The Auldhauan Hierarchy of Melda
Income:
{Economy Point [Economy Points x 1,000G]} – 3,000G
{Capital City [3,000G] – 3,000G
{Towns} - 3,000G
{Trade [#Partners x 1,000G]} – 3,000G
{8 Trading Caravels [Max 16]} – 5,000G [Risme], 5000G [Auldin Tribes][INACTIVE]
{2 Inbound Trading Caravels} - 500G [Risme]
{Population [1,500G*(Pop./500,000)]} – 15,000G [5,216,734 Population]
{Manufactories [1,000G Each]} - 2,000G [INACTIVE]
{Commercial Buildings [3,000G x #Merchant’s Guilds, 1000G per TradePartners/2 per port]} – 10,000G
Total – 42,500G
Stored Gold:
Total – 1,000G
Costs:
{Army Upkeep [1,000G x #Soldiers/3,000]} – 2,000G [8,500 Soldiers]
{Navy Upkeep [1,000G x ShipWorth/5,000]} – 7,000G [3 Cog, 8 Caravel - 36,500G]
Total – 9,000G
Start of Year Treasury – 34,500G
Total Investments:
Army – 2,000 T1 R M Cavalry, 500 T1 R M Archers, 3,000 T1 R M Infantry, 1,000 T3 R M Infantry, 2,000 T1 R Light Archers
Navy – 1 Minoleki Cog, 8 Auldhauan Caravels, 2 Auldhauan Cog. [1 Cog in Progress]
Religion – 3 Noble Adepts
New Auldhau [Level – Capital] – POI [Shorebridge], Fortress, Walls, Place of Worship, Merchant’s Guild, Port, Temple, School, Manufactories [2]
Little Auldhau [Level – City] – POI [Shorebridge], Keep, Merchant’s Guild
Strakzhau [Level – City] – Keep, Merchant’s Guild
Mirvliecht [Level – Settlement] - Painkiller
Alsmacht [Level – Settlement]
Grellhau (Formerly Ishau)[Level – Town - Upgrading to City] - POI [City of Krell]
-
Markus ran as fast as he could. In the winding, dark alleys of the ruined outskirts of Grellhau, jumping over the moss-covered ruins of ancient buildings. His wiry frame was weighed down by the package strapped to his back - as long as an axe, wrapped in rough-hewn cloth. With it, he would never outrun them. His sister had fallen half an hour prior, collapsed among the rubble, but perhaps, he thought, he could lose them among the ancient city. He could take a ship to the Free Cities, or Karel, or even the Kingdom of Five if need be. He could disappear. He dodged left, into another alley, then froze.
Before him stood a woman in a long, white dress of Risman silk, her face obscured by a golden mask. He spun around, and the color drained from his face - a man in layered silk jackets and the same golden mask held a longsword, pointed it towards him. White runes wrote themselves into the air, and, just as silent as the duo themselves, a blinding light shot forth. Markus’ scream never left his mouth.
-
The Auld sen Mel Fortress’ throne room was the busiest it had been in years. In the center of the ornate room’s raised pedestal sat the Lord of the Auldhauan Hierarchy on a golden throne, the silver seat of his sister empty. Below, a long line of Chevalier-Governors, councillors, and priests waited for him to hear their pleas.
“Holy Graces, Grellhau grows fast. Already we host half a million, an-” Graevien held up his hand, nodding, and the Chevalier-Governor went silent. This was his moment - the fastest rising prodigy of the Chevalier Assemblies, Kier sen Grell, lowered his head, prayed to the Lord.
“Let us form its provincial government,” Graevien commanded. With excitement, Kier bowed.
“Holy Grace!”
-
Haeviel gazed lazily at the jester, sighing to herself.
“What rhymes with alive, but should have died?” the man in costume spoke in a shrill voice, terrible makeup and macabre expression painting his face.
“...The Kingdo-”
“The Kingdom of Five!” he screamed, laughing to himself.
Haeviel sighed again, then looked across the room. There stood Aladhiel Yast, smiling at the jester’s torturing of the incarnation of the Lady.
“Send this man away and let’s host a real festival,” Haeviel said aloud, waving her hand and looking out the window towards the Great Square.
-
“Holy Grace, let us conquer the world. The Kingdom of Five is disorganized and weak, Karel is stagnant, the Auldin tribes a weaker version of ourselves.”
“Our military is strong, Parovien, but such is not the way of the Married Gods’ followers.”
“Then what of the growing. secret religious group in the Kingdom of Five?” Graevien tilts his head, frowns, then stands.
“Tell the Fivers that such instability is not good for trade. We will assist their king in keeping control of his pitiful nation.” He frowns, looking about the room at the assembled aides and soldiers.
“Begin the construction of two Naval Manufactories, that we can build a mighty fleet. Send our armies to the mainland, and prepare to assist the Swine.”
[15,000G] - Hundreds of workers are collected, sent to the fast-growing Grellhau, and construction begins on the city. Districts are cleaned of the rubble and the skeletons, anything of use is collected for the government, and Grellhau upgrades itself from a town to a city.
[1,000G] - The Hierarchy orders a massive project, and a thousand Auldhauan Mint is invested into the cleaning and reopening of the Grellhau Canal.
[1,500G] - The ruling house holds a massive celebration in New Auldhau - Noble Duets use Holy Smite to execute the worst criminals of the Hierarchy as ritual sacrifices to the Lord and Lady, and dozens of court cases are presided over the most influential personages of the nation. Food, drink, and entertainment are offered free to all!
[0G] - A screaming, crazed jester is sent into the desert south of the Free Cities.
[2,000G] - Researchers continue to explore the use of the strange painkiller, to ensure it has no side effects. Shipments begin to the Temple of New Auldhau to help the surgeons there keep their patients calm. [School Bonus][5,200G Total]
[15,000G] - Two Naval Manufactories are built in New Auldhau.
[0G] - Expansionism intensifies.
[0G] - An offer is sent to the Kingdom of Five - Melda will help King Swine form a proper national religion, or Melda will need to intervene to protect trade interests in the region.