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Unwillingly

Realm Leader
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  1. Issued by the Ivory Crown 10th of the Deep Cold, 207 S.A. To the Citizens of Cauróst, By the authority of the crown and will of the High Prince, Let it be known the grove-dwelling faction known as the Men in Yellow, or Yellowmen, are hereby summoned to stand trial before the High Prince and the Ivory Crown in order to address allegations of misconduct and legal violations during their residence among the Princedom. The trial shall convene in the Eldertree Halls in four month’s time. Witnesses are beholden to present themselves to the High Prince prior to the trial should they wish to testify. Signed, The Ivory Crown
  2. Galahad wishes a future of fortune and glory to the orcs of Lurak.
  3. 7a57fc73f1535ec2a72c24524ac5098f.jpg?ex=

    1. Show previous comments  1 more
    2. Malins Welcome

      Malins Welcome

      I use this line in rp every time I get the chance

    3. Javert

      Javert

      Popular contender: "What the ****?"

    4. xo31

      xo31

      that's GOTTA hurt

  4. Advertisements are distributed in paper throughout the realm. Widow’s Wine & Inn: In need of Management! In light of recent affairs, the Widow’s Wine & Inn of Cauróst is hereby in search of new management and ownership. Although its founding provided a once lively hub for travelers and patrons, its former keepers have since then resigned from their positions, leaving our tavern in need of new stewardship. Expectations & Stipulations are as follows. Ownership & Jurisdiction The tavern’s new management shall be granted full ownership and jurisdiction of the tavern. This includes the authority to rename, renovate, and/or rebrand the tavern to their liking if they desire. Upkeep Management shall be responsible for tending to the tavern. This includes ensuring brews, ingredients, and meals are kept in-stock (either through external trade or creating handmade products), ensuring a lively and welcoming atmosphere to patrons and guests, and that tables and rooms are kept orderly and clean. Hosting Events Management is permitted and welcome to semi-regularly host gatherings, events, and other festivities in order to draw in patrons and build community. Wages & Staffing Management shall keep 100% of their revenue from the tavern’s business, and hold full authority over staffing decisions, including the hiring and dismissal of chefs and barkeeps. Those interested are to contact Galahad Ilumrin for a brief interview.
  5. dark theme is crisp

  6. ok I read the post I'm just curious on this line in particular and how it will be enforced/identified. can you maybe define "afk farming" in the context of nation activity? is simply being afk, or tabbed out and doing other stuff for a little bit, activity farming? is this something we can expect people to be easily blacklisted for or does there need to be definitive proof, such as alting with two accounts in the same area? I don't know how heavily we want to punish people who loiter in cities but aren't actively RPing, since sometimes the process itself of generating RP includes simply having a presence in your city and letting people see other nametags they can approach, or waiting for people to come by and you can approach them obvously I am speaking from a more personal standpoint here, since this isn't exactly a concern for already active, established nations, but might be for ones that are still developing or are less active than others but still want to put in the effort
  7. the application process in general is extremely scuffed and unfair towards new players. most of it is a consequence of the application requirement (which requires admin/telanir approval to alter or change) itself being unclear in what it actually wants out of new players, such as the powergaming/metagaming questions being phrased oddly, players being put on pending/denied for not including stuff on their app that they weren't told they should have even included in the first place, or just nitpicky stuff in general I'm a strong believer in a very liberal application process and I think it would immensely increase our rate of player retention if whitelist application requirements were lessened. the only thing a new player realistically needs to know to join LOTC is the basics, such as powergaming, metagaming, that we're a text based RP, what kind of character they're playing, and maybe basic information about the race they're playing. there's no reason a player needs to be denied because their skin has red eyes as a human, or they didn't include a specific detail about their character, or because their backstory isn't long enough. these are all things a player can learn and adapt to as they play the server and it doesn't hurt anything whatsoever
  8. brother in christ you came into the city wearing the same clothes that you were identified as a mystic in where it was said in RP our citizens were previously attacked by you, I didn't even know whether or not that was even ur mystic OOCly at the time of killing you if there were issues I had assumed something would've been said, but you said nothing so the RP continued. I'm still open to talking about it if you want to contest the RP and have it voided on the chance that it's meta from the grapevine because I sure as hell wasn't metagaming that interaction lol
  9. while it's important to avoid RP that makes other people uncomfortable, OOC feelings or attitudes arent always a reliable metric to decide whether or not RP should be acted upon. I find that a lot of players share the mentality of "it shouldn't happen unless I want it to," which is what snowballs into toxic and bitter attitudes towards people who might be acting on them in undesirable ways in RP, even though in most cases it's simply an element of RP and not a desire to discomfort or hurt them OOCly I think the better question to ask would be, what purpose does this RP serve? what does it add, either to my own character, someone else's, or the story around me? if this can be answered with relative ease, I see no reason someone's OOC preferences should be put above what's already set into motion in RP unless we want to muddy down what makes LOTC such a good medium of storytelling. obviously severe cases such as graphic RP or sensitive subjects don't apply here and I'm purely talking about selectively engaging in RP. this is one of those things that I think it's worth a forum post in it's own right and there's a lot more to be extrapolated from it, but that's just my take
  10. STOP MESSAGING ME ABOUT LORE I DONT GIVE A SHIT ABOUT LORE

    1. M1919

      M1919

      hey can u tell me ab lore rq ?

    2. Frisket

      Frisket

      hey- I have this lore piece, can you help me understand it?

  11. people pull the "he's just misunderstood don't kill him" bit for corcitura too make no mistake lol the point with demons isn't that they're a stronger enemy than vampires, it's that people will be reluctant to eliminate darkspawn or threats as long as they contribute to /realms activity. if it's not a desire for activity, it's just the same niche of watered down DND rp where people play nauseatingly liberal characters who sympathize with creatures from Actual Hell (which I acknowledge is a personal preference in how one wants to RP their character but I still think it's worthy of critique) it's why I liked when cursed children were banished from canonist realms, it was such a fresh of breath air (and makes sense from an RP perspective imo!!!!!!!!!!!) there's a broader conversation to be had around this though on a better forum post
  12. Issued by the Rexdom of Lurak & Ivory Crown of Cauróst 13th of The Sun's Smile, Year 21 Age of Dragons Article I. Sovereignty The Ivory Princedom of Cauróst and Rexdom of Lurak, hereby referred to as “the signatories,” shall mutually recognize the autonomy, sovereignty and right to rule the other’s respective domain. Article II. Non-Aggression The signatories shall not take any hostile military action or aggression against one another. This includes the right to free, unhindered travel between their respective citizens. Article III. Alliance The signatories shall form a full military alliance, in which any hostilities or aggression from a third party against one shall be a perceived attack against both. The signatories shall aid one another in all militaristic endeavors, be it defensive or offensive. Any internal disputes or schisms between citizens or rulership shall be settled through peaceful diplomatic means, unless in violation of this treaty. The signatories shall permit the unhindered passage of martial forces belonging to one another through the other’s land. Declarations of war shall require the consultation of the other when being made offensively or unprovoked. Article IV. Duration This treaty shall be in effect for a duration of 13 years, or until the abdication of either ruler, at which point it may be renewed. Signed, High Prince Galahad Ílumrin Rex Rhak’Dom
  13. Sunlight shafts through the honeyed leaves of an autumn tree. It shines upon the top of a youth’s head, his hands curled white-knuckled around the soft leather of a dulled training sword. Hair clings to his jaw and brow by way of a thin veneer of sweat, making for a subtle but lingering distractant from his opponent. Standing across from him, a boy not so much younger, who tauntingly grins with the zeal typical of most teenagers who believe they could take on the world as long as they have a sword in their hand. “Tired yet, Galahad? I think your legs are trembling!” goads Rumil, words punctured by a bout of laughter. “They are not.” Galahad readies his sword, a shoddy training gladius that’s seen better days, and points it outward towards Rumil, waiting for the slightest fault in his step or lapse in judgment. And when he attacked, what his blade struck was not the familiar flesh of his brother, But the accursed flesh of a devil, grinning his way with vice between every incisor. An artist’s depiction of one of the Jackals Issued by the Ivory Crown of Cauróst 12th of Malin’ss Welcome, 205 S.A. Deep into night, citizens of Cauróst may be roused from slumber by the faint clamor of blades and commotion in the square. Not long after, the following missive is publicized. To the People of Caurost, Beware, for wickedness has touched our lands. In the deepest hours of the night, a duo of unidentified warlocks lay waste upon the High Prince and a Kha’rajyr as they spoke in the square. By way of their powerful incantations, they not only launched their flame, but summoned creatures of undeath as well in an attempt to slay those present. As the High Prince and Kha’rajyr defended themselves against the creatures, help arrived: councilor Veluc and a known mage by the name of Natalie. The two came to the aid of those under attack, and after a prolonged battle, the warlocks eventually spent themselves before fleeing with blood in their wake. One of the warlocks, a woman of lavender skin, long ebony hair, and a pair of twisted horns, was last seen in maroon and burgundy attire. She was particularly chatty, electing to goad those she faced in direct combat, while resorting to mundane means of attacks where suitable, such as potions and daggers. Before they fled, the woman suffered open gashes on her arms and leg. She is resourceful, deceptive, and sly. Her accomplice, on the other hand, was seen in only dark garb and remained rather quiet. His face was seen little. Few words were spoken from him, but he fought as viciously as his counterpart did, resorting to careful positioning and tactics between himself and our forces. He is attentive, fierce, and collected. Use any and all of the above information to aid in uncovering and eliminating these foes. Those with knowledge pertaining to black magic or the occult, particularly in the form of Warlocks, are advised to contact the crown of Cauróst. Signed, The Ivory Crown of Cauróst Galahad Ílumrin
  14. doing mina commissions, RP portfolio & prices here but you can also commission me OOCly, just DM on discord @ Unwllllngly
     

     

  15. we have magic blacklists because magic in and of itself is a restricted element of the server. villainy is not a restricted element so why are we reintroducing villainy blacklists? cannot express how much I disagree with this I guess my simplest question is... why? for what tangible reason? if someone breaks the rules enough to warrant punishment, why mitigate that punishment by still allowing them access to the server at all? what's the point? why is simply enforcing the rules and banning people for things that are already against server rules not enough? ignoring the conceptual issue with it there's no way this can be implemented without introducing convoluted rules and case-by-case scenarios this sucks please don't do villainy blacklists, just ban people if they break the rules
  16. what's the rationalization for this ability OOCly? last I heard, this required people to actually keep an OOC list of every accepted silit player in order for it to work, which obviously shouldn't be needed
  17. can we just keep v*mpires dead please

    1. JEEGK

      JEEGK

      hell no also **** you ! maybe hit a quad reset musty double touch then you can talk about "vampirism" and "nation leading" buddy.

       

    2. Unwillingly

      Unwillingly

      I'll kill you

  18. ꒷ ꒦ ︶ ꒷ ꒦ ︶ ๋ ࣭ ⭑ ꒷ ꒦ There dwells a little artists shop in the lands of Caurost! Founded in 203 S.A., Easel & Essence Portraits is here to serve your creative needs. We offer a limited selection of hand-drawn portraits and canvases in quality time and delivery. ((Sorry the layout sucks I tried so hard to fix it)) Information & Terms of Service: 1000m for a colored sketch 500m for a non-colored sketch Portraits are headshots (shoulder-up) only Elves & Humans/Humanoids only, no orcs, dwarves, or felines. Sorry! Delivery time can take 1-3 days. Extended delivery will be communicated. Where to Buy: Easel & Essence is located at the Market Hall in Caurost. Simply approach the stall and purchase however many commission vouchers you’d like, and contact Iskander (@ unwillingly on discord)
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