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  2. [!] A simple note was left in reply You have done well young Yandel. I will see to it that you are given your next trial soon. I will call on you when it is ready for you. I have high hopes for your success in our eternal war, Yandel. Do not be a stranger around us in the Keep, you are one of us now. On the Sunlit Path. Just say you are my Initiate and they will grant you entry. -Aurae
  3. Name: Moss Mawce Kervallen Age: 50+ Are you an inhabitant of Dúnkeld (or plan to be): Yes
  4. Today
  5. ~DA VALLAGNE GOI-GOTH~ CAMPAIGN Penned by BON || Imperial 1975|| S.A 179 || Izi wuz 13 kaktuz-tikz ago when mi Popo, Gob Ztabba-Zniffa agh other dub urukz, klomp’d agh won da long Koalition Wagh againzt iziz bruddahz. Fo’ iziz peep’d magh nub’hozh injuztiz agh dizhonor ob iziz bruddahz givin’ ihn to iziz grizh-luzt agh zpillin needlezz Quick-Flat grizh. Izi wuz ahn bub’hozh tik fo’ da “white-wazhed” urukz - to prove izi-zelvez, find ahn blarg agh honour outzide Da Horde. However! 13 kaktuz-tikz afta, da Zonz ob Krug are treated zame az iziz wuz turnin’ da wagh. 13 kaktuz-tikz afta, da Zonz ob Krug ztill bi peep’d worze than buurz-zpawn. 13 kaktuz-tikz afta, da Zonz ob Krug ztill bi konzidered az villainz, kriminalz agh bi flatten’d agh perzekuted fo’ tingz iziz nub bi rezponzible fo. When da wagh bi over - there wuz truli ahn khanze fo’ doez who klomp’d ohn Koalition zide to khange da perzpektive ob Quick-Flatz. Bawt nub’azh kared fo’ iziz - or iziz fate. Nub’azh blah’z ob Gob Ztabba-Zniffa’z mat'mauk againzt da entire Urukhim fo’ both iziz honour azwell az KANNONIZM, til izi wuz flatten’d - zumting nub Quick-Flatz do. Nub azh blah’z ob Krognag’z fate - to fall into da armz ob zlaverz agh izi klomp fo’ izi freedum til izi flatten’d - wit nub’Quick-Flat komin’ fo izi rezcue. Nub azh blah’z ob [blank] - where iz izi? Wub izi doez? Nub’azh knowz or karez. Da HeartUzg agh mi opponent blah ob ‘Unity’ bawt iziz hiztori, even da mozt recent - iz full ob opprezzion ag nub’kare. There bi nub’azh bawt da Quickzpawnz ihn da pozitionz ob power - dezpite havin’ magh other folk. Mi popo blah’d ob there azh tik being ahn Twiggie Waghgoth, YET da Quickzpawn bi eager to keep da LANDZ agh TITLEZ agh POWER to izi-zelvez. Even among iziz, only certain azh bi allowed - recently azh Quickzpawn waz denied iziz heritage agh flatten’d ihn ahn dizhonorable manner fo’ being Raev agh being willing to klomp fo’ wub wuz izi. Mi will nub blah ob mi promizez ohn ahn piece ob kaktuz fo’ izi would nub bi able to karry da weight ob mi blah - Bawt kome to listen agh azk mi ihn perzon. FO’ MI HAZ AHN DREAM THIZ-TIK!
  6. "I'm going to plant a bomb in the house of whomever replaces him," declared John with a sagely nod, promptly taking down the notice from the board.
  7. Thank you for your Map Art submission, a Community Team member will contact you via Discord when it is ready or with any issues. I am a bot, contact a staff member if you require assistance.
  8. The position of GOVERNESS is henceforth known as the LOREMASTER as per the EDUCATION EDICT of 1975.
  9. THE EDUCATION EDICT DAS BILDUNGSEDIKT | THE EDUCATION EDICT Issued by THE PRINCESS OF MINITZ and BARONESS OF SIGRADZ In the year of our Lord 1975 ÖHNE UND TÖCHTER VON REINMAR, HEED THESE WORDS THAT FLOW FORTH FROM DER HEIDEPALAST, just as we have heeded your words. The way of the Reinmaren is the way of Moot, so we have heard the counsel of you sons and daughters of Reinmar and the burghers of the realm to draft this edict. Let it be known that this is the People’s Court. Education of our young is of vital importance. To fail to pass on the traditions to the next generation is to doom a culture to a slow but certain death. I. FROM WHERE LEARNING TAKES PLACE We Reinmaren have no need of a schoolhouse. Why should our children sit in neat rows with their slate and chalk, presided over by a scowling headmistress, when our forefathers learned of the old ways amongst the forests and rivers? I.I No dedicated schoolhouse shall be constructed within the Principality of Reinmar. I.II Lessons on history shall be instructed at a relevant monument, building, or statue, depending on the historical subject. I.III Lessons on runes shall be instructed at a runestone within the Ferdenwald, or within the circle of runestones. I.IV Religious education shall be received in the Temple of Waldenic Martyrs or elsewhere in the Temple District as necessary. I.V Practical learning such as hunting, fishing, woodwork, farming, and so forth, shall take place in an appropriate area to that skill. I.VI Reading, writing, and arithmetic shall be instructed within the home, or the library of the Heidepalast or Temple District. II. FROM WHICH DISCIPLINES WE SHALL LEARN This word curriculum is foreign to us sons and daughters of Reinmar. Der Heidehof may be the Court of the People, but it is not our place to prescribe what must and must not be taught. This is the place of parents and Reinmaren elders. To create a curriculum is to deprive the realm of differing minds and varied opinions. We can, however, provide guidance on the subjects parents may choose to instruct their children in. THE TENETS OF LEARNING II.I History and Legends II.I.I This shall be the history of the Reinmaren, from the days of Theoderic and Gelimar to the Modern Era. II.I.II Frankish history shall not be widely taught, but the Frank Mogurix and his descendants are granted permission to pass on Frankish history to those who come to reside in the homestead granted to him by the Princes in Reinmar. II.II Religion II.III Farming II.IV Hunting and Gathering II.V Riding II.VI Combat II.VII Craftsmanship II.VII.I Cooking and Baking II.VII.II Woodworking II.VII.III Horsehair braiding II.VII.IV Smithing II.VII.V Tailoring II.VIII Literacy and Numeracy II.VIV Healing II.VIV.I Lessons on healing and medicine are permitted only by those who are physicians of St. Johann. II.X Social Norms THE PHYSICIANS OF ST. JOHANN II.XI In the interests of the health and healing knowledge of the realm, the Physicians of St. Johann are bid to revive themselves under the leadership of Head Physician Father Gregor, or whichever physician he chooses to succeed him. III. FROM WHOSE LIPS KNOWLEDGE FLOWS III.I Children must be instructed by someone who has been blooded as a son or daughter of Reinmar. Let none instruct our children in the ways of the Outlander. III.II Religious schooling must be conducted by a man or woman of the cloth. III.III Parents have the foremost duty of educating their children, followed secondarily by Reinmaren elders. Let no man or woman shirk this duty. III.IV This Edict hereby changes the position of Governess in the Heather Court to the position of Loremaster. III.IV.I Beneath the office of the Loremaster shall serve the Runekeeper, tasked with upholding the ancient tradition of reading and carving Reinmaren runes. III.IV.II Beneath the office of the Loremaster shall serve the Runesinger, tasked with upholding the ancient tradition of storytelling and skaldic performance. III.V Formal educators are to don the garments of the loremaster, marked by a bronze brooch carved with the image of a runestone circle. IV. WARDSHIP BENEATH THE HEATHER COURT IV.I The Heather Court shall take on wards who have not yet reached their fourteenth nameday. IV.I.I Some exceptions may be made, particularly for those who are not yet blooded but seek to be. IV.II Children of the Princely Family may ward under each of the offices on rotation. IV.II.I Non-Princely children may only ward under one office. IV.III Each of the offices of the Heather Court shall have a limit of one ward. IV.III.I This number excludes those wards of the Princely Family who are on rotation. WER RASTET, DER ROSTET HER ROYAL HIGHNESS, ADALFRIEDE of HEXENWALD, Princess of Minitz HER LADYSHIP, FREDERICA, Baroness of Sigradz, Seneschal of the Heather Court
  10. "Helun... Yto steta ax nor my laht." A regal drow knelt before the portrait of a bygone Primarch. To paint and delusion he explained: "LYE YX A'KAZAT!"
  11. Hello all! I’m Zanael, some of you may know me as Patches the King of the Musin. For me when I first joined LotC I was so happy with the fact I’d found a place where I could do D&D styled Roleplay on Minecraft. Finding out there was a couple of races that wasn’t the standard fantasy races made me intrigued. I started on this server as a Human, tried a High Elf, then one day decided to make a Musin. At the time when I made my Musin, I noticed there was very little players playing as the micefolk, and that they didn’t have a place to call their own on Aevos. So after seeing that I made it my mission to build a Musin vassal, and so Babblebrook was made. What I love about Musin is the sense of community I’ve encountered, everyone has been so helpful and nice in helping build up our culture and town and from that I saw a rise in Musin CA’s being made. Now I only play a Musin. what I like about Musin: * The kind and helpful community: Those who will help new Musin players make a CA, get a skin etc. * The whimsical adventure RP: due to our love of adventures and legends, having Musin go out and travel to new places and see new things is really neat. There’s no politics or stress really needed since there’s enough of that with every other race. It’s a way to actually unwind. * the random ooc/ irp messages saying how cute my musin is or how much people love musin. It puts a smile on my face. Things I wish would Change: * The random irp/ooc hate towards musin: With the good times, there’s been some bad times where Musin have been the target of hate/discrimination because what? We’re small mice people? Or we’re players who like playing as such? It’s never really explained. * People saying they’ll make a musin CA and then never play as said Musin: I’ve met a lot of people as Patches: the king of the Musin and people have told me they’d like to make a Musin. this makes me happy since it helps build our community, but what I’ve noticed is that effort is made to help with CA struggles, make a skin for the new player etc then either they play the Musin for a day or never play it. I’d love it if people who wanted to play a Musin were a bit more committed to it. (Irl stuff considered if it stops them playing.) What I’d like to see in the future for Musin: * Musin themed items: every other culture have their own style of rp items so why shouldn’t we? * Musin shops/ trades: Agreeing with DrFong I think there could be more trades that Musin can go into. * Musin players who want to take part in Babblebrook roleplay and to make it feel like a proper town. I want to thank anyone who reads this and wish them a great day/night!
  12. Barrowlord Fornotos, Herald of Strife merrily frolicks through the Xionist-owned fields of corn hidden deep beneath Lumbridge, blissfully ignorant of the corn-impoverished farmers of Braevos.
  13. John sat outside of Kositz, cigar dangling from his lip as he read the letter fresh off the desk. A small bit of peace in an ocean of grief - it was something. The man tucked it into his coat pocket and rose back up, walking through the doors to head to his widower's old room.
  14. An imp stirred around in ire within the writhing the pits of the horrific realm, his home, the Moz. After having been slain he wouldn’t remember his slayer but couldn’t help but feel as if his death was unique and that whatever killed him hopefully remembered his face or if he died by falling down the impossibly long stairs “DAAL WILL FREE HIMSELF IN MONTHS MONTHS! GASHADOOKIEKURO WAIT FOR MEEEEEE!”
  15. There is shouting in the dungeon. Deia stands by the door, amidst the blood and muck, and watches as it stains her shoes, stains her. The breeze brushes past to the cells and back out against her spine and she’s so very cold. Everything is cold without the Queen. In the shadow of her death, they call her the White Flame. They call her venerated and a Queen of the people (what is left of the people) and they speak of her kindness, her generosity, her love, as a mistake to learn from. Red pools at her feet like water and she feels the brush of fingertips against her ankle, the first of a trail of corpses that will lead her to her sister. She doesn’t have to look to know their wounds, nor that they will ever flow, an endless fountain from a slit throat, a pierced heart, a skewered eye. She doesn’t have to look to know there are dozens. For her. For them. For love. The gruesome sound of a glaive against flesh makes her open her eyes. When she turns towards the wail that follows, the dungeon door is stainless, there is no weight in her hands, and Amaya is still dead. Look, a voice demands, at what she has wrought.
  16. Dhen looked at the missive, simply saying “John’s insulting poem must of been too good. She is taking the ones he loves because she can’t make a better song. I must pen one for John to join the cause.” The thing then turned around and set to work writing down the next big Balian hit
  17. (An advertisement posted towards the bottom of the notice board at your favorite watering hole) Are you exhausted by your ordinary, slow-moving, everyday life? Looking for a new hobby and an exciting way to spend your time and money? Do you have a need for speed? Welcome to the Babblebrook Railmeister's Club! We're a motley crew of minecart enthusiasts, drawn together by our love of the rails and the rush of high-speed minecart racing. What started as an efficient way for Halflings to move grain to the coast, was quickly co-opted by thrill-seeking Musin youth who took to riding the empty grain carts just "to see how fast they could go". This dangerous pastime was later formalized into the Babblebrook Railmeister’s Club. But we're more than just a club; we're a family, bonded by our shared love of minecarts and the freedom of the rails. As a member of the Babblebrook Railmeister's Club, enjoy these exciting amenities: Customize and decorate your own minecart to reflect your unique personality and style. Add souped up wheels and imported goose-grease. Experiment in our minecart garage and clubhouse. Participate in high-speed races and challenges on the area’s meticulously crafted minecart tracks. Explore the stunning landscapes and hidden gems around Babblebrook and Dunwen from the comfort of your individual minecart. Travel on group outings for a chance to ride some of the best minecart tracks (industrial and otherwise) in Aevos. The Babblebrook Railmeister's Club is seeking brave and adventurous souls from all races to join our minecart enthusiast club. Whether you're a seasoned rail veteran or a newcomer looking for your first big thrill, there's a place for you among the Railmeisters! All aboard for the ride of a lifetime!
  18. Peregrine sat upon a stool in the corner of their shared space, her head bowed and hands clasped upon her knees. Her wide eyes stared at nothing as she learned of the demise of her one and only student; the fallen Prince she uncovered from the ashes. He had risen like a phoenix, his flame snuffed out too soon. "I'm ready to see them bleed." Her fists tightened, the sapphire scars marring her skin sparking with lightning. There was no sadness in the heart of the Martyr Undying, but a rage that could only be cooled with blood.
  19. 𝕹𝖆𝖒𝖊: 𝓡𝓪𝓿𝓷 𝓒𝓪𝓼𝓮𝓶𝓲𝓻𝓪 𝓥𝓾𝓲𝓵𝓵𝓮𝓻 𝕬𝖌𝖊: 83 𝕽𝖊𝖘𝖎𝖉𝖊𝖓𝖈𝖊: 𝓡𝓸𝓼𝓮𝓶𝓸𝓸𝓻 𝓡𝓮𝓼𝓽 2 𝕯𝖎𝖉 𝖞𝖔𝖚 𝖋𝖎𝖑𝖑 𝖔𝖚𝖙 𝖙𝖍𝖊 𝕮𝖊𝖓𝖘𝖚𝖘?: 𝓨𝓮𝓼, 𝓘 𝓭𝓲𝓭
  20. "Hozh." A uruk said as she read the missive, "Whe loaned them zo much money agh when whe azked fur a payment plan whe got nub wurd back."
  21. Yesterday
  22. A post stapled to Dyonne's door, and for anyone to read, "While the Island of Nevaehlen does indeed contain within its walls a military known as the Greenblade, it is insufficiently organised. The Greenblade lacks structure to command its forces in the field and specific unit elements that would help lead it into success. This results in its inefficiency and lack of ability to scale into a large fighting force in the given moment, which would be remedied by the following recommendations: institution of officers and the institution of small-unit tactics. Both would remedy the lacking structure and elements, allowing for distinguished successes on the field. The institution of officers would allow for the further structuring of the military into allowing objectives to be determined and achieved rapidly. The benefits of a proper officer corps are numerous and shall briefly be listed here. An officer can provide efficient decision-making as they will be the sole individual in control of the unit instead of many voices speaking outwards in the field of battle; an officer can force the upholding of unique professionalism & ethical conduct stands by being the one that the unit must answer to; an officer, through their specialised knowledge and expertise, can effectively plan & adapt to their evolving threat environment; an officer can preserve institutional knowledge by training & mentoring junior officers; and finally, an officer can maintain morale and cohesion by assessing risks & making informed decisions for the betterment of the health of the squadron. Furthermore, a cohesive officer corps ensures unity of command, where decisions are centralised and communicated clearly with all other command elements. To speak as to the implementation of the officer corps, Dyonne has brought up that the Vigilants may act as a military officer corps in their own right. I disagree that this is the best course of action, as the Vigilants seem to also have day-to-day civilian governmental responsibilities that would be detracted from. Furthermore, in historical pasts, introduction of civilian leadership to operational command tends to lead to conflicts & confusion of authority within the ranks, leading to a detraction of a clear military hierarchy. It also should be noted that maintaining a clear distinction between civilian and military leadership would preserve public trust in both institutions - ensuring that the military serves the Vale as a whole, rather than any particular interest group. I, instead, believe that we should have the Vigilants setting goals for the military to achieve and oversight to extend that the military works within the framework of accountability to the populace, whilst initially recommending individuals to promotion for the officers. The institution of small-unit tactics will also benefit the Vale’s populace in its entirety. These would indicate groups of four to six people led by the officers as discussed. These squadrons would be trained to assault, defend, and work towards objectives. These squadrons would be led by an officer, supported with a medic, use a specific alchemist for base of fire, and have a scouting element to it. This would have to be implemented after the officer corps. It is the recommendation of this memo that we start organising the Greenblades using proper military officers that would be schooled entirely in small-unit tactics under the instruction of myself and Ahren, as a result of our experience in both." Pings that I forgot to do: @Candle
  23. Receiving the letter, the Uruk would read it before reciting a prayer to Kor himself. Once he read the contents of the letter, he would grab a shovel and walk over to the shore of the lake surrounding Caza de Lur. "Latz will be remembered ziztur agh mi will make zhure latz get a proper burial." He solemnly says to himself, as he begins to dig a grave and prepare for the burial of his good friend.
  24. Long ago amidst the fields outside of the Jade State, a military dictator remembered the images of the crying goat surrounded by occultist iconography and how potent power had been offered to that long lost friend who camped in those fields. ”Souka, they must think they’re in Yopinawa kakakaka!”
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