the compromise, every cultural aspect and thing needs to be justified by a lore post or players will simply call it ****.
I just want LotC to be orientated away from the necessity of needing these supernatural/godlike beings contacting players like its nothing through events. It shatters any semblance of understanding or the ability to form characters that aren't shallow. It gets difficult to have a character for more than a year when they experience multiple gods coming down, destroying things, gods being killed and people constantly talking about the grander universe because they read it in a forum post. As I've said, I'm not completely bashing your attempts at cultural lore and my rejection of it is just seen as an angry rant to most people. I just wish things like this would not have to be orientated towards the set standard enforced through years of SupremacyOps and Tsuyose tier lore validation, I don't want to see a cultural concept like this ruined, like most things this server does.