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Status Updates posted by Unwillingly
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qotd: what's something that strikes true, raw fear into your character? it could be a person, a concept, a magic, etc. you could also talk about an RP interaction relating to a time they were afraid of something, somewhere
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This is late, but for Valindra, it is voidal horrors, most notably when invading her mind, and tears in turn. Knowing the power of the void, and that of the creatures that it spawns, Valindra has fallen victim to their wrath of several occasions. During Arcas, she was tortured by horrors after infiltrating the ranks of the cultists during the tear crisis. On Almaris, both of her closest friends were force-PKed in the hollow. Considering deific magics cannot reach the hollow, she can't even assume where their souls have ended up, if they still exist at all. It all plays into an additional fear of hers, which is her own mortality (ironic for an elf, I know).
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I feel like as time goes on we're starting to see less and less consistent, passive RP in the activity hubs and more and more afk standing or running around in circles - I feel like every time I try to RP with strangers they're either totally afk or there's just no interest at all. I've always experienced the opposite with post-map transitions where RP seems to be at its peak, but with Braevos it still feels like we're at the end of last map when RP momentum was at its lowest. Might be really anecdotal and I could just be not trying hard enough, but has anyone else experienced this?
- Show previous comments 17 more
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accidentally found this while responding to the other question. my suggestion would be to just travel, sometimes people might ghost you but i've found it easier to actually rp (even though most if the time it's short lived, because there isn't a specific plot/idea running the scene) by just kinda wandering everywhere and asking people to buy things
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anyone else hate it when elves speak common 99% of the time IRP but then use like 1-2 elf words mid sentence
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qotd: when you first created your character, what was the goal you had in mind for them, if any? has it been accomplished yet? has RP generated any new goals for them as a character?
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Skaatchnak was to be born of Mor'Ghuun and essentially a different generation of orcs around 6.0. With a different section of clans and identities the main theme of the orcs in question were that they had never actually practiced Shamanism in the way Krug's direct descendants did, but still understood the importance of the Spirits- which is why ritual and action was more important to them then just magic. The goal was moreso to get people to take orcs and the faith more seriously in a time when orcs were very memey.
They eventually find their footing and after Krug loses its land the two separate groups had a minor civil war until being swallowed by Krugmar and reforming. During this conflict Ram (the dark shaman clan) ends up joining the Horde and rather then accepting the dark shamans who had recently turned to Leyd rather then Ixli, he killed them off and refused the offer given to him. I end up leaving the server for a while, and return toward the middle end of the character's life, returning to a pretty dead nation of Krugmar with no understanding of Krug and the legacy that he left behind or the paths and identity of different orcs.
I restored a bunch of different practices like haruspexy, orcish xionism, helped a bunch of shamans practice better, and eventually led up to the Freygoth v Gentharuz conflict and Azdromoth/the azdrazi branding my character and nuking some of the land outside of Krugmar. One thing despite how messy the land actually looked was how much active conflict went on during the tile between Spirits or different practioners of Shamans on the server.
Despite my clan initially being "cursed" to never practice Shamanism, I end up having it taught to me by my enemies, which kind of ended the cycles of violence between my character and Krugmar and ended that arc of wandering the world.
There's more involved with what happened to them towards the end of their life but that's a brief chunk of their goals from Arcas to Almaris, but that stuff has arguably more generated from interactions then any direct intention to live a specific way or have more broad goals.
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do any NL kings or queens on the server have court jesters, have you guys considered getting court jesters, I realized I've never seen one ever
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If you could give a new player any tip or advice, what would it be?
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qotd: how does your character cope with trauma, grief, or their overall mental wellbeing? do they dissociate? resort to alcohol or drug abuse? project it on others? etc
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Avyn writes. She is a big scholar, and finds writing her thoughts helps her process and heal.
Noruiwyn is an ex chaos demon, and thus has lingering instabilities. She has a large pool of patience despite this, but certain things can tick her off and then she just explodes. Following any angered bout, she tends to struggle with returning to her more reserved 'patient' self, and generally needs a few days before she feels 'normal' again. She tends to linger around specific people who help her calm down and feel normal :)
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are we just gonna pretend that claiming someone's an "undead" after they didn't PK isn't just an excuse to use methods of RP to OOCly badger players
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@Spoons you haven't seen it for the past few months because the past few months have been almost entirely conflict free apart from a few raids.
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14 hours ago, blindmind said:
You could say whatever you like, sure, but for something like this to be a widely accepted truth in RP, you need to satisfy certain conditions. Those being: eliminate public knowledge of the Monks on a meta level, or have a state/government disavow the existence of Monk magic by punishing characters who acknowledge it. Historically speaking, I'm sure the server will lean toward the latter.
According to the rules you can't rply know that the monks revive people.
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if LOTC didn't exist what do you think you'd be doing right now
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what's the craziest encounter you've had with a new player
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why do you play lotc?
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is it a sunnyside up egg or a fried egg please this is very important
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qotd: what's your character's primary weapon when faced with combat? does it have any sentimental significance, or is it simply convenient to have? it could be a magic, transformation, animal companion, weapon, etc
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my words.
irene (my homunculi) uses a bigass bone sword that sprawls from her arm after tearing her skin apart in combat
ardromiath (my azdrazi) uses a draanbound ashen cutlass, a remnant from the pirate which he was before
otton (my siliti, rip) used two daggers, one themed around the sun and one around the moon, ensorcelled with light and dark ensorcellments respectively, these were looted from him after being chased and temporarily slain
bane (my merchant) uses a spyglass and shovel stored on his backpack, not really a weapon but it's just what he has on hand
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my character (wolfgang) used to use a bo staff that he handmade himself until he received a very cool bokken courtesy of @Benleft , so now i use that :3
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Valindra's primary weapon is a spear which seems to be crafted from ice with a chain at the end so she can pull it back into her grasp. It was gifted to her by a very old and dear friend.
Second are probably her Azhl daggers. These were the equivalent of hers and her ex husband's wedding rings. Hers was named 'Affliction of the Chosen', and his was named 'Afflicted of the Trusted', which feeds into the irony that came with the storyline, as her husband cheated on her and broke her trust, so she was not chosen and he was not trusted.
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>halflings leave their chests and doors unlocked, hides a lot of them behind blocks and don't get banned for it
>"why are we raided so much?" -
loud minority btw
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@itdontmatta what happened to the polls being anonymous?
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@AnonymousAlexaif you read the post you can see that I made a false statement. I plan on running a few statistical analyses on the responses.
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I've taken the anti-tawkin/alch/magic/polymorph disguise pill yall
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do people still get banished from nations or is everyone just killed for like idk breaking a window or something
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what's the best chat emote color
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Aqua - pretty alright, typical for elves, specifically high elves or dark elves 8/10
Blue - decent, kind of hard to read with shaders, not seen many people with this 6/10
Dark Aqua - shamefully i have not seen many people with this either, actually a underrated chat colour 9/10
Dark Blue - possibly the WORST chat colour, hard to read with and without shaders and just makes rping awful with this colour 1/10
Dark Gray - similar to dark blue but not as bad of an offender, very very rarely see people with this colour, typically its dark magic players that use it. 3/10
Dark Green - used by a lot of highlander humans, wood elves and dwarves typical for humans in agricultural settings. pretty decent and common chat colour. 7/10
Dark Purple - despite being called "dark" it is quite vibrant, another common one, this one is used a lot by dark elves and dark magic characters. 8/10.
Dark Red - for the edgelords, whoever is emoting at you with this is either a knight/soldier, a bandit or a norlander. no inbetween. pretty standard. 7/10.
Gold - decent chat colour, feels kind of flat in my opinion compared to some of the other ones but gets the job done. 6/10
Green - really good chat colour but imo is too vibrant sometimes, personally i use this one but i hadn't put much thought into using it i just like using uncommon ones. i dub thee, traveller green. 7/10
Light Purple - makes you look like a pink tag and i have to double check every time you emote with this, stop using it please. 4/10
Red - similar to dark red but slightly less edgy. used by a lot of people. 6/10.
Yellow - another very underrated one but suffers from a lot of the problems that "green" does too, never personally seen this one used ever so i might start using this after i press submit on this. 8/10.
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Gg orcs. Honestly didn't want that to escalate into pvp, but it was fun and interesting Rp on my end nonetheless.
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*shoots u*
"pOweRgAMEr"
"REEEEEEE"
*pew pew pew* -
what still inspires you to continue playing this server
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does anyone use MPM anymore
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qotd: who is a player/character that's helped mold or influence the development of your own character, for better or worse?
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Lhindir's character Khroll shaped my current main Ante'ahern to be a proper alchemist from a young age and molded a lot of his views. The rp build up was great and some of the most fun I have had on this character.
And an honorable mention is Diogen's fw, when he instilled a deep fear of frost witches onto the aforementioned character due to keeping him prisoner in Serheim for a few irl days and forcing him to eat people. Wasn't as impactful but the mental scarring it gave him became a reoccurring problem for him in roleplay which I had fun with.
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when are the vampires and werewolves coming back
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4 hours ago, Unwillingly said:
it really is a shame because I am a filthy werewolf + vampire trope enjoyer, it feels like there's not many dark magic groups atm (naz and necro I think are doing good, mystics? not sure, and bms I hardly count) and it always felt like the vamps and wws were among the ones that were good at fostering a tight-knit community and culture that could be interacted with more depth. the naz had a political meeting with zarsies' silit group some time ago and i really enjoyed the RP even if they were shelved some short time later
Werewolf and vampire groups were secluded before and you never saw interactions outside of these tight-knit communities with regular players. The number of times I ran into either of those groups was quite literally 0 in a 3+ year span.
I will say there are quite a few dark magic groups currently existing. Clearly the necromancer group with the recent addition of ghouls has seen a large uptick in members and naz (as you're aware) are quite active recently as well after the passing of the rewrite. Mysticism is also active to an extent. The real groups that are lacking are the presence of "good" or "holy" magic(s) in general. Sakuragakure has the largest active group of holy mages and even then, they are usually outnumbered 10 to 1 when just fighting the necromancer groups alone. The rest of the holy mage groups just do tailored dungeon battles put on by ET and dont do anything else relevant or have left the server because their paladin rewrite got denied.
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can I play azdrazi woman