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bickando

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Everything posted by bickando

  1. i want this lore because i want qt uwu vampires to take over lotc On another note, you should probably ask for there to be some restriction on when LT play Archons, since random LT would then be able to play the Archons and make drakul. Like, the LT manager’s permission or something. Can’t find much anything else out of place in the lore except the half-drakul being able to live off of drinking blood though!
  2. Haelun’or is popping and we got that OOC/RP one two hit up @Aythyinae !!!
  3. The Auldhauan Hierarchy of Melda Income: {Economy Point [Economy Points x 1,000G]} – 3,000G {Capital City [3,000G] – 3,000G {Towns} - 6,000G {Trade [#Partners x 1,000G]} – 3,000G {8 Trading Caravels [Max 16]} – 5,000G [Risme], 5000G [Auldin Tribes] {2 Inbound Trading Caravels} - 500G [Risme] {Population [1,500G*(Pop./500,000)]} – 16,500G [5871480 Population] {Manufactories [1,000G Each]} - 3,000G {Commercial Buildings [3,000G x #Merchant’s Guilds, 1000G per TradePartners/2 per port]} – 13,000G {Greenleaf} – 2,000G Total – 57,000G Stored Gold: Total – 48,000G Costs: {Army Upkeep [1,000G x #Soldiers/3,000]} – 2,000G [8,500 Soldiers] {Navy Upkeep [1,000G x ShipWorth/5,000]} – 7,000G [5 Cog, 8 Caravel - 39,500G] Total – 9,000G Start of Year Treasury – 96,000G Total Investments: Army – 2,000 T1 R M Cavalry, 500 T1 R M Archers, 3,000 T1 R M Infantry, 1,000 T3 R M Infantry, 2,000 T1 R Light Archers Navy – 1 Minoleki Cog, 8 Auldhauan Caravels, 4 Auldhauan Cogs Religion – 3 Noble Adepts New Auldhau [Level – Capital] – POI [Shorebridge], Fortress, Walls, Place of Worship, Merchant’s Guild, Port, Temple, School, Manufactories [3], Shrine [IN PROGRESS], Hermitage [IN PROGRESS] Little Auldhau [Level – City] – POI [Shorebridge], Keep, Merchant’s Guild Strakzhau [Level – City] – Keep, Merchant’s Guild Mirvliecht [Level – Town – Converting to City] - Greenleaf Alsmacht [Level – Settlement] Grellhau [Level – City] - POI [City of Krell], Merchant’s Guild, Keep - [10,000G] – The Grellhau Canal continues to be worked on. [30,000G Total] [15,000G] – Mirvleicht’s growth has not gone unnoticed. Steps are taken to create a provincial administration, and to upgrade it to a true city. [18,000G] – A shrine is built in the capital city of New Auldhau. [45,000G] – A hermitage is constructed, on the outskirts of the city. A grand building, that few would actually call a ‘hermitage’. [0G] – The Kingdom of Five is offered a defensive pact. 8,000 Auldhauan Mint saved.
  4. if i want to eat bready chicken im gonna eat a nugget wtf is wrong with u people
  5. “Seventian rights!” shouts Nikatien Drakaene, famed civil rights activist. “And, I guess, Adrian rights too?!?!?!?!”
  6. @shiftnative permission to play a bearded elf please?!?!

  7. “what the where’s denims-therving or althered” ”shouldnt this be called new-new-ager”
  8. where did this log pit meme even come from

    1. Fireheart

      Fireheart

      It started with people complaining about cutting down trees on resource island and wanting log pits instead.

    2. NotEvilAtAll
  9. bickando

    A Map of Arcas

    city state?!?!?! silver state of haelun’or u dirty impure good map though
  10. @Tofuus you’re a dog murderer you know that

  11. Delos prepares to attempt a great escape from real life duties to attend the GRANDEST ball in all the land.
  12. live picture of high elves reacting to the news about their good friends
  13. elcihi’thilln annil 1706 The Guidance of the Blessed Citizenry of the Silver State by the will of the Maheral and Laurir As written the 8th of the Amber Cold, 1706 Blessed citizenry, rejoice! For your Maheral has found it within the path of maehr’sae hiylun’ehya, of progress and of health, that all those that might wed within elcihi’thilln have their purity proven for the sake of their brethren and the future of the Silver State. The introduction of the Purity Scale, arhiln’thill, to the people begins today, and as such all men, women, and children of the mali’thill will find themselves judged by legal system their weaknesses and minor impurities, that they remedy it and find themselves anew, and that all citizens find their just rewards for contributions to the city. It should be noted with special importance the new regulation’s overwriting of a partial clause in the IMPERATIVE OF REPRODUCTION. From this point forwards, all those that score less than the requisite 85 on the Purity Scale are forbidden from pursuing courtship of or marriage to another until such a time as their aggregate Purity Score reaches above 85 once more. maehr’sae hiylun’ehya Undersigned, Dimaethor Visaj, Maheral [[Link to the Purity Scale]] [[ https://docs.google.com/spreadsheets/d/18S8gsYvSk4G7BlCsnj1Ar90pROLHoXcg8BnPvk7EdlI/edit?usp=sharing ]]
  14. high elves getting 2.3% when we spent 3 days off the plot to grind for mats so we can build our city xx

    1. Show previous comments  3 more
    2. Its_Just_Leap
    3. Sporadic

      Sporadic

      Adversity builds community tbh

       

    4. Harri

      Harri

      we’re still playing minecraft at the end of the day

  15. The Auldhauan Hierarchy of Melda Income: {Economy Point [Economy Points x 1,000G]} – 3,000G {Capital City [3,000G] – 3,000G {Towns} - 3,000G {Trade [#Partners x 1,000G]} – 3,000G {8 Trading Caravels [Max 16]} – 5,000G [Risme], 5000G [Auldin Tribes] {2 Inbound Trading Caravels} - 500G [Risme] {Population [1,500G*(Pop./500,000)]} – 15,000G [5,373,236 Population] {Manufactories [1,000G Each]} - 2,000G {Commercial Buildings [3,000G x #Merchant’s Guilds, 1000G per TradePartners/2 per port]} – 10,000G Total – 49,500G Stored Gold: Total – 0G Costs: {Army Upkeep [1,000G x #Soldiers/3,000]} – 2,000G [8,500 Soldiers] {Navy Upkeep [1,000G x ShipWorth/5,000]} – 7,000G [4 Cog, 8 Caravel - 38,000G] Total – 9,000G Start of Year Treasury – 40,500G Total Investments: Army – 2,000 T1 R M Cavalry, 500 T1 R M Archers, 3,000 T1 R M Infantry, 1,000 T3 R M Infantry, 2,000 T1 R Light Archers Navy – 1 Minoleki Cog, 8 Auldhauan Caravels, 3 Auldhauan Cogs, 1 Cog in progress Religion – 3 Noble Adepts New Auldhau [Level – Capital] – POI [Shorebridge], Fortress, Walls, Place of Worship, Merchant’s Guild, Port, Temple, School, Manufactories [2], Manufactories [1][INACTIVE] Little Auldhau [Level – City] – POI [Shorebridge], Keep, Merchant’s Guild Strakzhau [Level – City] – Keep, Merchant’s Guild Mirvliecht [Level – Settlement] - Greenleaf [Unresearched] Alsmacht [Level – Settlement] Grellhau [Level – City] - POI [City of Krell], Merchant’s Guild [INACTIVE], Keep [INACTIVE] - The Auldhauan Hierarchy was all but silent to the outside world, compared to the other nations of Aros. Perhaps there was internal turmoil. Maybe, instead, they simply wished to consolidate their hold on the outlying territories. Regardless, it is obvious the incarnation of the Enlightened Kingdom of old did not take the Kingdom of Five’s NAP to heart, given its king’s untrustworthy manner. A keep is erected in Grellhau, and the transport of soldiers to garrison the city is a constant sight. Money is poured into the construction of the Grellhau Canal, the largest investment ever made outside of normal buildings by the Hierarchy, and the building of naval manufactories and ships in New Auldhau continues. Of note to the outside world is that the Kingdom of Five’s response is not responded to in any official capacity, but upon meeting the Fiver scouts at the border of the isthmus, the Auldhauans simply erect small barriers and camps to ensure no military forces cross into Auldhauan soil. They even offer some extra rations to the Fivers, as if it is charity to a starving beggar. [10,000G] – Merchant Guild – Another Trade Association and Collaborative Merchantfolk Guild of Aulhau branch is constructed, this time in the very quickly growing city of Grellhau. 9,000G – Canal [10,000G Total] – Which ancient civilization built such a wonder? Thousands of Auldhauan Mint are paid into laymens’ salaries by the House Auld sen Mel for the repair process, and it is widely thought that this new route would make transport to not only the Auldin Tribes easier, but to the Old Country possible. 10,000G – Keep – To the north of the ruined canal, bordering it and the Sea of Five, a keep is built to garrison the city in case the Fivers decide the NAP is no longer necessary. 7,500G – Manufactory – The obsession of Auldhau with naval manufactories is obvious, if not strange. Another one is built in the capital. 1,500G – Another Cog. 2,000G – Greenleaf Research [7,500G Total] [0G] – The Kingdom of Karel is, if the canal is finished, banned from travelling through it until proper relations are re-established. [0G] – Expansion.
  16. snow elves are a culture @Aeldrin
  17. The Auldhauan Hierarchy of Melda Income: {Economy Point [Economy Points x 1,000G]} – 3,000G {Capital City [3,000G] – 3,000G {Towns} - 3,000G {Trade [#Partners x 1,000G]} – 3,000G {8 Trading Caravels [Max 16]} – 5,000G [Risme], 5000G [Auldin Tribes][INACTIVE] {2 Inbound Trading Caravels} - 500G [Risme] {Population [1,500G*(Pop./500,000)]} – 15,000G [5,216,734 Population] {Manufactories [1,000G Each]} - 2,000G [INACTIVE] {Commercial Buildings [3,000G x #Merchant’s Guilds, 1000G per TradePartners/2 per port]} – 10,000G Total – 42,500G Stored Gold: Total – 1,000G Costs: {Army Upkeep [1,000G x #Soldiers/3,000]} – 2,000G [8,500 Soldiers] {Navy Upkeep [1,000G x ShipWorth/5,000]} – 7,000G [3 Cog, 8 Caravel - 36,500G] Total – 9,000G Start of Year Treasury – 34,500G Total Investments: Army – 2,000 T1 R M Cavalry, 500 T1 R M Archers, 3,000 T1 R M Infantry, 1,000 T3 R M Infantry, 2,000 T1 R Light Archers Navy – 1 Minoleki Cog, 8 Auldhauan Caravels, 2 Auldhauan Cog. [1 Cog in Progress] Religion – 3 Noble Adepts New Auldhau [Level – Capital] – POI [Shorebridge], Fortress, Walls, Place of Worship, Merchant’s Guild, Port, Temple, School, Manufactories [2] Little Auldhau [Level – City] – POI [Shorebridge], Keep, Merchant’s Guild Strakzhau [Level – City] – Keep, Merchant’s Guild Mirvliecht [Level – Settlement] - Painkiller Alsmacht [Level – Settlement] Grellhau (Formerly Ishau)[Level – Town - Upgrading to City] - POI [City of Krell] - Markus ran as fast as he could. In the winding, dark alleys of the ruined outskirts of Grellhau, jumping over the moss-covered ruins of ancient buildings. His wiry frame was weighed down by the package strapped to his back - as long as an axe, wrapped in rough-hewn cloth. With it, he would never outrun them. His sister had fallen half an hour prior, collapsed among the rubble, but perhaps, he thought, he could lose them among the ancient city. He could take a ship to the Free Cities, or Karel, or even the Kingdom of Five if need be. He could disappear. He dodged left, into another alley, then froze. Before him stood a woman in a long, white dress of Risman silk, her face obscured by a golden mask. He spun around, and the color drained from his face - a man in layered silk jackets and the same golden mask held a longsword, pointed it towards him. White runes wrote themselves into the air, and, just as silent as the duo themselves, a blinding light shot forth. Markus’ scream never left his mouth. - The Auld sen Mel Fortress’ throne room was the busiest it had been in years. In the center of the ornate room’s raised pedestal sat the Lord of the Auldhauan Hierarchy on a golden throne, the silver seat of his sister empty. Below, a long line of Chevalier-Governors, councillors, and priests waited for him to hear their pleas. “Holy Graces, Grellhau grows fast. Already we host half a million, an-” Graevien held up his hand, nodding, and the Chevalier-Governor went silent. This was his moment - the fastest rising prodigy of the Chevalier Assemblies, Kier sen Grell, lowered his head, prayed to the Lord. “Let us form its provincial government,” Graevien commanded. With excitement, Kier bowed. “Holy Grace!” - Haeviel gazed lazily at the jester, sighing to herself. “What rhymes with alive, but should have died?” the man in costume spoke in a shrill voice, terrible makeup and macabre expression painting his face. “...The Kingdo-” “The Kingdom of Five!” he screamed, laughing to himself. Haeviel sighed again, then looked across the room. There stood Aladhiel Yast, smiling at the jester’s torturing of the incarnation of the Lady. “Send this man away and let’s host a real festival,” Haeviel said aloud, waving her hand and looking out the window towards the Great Square. - “Holy Grace, let us conquer the world. The Kingdom of Five is disorganized and weak, Karel is stagnant, the Auldin tribes a weaker version of ourselves.” “Our military is strong, Parovien, but such is not the way of the Married Gods’ followers.” “Then what of the growing. secret religious group in the Kingdom of Five?” Graevien tilts his head, frowns, then stands. “Tell the Fivers that such instability is not good for trade. We will assist their king in keeping control of his pitiful nation.” He frowns, looking about the room at the assembled aides and soldiers. “Begin the construction of two Naval Manufactories, that we can build a mighty fleet. Send our armies to the mainland, and prepare to assist the Swine.” [15,000G] - Hundreds of workers are collected, sent to the fast-growing Grellhau, and construction begins on the city. Districts are cleaned of the rubble and the skeletons, anything of use is collected for the government, and Grellhau upgrades itself from a town to a city. [1,000G] - The Hierarchy orders a massive project, and a thousand Auldhauan Mint is invested into the cleaning and reopening of the Grellhau Canal. [1,500G] - The ruling house holds a massive celebration in New Auldhau - Noble Duets use Holy Smite to execute the worst criminals of the Hierarchy as ritual sacrifices to the Lord and Lady, and dozens of court cases are presided over the most influential personages of the nation. Food, drink, and entertainment are offered free to all! [0G] - A screaming, crazed jester is sent into the desert south of the Free Cities. [2,000G] - Researchers continue to explore the use of the strange painkiller, to ensure it has no side effects. Shipments begin to the Temple of New Auldhau to help the surgeons there keep their patients calm. [School Bonus][5,200G Total] [15,000G] - Two Naval Manufactories are built in New Auldhau. [0G] - Expansionism intensifies. [0G] - An offer is sent to the Kingdom of Five - Melda will help King Swine form a proper national religion, or Melda will need to intervene to protect trade interests in the region.
  18. Dear Miss Nuala, I am pleased to inform you of your acceptance into both applicable certifications. As teachers become available, you will be enrolled in classes with more specificity. Undersigned, Delos Telperion, Laurir
  19. Delos wonders why the tall Mali of mixed elven blood and brown skin hasn’t yet been lynched, seeing as the missive was only posted in the Silver City.
  20. [!] A notice is posted, solely within the Silver City’s walls. On clean parchment paper, in perfectly transcribed fonts; ANNOUNCEMENT OF THE LAURIR ON THE PRINCIPLES OF STATE AND DISGRACES OF THE IMPURE The heartless and cruel mali’thill squabble among themselves, chopping limbs in the streets and punishing any that disagree with the Maheral. Statements like these are common among the lesser folk, fellow blessed citizenry, and perhaps should we not have been blessed with superior intellect, we too might have questioned our methods. We must remember, however, that even among a perfect society, dissidents and rabble will still appear. We must remember that even among the blessed sons and daughters of Larihei, there exists those that have fallen to the wayside, forgotten even the simplest of virtues. Some methods others might disagree with; this, any civilized man or woman the world across would defend. The case of Filanir Ilmoriel is one such example. A man with obligations to a family – a wife, a daughter, a son – disappeared without a trace. Perhaps he will state he was wronged by our Enclave. Is it wrong to punish the threat of magical violence upon our leadership and our military with even the most minimal of punishments? In any other nation, the answer to such a crime would be death or exile. We, in light of his budding family, gave him a five hundred mina fine to be paid over the course of a decade, asked him to wear an amulet of gold for two years time, and to contribute to the state – a course of action he should already have been taking part in. He, in turn, convinces his relative Balandir to resign from the Silver Council, and the two disappear for places unknown. Perhaps they went to the lands of Aegrothond, to mix with the impure rabble living in their ruins and worshipping whales. Perhaps they went to the Sable Enclave, where the ‘ker would gladly take the outcasts of our society, if only to bolster their right to a place among the nations of Malin’s children. All we know is that the family was left behind, the children fatherless in their upbringing, and to do so is among the greatest transgressions any Elf could make – even the maliata’fenn, nay, even the Bortu would agree that such actions are impermissible. Let it be known that on the 11th of Sun’s Smile, 1704, by will of the Silver Council, the marriage of Filanir Ilmoriel and Raewynn Visaj is henceforth annulled rightly and in full. Filanir Ilmoriel is cast from entry into the Silver District, his properties within Haelun’or seized and redistributed by the State to the pure. Filanir is furthermore declared mali’ata until such a time as he returns and undergoes the full length of a Purity Trial, which will in this special case be run by a council of the sitting Maheral, any of the Visaj Talonnii currently within elcihi’s walls, and the Silver Council. His wife and children will take her maiden name, Visaj, and the name Ilmoriel will in perpetuity be kept from the puerithn Talonnii’thilln. His children will further be taught of his transgressions against Purity and against the State should Raewynn Visaj not remarry within a span of ten Human years. Let it also be known that it has come to our attention, admittedly belated, that Filanir Ilmoriel is a suspected practicer of Dark Arts. On his body, at least in the weeks leading up to his departure, were various inscribed runes, and his aura color a blood red. He has also been heard declaring the potential of Blood Magicks in the tavern, though such a statement does not necessarily mean the specific Dark Art is that of Blood Magic. He is a versed practitioner of Mental and Arcane Magicks, and as such must be treated with extreme caution by those hunters of evil among civilized peoples. We do not call upon the Descendant Nations to exclude him from their midst, for we know that those with sound mind and able body would do so of their own volition. maehr’sae hiylun’ehya Undersigned, Delos Telperion, Laurir By will of elheial’thilln, by will of the blessed citizens of Haelun’or.
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